| Secret of Mana | |
|---|---|
| Developer(s) | Square |
| Publisher(s) | Square |
| Designer(s) | Koichi Ishii (director, chief game design) Hiromichi Tanaka (producer, concept/system design) Hiroki Kikuta (composer) Nasir Gebelli (lead programming) |
| Series | Mana |
| Platform(s) | Super Nintendo Entertainment System |
| Release date | JP August 6, 1993 NA October 3, 1993 EU November 24, 1994 |
| Genre(s) | Action role-playing game |
| Mode(s) | Single player, multiplayer, cooperative |
| Rating(s) | OFLC: G |
| Media | 16-megabit cartridge |
Secret of Mana, known in Japan as Seiken Densetsu 2 (聖剣伝説2 Seiken Densetsu Tsū?, lit. A video game developer is a software developer (a business or an individual that creates Video games A developer may specialize in a certain video was a Japanese Video game company founded in September 1983 by Masafumi Miyamoto. A "game designer" is a person who designs Video games or one who designs traditional games such as Board games Video Games Designer A video game designer (born January 7, 1962) is a Japanese video game developer Game producer, Game director and Game designer. Hiroki Kikuta (菊田 裕樹 Kikuta Hiroki, born August 29, 1962) is one of the best known Composers of Video game music. Nasir Gebelli (also Nasser Gebelli, born in 1957 is an Iranian-American Programmer and Video The Mana series known in Japan as, is a Console role-playing game series from Square Enix, created by Koichi Ishii. In Computing, a platform describes some sort of Hardware architecture or Software framework (including Application frameworks, that allows The Super Nintendo Entertainment System or Super NES (also called SNES and Super Nintendo) is a 16-bit Video game console that was For a topic outline on this subject see List of basic Japan topics. Events 1538 - Bogotá, Colombia, is founded by Gonzalo Jiménez de Quesada. Year 1993 ( MCMXCIII) was a Common year starting on Friday (link will display full 1993 Gregorian calendar) Events 42 BC - First Battle of Philippi: Triumvirs Mark Antony and Octavian fight an indecisive battle with Caesar's Year 1993 ( MCMXCIII) was a Common year starting on Friday (link will display full 1993 Gregorian calendar) Events 380 - Theodosius I makes his adventus, or formal Year 1994 ( MCMXCIV) was a Common year starting on Saturday (link will display full 1994 Gregorian calendar) See also [[Game classification]] Video games are categorized into Genres based on their Gameplay interaction An action role-playing game or action RPG is a common name for a type of computer or video game which is closely linked to the Console role-playing game genre In video gaming, single-player refers to the variant of a particular game where input from only one player is expected throughout the course of the gaming session A multiplayer game is a Game which is played by several players. A video game content rating system is a system used for the classification of Video games into suitability-related groups The Office of Film and Literature Classification is a Statutory Censorship and classification body which provides day to day administrative support for the Classification Digital media (as opposed to analog media) usually refers to Electronic media that work on digital Codes. A megabit is a unit of Information or computer storage abbreviated Mbit (or Mb) In various types of electronic equipment a cartridge can refer one method of adding different functionality or content (e "Legend of the Holy Sword 2"), is an action role-playing game developed and published by Square (now Square Enix) for the Super Nintendo Entertainment System and the second installment in the Mana video game series (the first, Final Fantasy Adventure/Seiken Densetsu: Final Fantasy Gaiden was for the Game Boy). An action role-playing game or action RPG is a common name for a type of computer or video game which is closely linked to the Console role-playing game genre was a Japanese Video game company founded in September 1983 by Masafumi Miyamoto. is a Japanese video game and publishing company best known for its Console role-playing game franchises which include the Final Fantasy series the Dragon The Super Nintendo Entertainment System or Super NES (also called SNES and Super Nintendo) is a 16-bit Video game console that was The Mana series known in Japan as, is a Console role-playing game series from Square Enix, created by Koichi Ishii. The is a handheld video game console developed and manufactured by Nintendo. This is the only Mana game released on the Super Nintendo outside Japan. Most players outside Japan were introduced to the series through this particular game.
Rather than use the traditional turn-based battle system of games like Final Fantasy and Dragon Quest, Secret of Mana uses real-time battles akin to the Legend of Zelda series' games, but with the statistical-based elements of the RPG genre and a unique "ring menu" system. Role-playing battle systems is a systematic set of rules to determine how battle should flow in an Role-playing game. published as Dragon Warrior in North America until the 2005 release of Dragon Quest VIII Journey of the Cursed King, is a series of role-playing is a High fantasy action-adventure Video game series created by Game designer Shigeru Miyamoto and developed and published In addition, with its brightly colored graphics, expansive plot, and soundtrack by Hiroki Kikuta, Secret Of Mana has been called one of the greatest video games ever made. Hiroki Kikuta (菊田 裕樹 Kikuta Hiroki, born August 29, 1962) is one of the best known Composers of Video game music. [1]
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Generally, Secret of Mana uses a top-down view common with role-playing games of the 16-bit era, with movement governed by the directional pad and the game's other functions by the other buttons (however, the game allows an unusual, if somewhat impractical, upside-down controller configuration). A D-pad (short for directional pad) is a flat usually thumb-operated directional control found on nearly all modern Video game console Gamepads Game However, unlike its companion turn-based RPGs, Secret of Mana uses a pictorial ring menu system. It is from here that the player can change what weapons the main characters use, cast spells, use items, equip armor, change game settings and control the behavior of the computer-controlled main characters while the action is paused. The ring menu is used again in later Mana games and the spin-off Secret of Evermore. Secret of Evermore is a North American role-playing game for the Super Nintendo Entertainment System Video game console.
Secret of Mana offers the player eight weapon types to choose from, including Randi's initial sword. These include a spear, bow, axe, whip and a javelin. This is an article about a particle accelerator For uses of spear, see Spear or Spear (disambiguation. A bow is a Weapon that projects arrows powered by the elasticity of the bow The axe, or ax, is an implement that has been used for millennia to shape split and cut Wood, Harvest timber, as a Weapon The word whip describes two basic types of tools A long stick-like device usually slightly flexible with a small bit of leather or cord called a "popper" on the The javelin throw is a Track and field athletics throwing event where the object to be thrown is the javelin, a Spear -like object made of metal fiberglass As a default setting, Purim joins the party using the glove and Popoie with the boomerang. In the context of Unarmed combat or Melee, a punch is "a thrusting blow esp A boomerang is a simple implement used for various purposes It is primarily associated with Australian Aborigines but has been found amongst peoples of North Weapons can be upgraded through the use of orbs, generally obtained after the successful completion of a boss battle or found as treasures in dungeons. A dungeon crawl is a type of role-playing adventure in which heroes navigate a Labyrinthine environment battling various monsters and looting any treasure they may In order for the upgrade to be performed, the weapons must be taken to Watts the Dwarven Blacksmith, who is a staple of the series. DWARF is a widely used standardized Debugging data format. DWARF was originally designed along with ELF, although it is independent of Object file blacksmith is a person who creates objects from Iron or Steel by Forging the Metal; i
Secret of Mana also introduces the Elementals concept to the Seiken series. The Mana series known in Japan as, is a Console role-playing game series from Square Enix, created by Koichi Ishii. The eight Elementals can be found on different locations of the game world, and each has a distinct personality and provides the player with specific spells. The eight Elementals are (in order of appearance) Undine, Gnome, Sylphid, Salamando, Lumina, Shade, Luna and Dryad. Each Elemental has destructive and support powers.
| Undine | Gnome | Sylphid | Salamando | Lumina | Shade | Luna | Dryad |
|---|---|---|---|---|---|---|---|
| Elemental of Water | Elemental of Earth | Elemental of Wind | Elemental of Fire | Elemental of Light | Elemental of Shadow | Elemental of Moon | Elemental of Trees |
Both weapons and magical powers are given a proficiency scale of nine levels (ranging from 0:00 to 8:99), which are raised according to how much the player makes use of them; higher levels allow for more powerful attacks or stronger spells, but each new level takes longer to achieve than the last. Weapons are granted a new, more powerful attack with each level, but with these comes the downside of an increased cumulative charge-up time — the more powerful the attack the player wishes to unleash, the more time he or she will have to spend charging up for the attack and the more vulnerable to enemy attack they are. Even without starting a special attack, the player has to wait momentarily for the character to recover from each attack they make; failure to wait for the character to recover will make their attacks deal minimal damage until enough time is given (around three seconds). Spell animations change approximately every two levels, and once an element reaches above level 8:00, there is a chance that a super-powered version of any spell of that element will be performed when cast. The closer to level 8:99 the element is, the more often the special version will trigger.
A variety of beneficial items are available for use in Secret of Mana, mainly for use as curatives, restoration or healing. Unlike its sequel, Seiken Densetsu 3, there are no items purely for attacking enemies. is a Console role-playing game developed and published by Square (now Square Enix) for Nintendo 's Super Famicom as a part of the Mana The game also provides an additional challenge through only allowing the player to carry a maximum of four of each item at any time. This four-of-a-kind-maximum rule can be seen to encourage the player to kill enemies and loot any treasure chests left behind to replenish their stocks, or to use spells to achieve the same effect. However, using spells compounds the challenge as the Faerie Walnut items, which are the only items that replenish the Mana Points used to cast spells, follow the same rule. Magic points ( MP; also called mana) are units of magical power that are used in many role-playing, computer role-playing and similar games Throughout the game, the use of some items, such as the curatives and healing items, becomes less of a necessity as the player receives more elemental powers and their proficiency in them increases, particularly for Purim, who casts most, if not all, of the beneficial spells. For example, Undine's powers include Cure Water, which restores hit points, and Remedy, which removes status modifiers such as poison or petrification, are obtained early in the game; practicing these spells allows the player to stop relying on the curative Candy, Chocolate and Royal Jam items gradually, and the healing Medical Herb. The Mana series known in Japan as, is a Console role-playing game series from Square Enix, created by Koichi Ishii. Health is a Game mechanic used in computer and Video games to give value to characters, enemies NPCs, and related objects Cups of Wishes, which revive fallen party members, are generally needed until near the end of the game, when the spell Revivifier is obtained, but still provide an alternative to the spell's high Mana Point cost. There are also two one-of-a-kind items that restore the special "midget" and "Moogle" status modifiers, the Midge Mallet and the Moogle Belt; however, their use on an unfettered character will shrink them and prevent the use of their weapons, or turn them into a Moogle respectively. Though each Final Fantasy story is independent many themes and elements of gameplay recur throughout the series
Unlike some other roleplaying games, weapons cannot be bought or sold; rather, an orb for one of the weapons is awarded or found and brought to Watts the Blacksmith, who will then irrevocably upgrade that weapon to a new, more powerful form. Armor, on the other hand, is either bought and sold through vendors, such as the travelling peddler Neko, or can only be found in chests left behind by defeated enemies. As the game progresses, more powerful armor is available either through chance in the looted treasure chests (the most powerful armor items in the game can only be found this way), or for purchase with the in-game currency of GP, and is then equipped on each character's head, body or arm, depending on the armor type. Some items of equipment, like the Spiked Vest, can be worn by all characters, but others, like the Tiger Bikini and Rabite Cap, are character specific.
Bosses in Secret of Mana are tied to an an 'elemental weakness' system, where a particular boss may be weak against a certain element. If every element is trained to the same level, the boss' 'weak point' element will deal extra damage; while magic generally does more damage than a straight melee attack, if the attack is 'charged' by holding the 'attack' button, the melee attack will deliver greater total damage. Additionally, weapons can be charged with mana elements to take advantage of a boss's weakness.
After defeating a boss, players are rewarded with 'weapon orbs', which are specific to a given weapon and can be used by Watts, the dwarven blacksmith, to reinforce and 'power up' a weapon.
Secret of Mana can be played simultaneously by one, two or three players. In order to support three players, a Super Multitap accessory must be plugged into the second controller port of the gaming console. The Super Nintendo Entertainment System had several Multitaps the first one being Hudson Soft 's Super Multitap which was released in 1993. [2] Otherwise, the game's artificial intelligence will exercise limited control over the one or two supporting characters. The AI is known for having a notoriously weak path-finding system, which quite often results in supporting characters getting stuck, forcing the player to switch control to them to unlodge them, as an invisible barrier prevents the player from becoming too separated from the other two characters. It is possible to adjust the aggression level of each AI-controlled character, but spell-casting must be performed manually.
Because of this auto-detection mechanism of the controllers, additional players could join or leave the game simply by plugging or unplugging their controller. Removal of the controller simply reverted that character back to AI control.
The story takes place in a fictional world, during an unspecified period following the destruction of the "Mana Fortress".
Using the power of mana a civilization had grown strong. In time, Mana was used to create the Ultimate Weapon: the Mana Fortress. . . This angered the gods. They sent their beasts to destroy the Fortress. . . A violent war rocked the world, and Mana seemed to disappear. . . Before all was lost, a hero with the Mana Sword smashed the Fortress. . . Though civilization was destroyed, the world was peaceful again. But, time flows like a river. . . and history repeats. . .
When a young man from the village of Potos disobeys his elder's instructions and leaves the safety of his home, he stumbles upon a sword in the middle of a river, embedded in a stone. Pulling the sword free, he didn't recognize the legendary Sword of Mana. Soon afterward, monsters that were released by the removal of the sword attacked Potos and the surrounding forest, and a knight, Jema, sends the boy to the Water Palace in an effort to restore the seal that protected the world. Banished from his home by reforging the Mana Sword and accompanied in his travels by a Sprite child and a Princess from the Kingdom of Pandora, the boy must defeat an invading empire that seeks to control the Mana Seeds and restore the Mana Fortress that once devastated the world.
The primary protagonist of Secret of Mana is the knight, who is supported by the spell-casting girl and sprite child. The term sprite is a broad term referring to a number of Preternatural Legendary creatures The term is generally used in reference to Elf -like creatures While the three released versions of the game do not have a default name for each of the characters, the Japanese instruction manual refers to the knight, girl and sprite respectively as Randi, Purim and Popoie (or variants thereof). The origin of the heroes' names is somewhat cloudy: they were possibly bestowed by the Japanese Gamest Magazine previewing the game, then followed upon by other magazines and subsequently by Square. Regardless of origin, the gaming community tends to refer to the three protagonists by these names, as does this article.
Randi, a. k. a. The Boy or The Hero or Randy
The boy is adopted by the Elder of Potos after his mother disappears. After pulling the Mana Sword free, the monsters invaded Potos and the villagers persuade the Elder to banish him. Seeking to restore the sword, he then embarks on a quest to re-energize the sword.
Purim a. k. a. The Girl
Purim, the girl, meets Randi briefly when he's ambushed by Goblins. After helping him escape, she disappears, only to appear again outside Elinee's Castle. The girl is in love with a warrior named Dyluck, who was ordered by the King to attack Elinee's Castle, which is considered a virtual suicide mission. Angry over her father's actions, she rebels and leaves the castle to join Randi in his quest, and possibly save Dyluck as well.
Popoie a. k. a. The Sprite
The Heroes meet Popoie the Sprite at the Dwarf Village. The Sprite makes a living by scamming people at the dwarves' Freak Show. He doesn't remember anything about his past, so he joins the team to try to recover his memories. The Sprite comes from a village in the Upper Land. He was washed away by a flood to Gaia's Navel, where the Dwarf Elder found him. The flood caused The Sprite to suffer from amnesia; the Sprite can't remember anything of his past. While Popoie may seem childish at times, he has courage equal to that of the other two heroes. As an orphan, he understands how the boy feels not growing up with his parents. Popoie's gender has never officially been stated, although he uses the first-person pronoun "oira" that is mostly used by males.
Secret of Mana was originally going to be a launch title for the SNES CD add-on. [3] After the project was dropped, the game had to be altered to fit onto a standard game cartridge.
The English translation for Secret of Mana was completed in only 30 days, mere weeks after the Japanese release. [4] This was presumably so that the game could be released in North America for the 1993 holiday season. [3] According to translator Ted Woolsey, a large portion of the game's script was cut out in the English localization due to space limitations and a lack of sequential text. Ted Woolsey is an American Video game translator and producer [5] The English translation of Secret of Mana uses a fixed-width font to display text on the main gameplay screen. However, the choice of this font limits the amount of space available to display text, and as a result conversations are trimmed to their bare essentials, leaving a good portion of the game lost in translation.
The first Mana game to be in color (as compared to the previous Game Boy-based game), Secret of Mana uses a rich and vibrant palette in which the characters are seen to be part of the environment, rather than just riding on top. The term Mode 7 originated on the Super NES Video game console, on which it describes a simple Texture mapping graphics mode that allows a background The is a handheld video game console developed and manufactured by Nintendo. Also notable is that, through its information and settings screens, Secret of Mana uses a 512x224 pixel high resolution mode (one of a handful of Super Nintendo games to do so) so that a smaller text font could be used. The display resolution of a Digital television or Computer display typically refers to the number of distinct pixels in each dimension that can be displayed However, the smaller size of the text and the lack of contrast between the white text and the moving light green background can make the information hard to read — likewise the lack of clear distinction between the characters and the background (as compared with The Legend of Zelda: A Link to the Past) can be troublesome for some players. The Legend of Zelda A Link to the Past, known in Japan as, is an action-adventure Video game developed and published by Nintendo for the This is actually problematic for those using an emulator to run the game instead of the console, as these settings must be manually adjusted for. An emulator duplicates (provides an emulation of the functions of one System using a different system so that the second system behaves like (and appears to [6]
Another clever use of graphics comes while flying Flammie, the game's main means of transportation. The Mana series known in Japan as, is a Console role-playing game series from Square Enix, created by Koichi Ishii. Secret of Mana makes use of the Super Nintendo's Mode 7 capability to create a largely scaled and rotatable background, giving the illusion that the ground below Flammie is rendered in three dimensions. The term Mode 7 originated on the Super NES Video game console, on which it describes a simple Texture mapping graphics mode that allows a background 3D computer graphics (in contrast to 2D computer graphics) are graphics that use a three-dimensional representation of geometric data that is stored in the computer However, this is only viewable after Flammie ascends to a certain height (the automatic default), and not if the player decides to fly with a top-down view.
Also, while on Flammie, the player can access the "rotated map", which presents the world as a globe. While viewing this map, the player can then switch to the "world map", a two-dimensional view of the world.
| Secret of Mana Original Soundtrack | ||
|---|---|---|
| Soundtrack by Hiroki Kikuta | ||
| Released | ||
| Recorded | Sunrise Music | |
| Genre | Video game soundtrack | |
| Length | 66:20 | |
| Label | ||
Secret of Mana Original Soundtrack (聖剣伝説2 オリジナル・サウンド・ヴァージョン?) is the soundtrack to Secret of Mana. Hiroki Kikuta (菊田 裕樹 Kikuta Hiroki, born August 29, 1962) is one of the best known Composers of Video game music. Events 1538 - Bogotá, Colombia, is founded by Gonzalo Jiménez de Quesada. Year 1993 ( MCMXCIII) was a Common year starting on Friday (link will display full 1993 Gregorian calendar) Events 1248 - The Dutch city of Ommen receives city rights and fortification rights from Otto III the Year 1995 ( MCMXCV) was a Common year starting on Sunday. Events of 1995 Events 331 BC - Alexander the Great defeats Darius III of Persia in the Battle of Gaugamela. "MMIV" redirects here For the Modest Mouse album see " Baron von Bullshit Rides Again " A music genre is a categorical and typological construct that identifies musical sounds as belonging to a particular category and type of music that can be distinguished from other Video game music is any of the musical pieces or Soundtracks found in Video games History Early video game technology and computer chip music In the Music industry, a record label can be a Brand and a Trademark associated with the Marketing of music recordings and Music NTT Publishing Co Ltd (エヌ・ティ・ティ出版株式会社 Enu Ti Ti Shūppan Kabushiki gaisha) is a Japanese Publishing and Record label was a Japanese Video game company founded in September 1983 by Masafumi Miyamoto. Originally released in 1993 in Japan under the name Seiken Densetsu 2 Original Sound Version, its US debut followed in the next year due to the game's massive success. The US release is identical to the Japanese version, aside from the packaging and localized English song titles (not necessarily accurate translations)[7].
The game's soundtrack was composed by Hiroki Kikuta. Hiroki Kikuta (菊田 裕樹 Kikuta Hiroki, born August 29, 1962) is one of the best known Composers of Video game music. It is known for its variety of tunes which tend to focus on the use of percussion and woodwind instruments, ranging from a lighthearted dwarves' polka to a somber, wistful snow melody to a tribal-like dance. Types of woodwind instruments See also List of woodwind instruments Single-reed instruments use a reed, which is a thin cut
Secret of Mana's title theme, Angels' Fear is well known by video game music aficionados for its haunting, echoing piano melody, and was featured in the third Orchestral Game Concert[8] as well as serving as the base for many remixes. Video game music is any of the musical pieces or Soundtracks found in Video games History Early video game technology and computer chip music A remix is an alternative version of a song different from the original version Parts of the game's soundtrack were incorporated into the Seiken Densetsu 2 Secret of Mana/Secret of Mana+ compilation arrangement CD. A Compact Disc (also known as a CD) is an Optical disc used to store digital data, originally developed for storing digital audio
| Reviews | |
|---|---|
| Publication | Score |
| Edge | 9 of 10[9] |
| Electronic Gaming Monthly | A[10] |
| Game Informer | 9. Edge is a multi-format Computer and video game magazine published by Future Publishing in the United Kingdom. Electronic Gaming Monthly (often abbreviated to EGM) is an American Video game magazine. Game Informer (often abbreviated to GI) is an American -based monthly magazine featuring articles news strategy and reviews of 5 of 10[11] |
| Nintendo Power | 3. Nintendo Power magazine is a monthly news and strategy magazine formerly published in-house by Nintendo. 65 of 5[12] |
| Mean Machines | 93%[13] |
| Compilations of multiple reviews | |
| Compiler | Score |
| Game Rankings | 86%[12] |
| MobyRank | 90 of 100[11] |
| Awards | |
| GameSpy: Hall of Fame[14] | |
As of February 2004, Secret of Mana shipped 1. Mean Machines was a market-leading multi-format gaming magazine released between 1990 and 1992 in the United Kingdom. Game Rankings is a Website which keeps track of Video game reviews from other sites and combines them to present an average rating for each game MobyGames is a Website devoted to cataloging computer and video games, both past and present GameSpy, also known as GameSpy Industries, is a division of IGN Entertainment, which operates a network of game websites and provides online video game-related 83 million copies wordwide, with 1. 5 million of those copies being shipped in Japan and 330,000 abroad. [15]
Secret of Mana was listed at number 42 on Nintendo Power magazine's Top 200 Nintendo Games Of All Time. Nintendo Power magazine is a monthly news and strategy magazine formerly published in-house by Nintendo. [16] It was also rated number 48 on the "IGN's Top 100 Games" in 2005[1] and number 49 in 2006. [17] Also in 2006, Secret of Mana was voted the 97th best game of all time by the readers of the well-known Japanese magazine Famitsu. (formerly Famicom Tsushin) is a Japanese Video game magazine published by Enterbrain Inc [18] It was also ranked the 86th best game made on a Nintendo System in Nintendo Power's Top 200 Games list. Nintendo Power magazine is a monthly news and strategy magazine formerly published in-house by Nintendo. [19]
Secret of Mana developed a large fanbase, so much so that since its release, Square Enix has decided to launch several new games in the series on multiple platforms, along with the possibility of novelizations, films, and manga products being created.