This article is about the fictional world of Warhammer Fantasy and should not be considered as actual historical fact. Warhammer Fantasy is a Fantasy setting created by Games Workshop, in which many games of that company are set the best known ones being Warhammer
In the fictional universe of Warhammer, Vaul is the High Elf god of smiths, sometimes called the Maker. A fictional universe is a self-consistent fictional setting with unique background elements such as an imaginary history or geography and possibly fantasy or science Warhammer The Game of Fantasy Battles, formerly Warhammer Fantasy Battle and often abbreviated to Warhammer WFB or WHFB During the ancient wars of the gods, Vaul was crippled and blinded, chained forever to his anvil and doomed for all time to make magic weapons for the war against Slaanesh.
As they enter the priesthood, priests of Vaul blind themselves, in order to be like their god. They harness the winds of magic into the weapons they make.
In fictional universe of Warhammer 40,000, Vaul (The Artificer) is one of the central gods of the pantheon, and an enemy to Khaine. Warhammer 40000 (informally known as Warhammer 40K or just 40K) is a tabletop miniature wargame in a Science In order to purchase the freedom of Kurnous and Isha, Khaine demanded one hundred blades from the smith god. Vaul was unable to finish the last blade in time, and so hid a mortal blade amid the others. This fooled Khaine long enough to get Isha and Kurnous to freedom, but when he realised the trick he cried out for vengeance. Vaul finished the final blade, Anaris the Dawnlight, and took it to do battle with Khaine. Though it was the greatest of swords, Khaine was the better warrior and crippled Vaul. The smith is often shown chained to his anvil, the punishment that Khaine set upon him. Vaul is also related to the Talismans of Vaul that nearly destroyed the C'tan race and sealed the Nightbringer into stasis for 60 million years.