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The original Simon game.
The original Simon game.
A modern version of Simon.
A modern version of Simon.

Simon is an electronic game of rhythm and memory skill invented by Ralph H. Baer and Howard J. Morrison (See U. A video game is a Game that involves interaction with a User interface to generate visual feedback on a video device. Ralph H Baer (born March 8, 1922) is a German -born American Inventor, noted for his many contributions to Games and the Howard J Morrison (born 1932 is noted for his numerous contributions to the toy industry S. Patent 4207087), with the software programming being done by Lenny Cope and manufactured and distributed by Milton Bradley. The Milton Bradley Company is an American Game company established by Milton Bradley in Springfield Massachusetts, in 1860 Simon was launched in 1978 at Studio 54 in New York City and became an immediate success. Year 1978 ( MCMLXXVIII) was a Common year starting on Sunday (link displays the 1978 Gregorian calendar) Studio 54 is a New York City Broadway theater and former Discothèque located at 254 West 54th Street in Manhattan. The City of New York It became a pop culture symbol of the 1980s. Popular culture (or pop culture) is the Culture — patterns of human activity and the symbolic structures that give such activities significance and importance — The 1980s was the decade spanning from January 1 1980 to December 31 1989.

The marketing slogan of Simon was: Simon's a computer, Simon has a brain, you either do what Simon says or else go down the drain. In popular usage "marketing" is the promotion of products especially Advertising and Branding However in professional usage the term has a wider meaning of A slogan is a memorable Motto or Phrase used in a Political, commercial, Religious and other context as a repetitive expression of

Contents

Gameplay

The game unit has four large buttons, one each of the colors red, blue, green, and yellow. Red is any of a number of similar Colors evoked by light consisting predominantly of the longest wavelengths of Light discernible by the human eye in the wavelength Blue is a Colour, the Perception of which is evoked by Green is a Color, the perception of which is evoked by light having a spectrum dominated by energy with a Wavelength of roughly 520–570- nm. Yellow is the Color evoked by light that stimulates both the L and M (long and medium wavelength Cone cells of the Retina about equally The unit lights these buttons in a sequence, playing a tone for each button; the player must press the buttons in the same sequence. The sequence begins with a single button chosen randomly, and adds another randomly-chosen button to the end of the sequence each time the player follows it successfully. Gameplay ends when the player makes a mistake or when the player wins (by matching the pattern for a predetermined number of tones).

The game has three variations, set by a switch on the front of the case, with a second switch setting one of four difficulty levels.

Simon Says (Game 1) 
The player simply follows along as described above (with four difficulty levels requiring the player to match a sequence of 8, 14, 20, or 31 tones).
Player Says (Game 2) 
The player makes his own sequence at any of the four difficulty levels. Simon chooses the first tone, and then the player can make any sequence he wants.
Choose Your Color (Game 3) 
A multi-player game in which each player takes one or more colors. When Simon presents a pattern, the player must only push his own color in sequence. Hitting your color out of sequence causes it to be eliminated. Simon then starts over with the three remaining colors, then two, and the last player left is the winner.

It is named for the simple children's game of Simon says, but the gameplay is based on Atari's unpopular Touch Me arcade game from 1974. Simon says is a Game for three or more players (most often children Atari is a corporate and brand name owned by several entities since its inception in 1972. Touch Me is an arcade game first released by Atari Inc in 1974, and later as a Handheld game in 1978. Year 1974 ( MCMLXXIV) was a Common year starting on Tuesday (link will display full calendar of the 1974 Gregorian calendar. Simon differs from Touch Me in that the Touch Me buttons were all the same color (black) and the sounds it produced were harsh and grating.

Simon's tones, on the other hand, were designed to always be harmonic, no matter what order they were played in, and consisted of:

Simon was later re-released by Milton Bradley (now owned by Hasbro), in its original circular form, though with a translucent case rather than plain black. Hasbro ( is an American Toy company It is one of the largest toy makers in the world second only to the toy giant Mattel. It was also sold as a two-sided "Simon Squared" version, with the reverse side having eight buttons for head-to-head play, and as keychain (officially licensed by Fun4All) with simplified gameplay (only having Game 1, Difficulty 4 available). Other variations of the original game, no longer produced, include Pocket Simon and the eight-button Super Simon, both from 1980. Year 1980 ( MCMLXXX) was a Leap year starting on Tuesday (link displays the 1980 Gregorian calendar) Finally, Nelsonic released an official wristwatch version of Simon in an unknown year.

Current versions of the game being sold include a pocket version of the original game in a smaller, yellow, oval-shaped case; Simon Trickster, which plays the original game as well as variations where the colors shift around from button to button, where the buttons have no colors at all, or where the player must repeat the sequence backwards; and a pocket version of Simon Trickster.

Clones

As a popular game, it inspired many imitators and knockoffs of the basic concept hoping to cash in on the Simon craze.

Most notably, Atari released a handheld version of Touch Me later in 1978, with multicolored buttons and pleasant musical tones. Touch Me is an arcade game first released by Atari Inc in 1974, and later as a Handheld game in 1978. Despite being named for their older arcade game, the handheld Touch Me contained Simon's three game variations and four difficulty levels, albeit with limits of 8, 16, 32, and 99 instead of 8, 14, 20 and 31. Even its button layout mirrored Simon's, with blue in the upper-left, yellow in the upper-right, red in the lower-left, and green in the lower-right, the same layout as Simon turned upside-down. Its only truly unique features were a LED score display, similar to the one its arcade counterpart had, and its small size, similar to a pocket calculator. A calculator is device for performing mathematical calculations distinguished from a Computer by having a limited problem solving ability and an interface optimized for interactive For those reasons as well as its late timing, Touch Me was generally derided as a clone of Simon.

Other clones include:

The same gameplay also appears on multi-game handhelds such as:

References

External links

Playable versions for modern systems

Microsoft Silverlight

Adobe Flash

Macintosh

iPhone/iPod touch

Pocket PC (PPC)

KDE

Microsoft Silverlight is a programmable Web browser Plugin that enables features such as Animation, Vector graphics and Adobe Flash (previously called Shockwave Flash and Macromedia Flash) is a set of Multimedia software created by Macromedia and currently KDE ( K Desktop Environment) (ˌkeɪdiːˈiː is a Free software project which aims to be a powerful system for an easy-to-use Desktop environment.
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