| Shining Force III | |
|---|---|
| Developer(s) | Camelot Software Planning |
| Publisher(s) | Sega |
| Platform(s) | Sega Saturn |
| Release date | Scenario 1 Scenario 2 Scenario 3 |
| Genre(s) | Tactical role-playing game |
| Mode(s) | Single player |
| Media | CD-ROM |
Shining Force III is a video game designed for the Sega Saturn by Camelot Software Planning. A video game developer is a software developer (a business or an individual that creates Video games A developer may specialize in a certain video Camelot Software Planning is a Japanese Video game developer established in 1990 best known for partnering with Nintendo is a multinational Video game Software and Hardware development company and a former Home computer In Computing, a platform describes some sort of Hardware architecture or Software framework (including Application frameworks, that allows The is a 32-bit Video game console that was first released on November 22 1994 in Japan, May 11 1995 in North America Events 359 - Honoratus, the first known Prefect of the City of Constantinople, takes office Year 1997 ( MCMXCVII) was a Common year starting on Wednesday (link will display full 1997 Gregorian calendar Events 1429 - Joan of Arc arrives to relieve the Siege of Orleans. Year 1998 ( MCMXCVIII) was a Common year starting on Thursday (link will display full 1998 Gregorian calendar) Events 1122 - Concordat of Worms. 1459 - Battle of Blore Heath, the first major battle of the English Year 1998 ( MCMXCVIII) was a Common year starting on Thursday (link will display full 1998 Gregorian calendar) See also [[Game classification]] Video games are categorized into Genres based on their Gameplay interaction In video gaming, single-player refers to the variant of a particular game where input from only one player is expected throughout the course of the gaming session Digital media (as opposed to analog media) usually refers to Electronic media that work on digital Codes. CD-ROM (an initialism of "Compact Disc Read-Only Memory " is a pre-pressed Compact Disc that contains data accessible to but not writable The is a 32-bit Video game console that was first released on November 22 1994 in Japan, May 11 1995 in North America Camelot Software Planning is a Japanese Video game developer established in 1990 best known for partnering with Nintendo It is a continuation of the Shining series. Shining is a series of Fantasy console games developed by Sega. Comprised of three separate but overlapping storylines, the Japanese version of Shining Force III was released in three volumes, known as: Scenario 1 | "God Warrior of the Kingdom" Scenario 2 | "Target: Child of God", and Scenario 3 | "Bulzome Rising". For players who collected all three volumes, Camelot Soft also issued a Premium Disc featuring artwork, a character model viewer, and additional extras.
In the United States and Europe, only Scenario 1 was released. Originally it was planned to be a trilogy, with each disk covering the same story from a different point of view. The real ending to the game can only be viewed by completing all the games in the series. This concept would later appear in Suikoden III as the "Trinity Sight System". is a Console role-playing game developed and published by Konami for the Sony PlayStation 2 Video game console, and the third installment
Contents |
Scenario 1, God Warrior of the Kingdom, features Synbios, a young general from the Republic of Aspinia. Shining Force III is a video game designed for the Sega Saturn by Camelot Software Planning. Aspinia was once a part of the Empire of Destonia, but seceded after a war of independence spearheaded by some of the more democratic-minded nobles. They opposed Emperor Domaric's totalitarian policies, which disenfranchised a large number of people, creating a huge disparity between the wealthy and the poor. Tensions remained between Aspinia and Destonia after the secession, marked by occasional border disputes.
As the game begins, Synbios is part of a military force representing Aspinia at a peace conference in the neutral city of Saraband. Due to manipulation by outside forces - later discovered to be connected with a religious cult known as the "Bulzome Sect" - full-scale war breaks out again between Aspinia and Destonia. The majority of the game's storyline covers this conflict as well as Synbios and his team's fight against the Bulzome sect. Throughout the game Synbios has periodic encounters with Medion, Destonia's youngest prince, who also recognizes the truth behind the war. Although on opposite sides of the war, the two work together to identify the real threat. Medion's role is portrayed in more detail in Scenario 2.
Scenario 2, Target: Child of God, features Medion, Prince of Destonia, and youngest of three sons of Emperor Domaric. Although loyal to his father and his country, he senses that there are other forces at work beneath the tensions between Aspinia and Destonia. He attends the conference in Saraband on behalf of Destonia, along with his brothers Arrawnt and Mageron. As discovered in Scenario 1, much of this influence comes from the Bulzome sect, as well as collaborating separatist factions within both Destonia and Aspinia. Medion works parallel to Synbios of Aspinia, often disposing of rogue Aspinian elements to spare Synbios's force from fighting against its own countrymen. At the end of the game, Medion is forced to battle with Synbios' force when Julian steps in to stop them.
Scenario 3, Bulzome Rising, stars Julian, a mercenary who appears as a secondary character in both Scenario 1 and Scenario 2. He is for all intents and purposes the true main character of Shining Force III. His initial motivation as the story begins is to track down and kill Galm, one of, if not the, most powerful member of the Vandals, a powerful race of beings that existed over 1,000 years ago. Julian believes that Galm killed his father and is seeking revenge. This story arc is first introduced in an earlier Shining game, Shining the Holy Ark, in which Julian appears as a young boy who asks the party to search for his missing father. Shining the Holy Ark is a first person Role-playing game released for the Sega Saturn.
Julian joins Synbios in the midst of his quest in Scenario 1, but after an encounter with Galm, he is tossed over a waterfall at the suspension bridge and believed by Synbios' army to be dead. He reappears in Scenario 2, apparently washing ashore at the site of a battle between Medion's army and the Bulzome Sect. Knowing the sect's ties to the Vandals, Julian agrees to fight alongside Medion. As it becomes clear that the sect is trying to kill Gracia, a child intended to become the next Innovator (A Shining Series figure equatable to a god), Julian takes on the task of protecting him and helping him realize his destiny.
Scenario 3 picks up where Scenario 2 left off, and focuses primarily on battles against the Bulzome Sect and their allies in both Aspinia and Destonia. Eventually Julian leads a three-party coalition consisting of the armies of both Synbios and Medion, to engage in the final conflict against Bulzome, a powerful Vandal long sealed in another dimension, and the true orchestrator of the conflict.
In 1997, Sega of Japan released the beta prototype for the game and featured several key diffences, such as an unused level format, key character voice differences and monsters of which would not appear in this early of the game. A non-player character, often shortened to NPC, is a character that is controlled by the Gamemaster in Role-playing games or one that is not A non-player character, often shortened to NPC, is a character that is controlled by the Gamemaster in Role-playing games or one that is not A non-player character, often shortened to NPC, is a character that is controlled by the Gamemaster in Role-playing games or one that is not This demo was not released anywhere outside of Japan, and thus is a sought after item for retro gaming collectors and RPG collectors alike. With its key differences and even a final level of which was not in the final game, the Beta version was Sega's way of testing the market for one of its popular series.
The main diffences from the finished game are very noticeable, in that given the early product, they would not have been put into the game at that time such as: