Citizendia
Your Ad Here

Variations of Rubik's Cubes (from left to right: Rubik's Revenge, the original design of Rubik's Cube, Professor's Cube, & Pocket Cube, also known as "Mini-Cube").
Variations of Rubik's Cubes (from left to right: Rubik's Revenge, the original design of Rubik's Cube, Professor's Cube, & Pocket Cube, also known as "Mini-Cube").

Rubik's Cube is a mechanical puzzle invented in 1974[1] by Hungarian sculptor and professor of architecture Ernő Rubik. A mechanical puzzle is a Puzzle presented as a set of mechanically interlinked pieces Hungary (Magyarország 'mɔɟɔrorsaːg) officially in English the Republic of Hungary ( Magyar Köztársaság, literally Magyar (Hungarian Republic The meaning of the word professor ( Latin: professor, person who professes to be an expert in some art or science teacher of highest rank) varies The term architecture (from Greek αρχιτεκτονικήarchitektoniki) can be used to mean a process a profession or documentation Ernő Rubik (born July 13, 1944) is a Hungarian Inventor, sculptor and professor of Architecture. Originally called the "Magic Cube" by its inventor, this puzzle was renamed "Rubik's Cube" by Ideal Toys in 1980[1] and also won the 1980 German Game of the Year (Spiel des Jahres) special award for Best Puzzle. Ideal Toy Company was founded as Ideal Novelty and Toy Company in New York in 1907 by Morris and Rose Michtom after they had invented the Teddy bear The Spiel des Jahres ( German for Game of the Year) is a prestigious award for board and Card games The award It is said to be the world's best-selling toy, with over 300,000,000 Rubik's Cubes and imitations sold worldwide. [2]

In a typical Cube, each face is covered by nine stickers of one of six solid colours. When the puzzle is solved, each face of the Cube is a solid colour. The Cube celebrated its twenty-fifth anniversary in 2005, when a special edition Cube in a presentation box was released, featuring a sticker in the centre of the reflective face (which replaced the white face) with a "Rubik's Cube 1980-2005" logo. the logo is a picture of someone going otsiet wit tat

The puzzle comes in four widely available versions: the 2×2×2 (Pocket Cube, also Mini Cube, Junior Cube, or Ice Cube), the 3×3×3 standard cube, the 4×4×4 (Rubik's Revenge), and the 5×5×5 (Professor's Cube). The Pocket Cube (also known as the Mini Cube) is the 2×2×2 equivalent of a Rubik's Cube. The Rubik's Revenge is the 4×4×4 version of Rubik's Cube. Invented by Péter Sebestény the Rubik's Revenge was nearly called the Sebestény Cube until a somewhat last-minute The Professor's Cube is a mechanical Puzzle, a 5×5×5 version of the Rubik's Cube. Larger sizes of the cubes, 6x6x6 and 7x7x7, are planned for release in 2008.

Contents

Conception and development

In March 1970, Larry Nichols invented a 2×2×2 "Puzzle with Pieces Rotatable in Groups" and filed a Canadian patent application for it. Nichols's cube was held together with magnets. Nichols was granted U.S. Patent 3,655,201  on April 11, 1972, two years before Rubik invented his improved cube.

On April 9, 1970, Frank Fox applied to patent his "Spherical 3×3×3". He received his UK patent (1344259) on January 16, 1974.

Rubik invented his "Magic Cube" in 1974 and obtained Hungarian patent HU170062 for the Magic Cube in 1975 but did not take out international patents. The first test batches of the product were produced in late 1977 and released to Budapest toy shops. Budapest ( also /ˈbʊ-/) is the capital city of Hungary. As the largest city of Hungary it serves as the country's principal Political, Magic Cube was held together with interlocking plastic pieces that were less expensive to produce than the magnets in Nichols's design. In September 1979, a deal was signed with Ideal Toys to bring the Magic Cube to the Western world, and the puzzle made its international debut at the toy fairs of London, Paris, Nuremberg and New York in January and February 1980. The Nuremberg International Toy Fair ( Nürnberger Spielwarenmesse) is the largest international Toy and Game Trade show which takes place annually

After its international debut, the progress of the Cube towards the toy shop shelves of the West was briefly halted so that it could be manufactured to Western safety and packaging specifications. The term Western world, the West or the Occident ( Latin: occidens -sunset -west as distinct from the Orient) can have multiple meanings A lighter Cube was produced, and Ideal Toys decided to rename it. "The Gordian Knot" and "Inca Gold" were considered, but the company finally decided on "Rubik's Cube", and the first batch was exported from Hungary in May 1980. The Gordian Knot is a Legend associated with Alexander the Great. Hungary (Magyarország 'mɔɟɔrorsaːg) officially in English the Republic of Hungary ( Magyar Köztársaság, literally Magyar (Hungarian Republic Taking advantage of an initial shortage of Cubes, many cheap imitations appeared.

Nichols assigned his patent to his employer Moleculon Research Corp. , which sued Ideal Toy Company in 1982. In 1984, Ideal lost the patent infringement suit and appealed. In 1986, the appeals court affirmed the judgment that Rubik's 2×2×2 Pocket Cube infringed Nichols's patent, but overturned the judgment on Rubik's 3×3×3 Cube. [3]

Even while Rubik's patent application was being processed, Terutoshi Ishigi, a self-taught engineer and ironworks owner near Tokyo, filed for a Japanese patent for a nearly identical mechanism and was granted patent JP55‒8192 (1976); Ishigi's is generally accepted as an independent reinvention. [4][5][6]

Rubik applied for another Hungarian patent on October 28, 1980, and applied for other patents. Events 306 - Maxentius is proclaimed Roman Emperor. 312 - Battle of Milvian Bridge: Constantine Year 1980 ( MCMLXXX) was a Leap year starting on Tuesday (link displays the 1980 Gregorian calendar) In the United States, Rubik was granted U.S. Patent 4,378,116  on March 29, 1983, for the Cube. Events 1461 - Wars of the Roses: Battle of Towton - Edward of York defeats Queen Margaret to become King Year 1983 ( MCMLXXXIII) was a Common year starting on Saturday (link displays the 1983 Gregorian calendar)

Recently, Greek inventor Panagiotis Verdes patented a method of creating cubes beyond the 5×5×5, up to 11×11×11. His designs, which include improved mechanisms for the 3×3×3, 4×4×4, and 5×5×5, are suitable for speedcubing, whereas existing designs for cubes larger than 5×5×5 are prone to break. Speedcubingpng|thumb|270px|right|As can be seen from these two pictures often the cube will be manipulated very quickly As of June 1, 2007, these designs were not yet widely available, although videos of actual, working prototypes for the 6×6×6 and 7×7×7 have been released, and it was recently announced that these cubes would be released sometime in 2008. Events 193 - Roman Emperor Didius Julianus is Assassinated 987 - Hugh Capet is elected Year 2007 ( MMVII) was a Common year starting on Monday of the Gregorian calendar in the 21st century.

Workings

Rubik's Cube partially disassembled.
Rubik's Cube partially disassembled.

A standard cube measures approximately 2¼ inches (5. 7 cm) on each side. The puzzle consists of the twenty-six unique miniature cubes on the surface. However, the centre cube of each face is merely a single square facade; all are affixed to the core mechanisms. These provide structure for the other pieces to fit into and rotate around. So there are twenty-one pieces: a single core piece consisting of three intersecting axes holding the six centre squares in place but letting them rotate, and twenty smaller plastic pieces which fit into it to form the assembled puzzle. The Cube can be taken apart without much difficulty, typically by turning one side through a 45° angle and prying an edge cube away from a centre cube until it dislodges. However, as prying loose a corner cube is a good way to break off a centre cube — thus ruining the Cube — it is far safer to lever a centre cube out using a screwdriver. It is a simple process to solve a Cube by taking it apart and reassembling it in a solved state. There are twelve edge pieces which show two coloured sides each, and eight corner pieces which show three colours. Each piece shows a unique colour combination, but not all combinations are present (for example, if red and orange are on opposite sides of the solved Cube, there is no edge piece with both red and orange sides). The location of these cubes relative to one another can be altered by twisting an outer third of the Cube 90°, 180° or 270°, but the location of the coloured sides relative to one another in the completed state of the puzzle cannot be altered: it is fixed by the relative positions of the centre squares and the distribution of colour combinations on edge and corner pieces.

For most recent Cubes, the colours of the stickers are red opposite orange, yellow opposite white, and green opposite blue. However, Cubes with alternative colour arrangements also exist; for example, they might have the yellow face opposite the green, and the blue face opposite the white (with red and orange opposite faces remaining unchanged).

Permutations

A normal (3×3×3) Rubik's Cube can have (8! × 38−1) × (12! × 212−1)/2 = 43,252,003,274,489,856,000 different positions (permutations),[7] or about 4. In several fields of Mathematics the term permutation is used with different but closely related meanings 3 × 1019, forty-three quintillion (short scale) or forty-three trillion (long scale). Names of numbers larger than a quadrillion are almost never used for reasons discussed further below The long and short scales are two different numerical systems used throughout the world Short scale is the English translation of the French The long and short scales are two different numerical systems used throughout the world Short scale is the English translation of the French The puzzle is often advertised as having only "billions" of positions, as the larger numbers could be regarded as incomprehensible to many.

To put this into perspective, if every permutation of a 57-millimeter Rubik's Cube were lined up end to end, it would stretch out approximately 261 light years. The Millimetre ( American spelling: millimeter, symbol mm) is a unit of Length in the Metric system, equal to A light-year or light year (symbol ly) is a unit of Length, equal to just under ten trillion Kilometres As defined by

In fact, there are (8! × 38) × (12! × 212) = 519,024,039,293,878,272,000 (about 5. 2 × 1020 or 519 quintillion on the short scale) possible arrangements of the pieces that make up the Cube, but only one in twelve of these are actually reachable. Names of numbers larger than a quadrillion are almost never used for reasons discussed further below The long and short scales are two different numerical systems used throughout the world Short scale is the English translation of the French This is because there is no sequence of moves that will swap a single pair or rotate a single corner or edge cube. Thus there are twelve possible sets of reachable configurations, sometimes called "universes" or "orbits", into which the Cube can be placed by dismantling and reassembling it. In Algebra and Geometry, a group action is a way of describing symmetries of objects using groups.

Despite the vast number of positions, all Cubes can be solved in twenty-five or fewer moves (see Optimal solutions for Rubik's Cube). are many Algorithms to solve scrambled Rubik's Cubes One such method is described in Wikibooks' article How to solve the Rubik's Cube. [8] [9] The large number of permutations is often given as a measure of the Rubik's cube's complexity. However, the puzzle's difficulty does not necessarily follow from the large number of permutations. The problem of putting a jumbled set of encyclopedias (26 volumes) in alphabetical order has a larger complexity (26! = 4. 03 × 1026), but is less difficult.

Center faces

The original (official) Rubik's Cube has no orientation markings on the center faces, although some carried the words "Rubik's Cube" on the centre square of the white face, and therefore solving it does not require any attention to orienting those faces correctly. However, if one has a marker pen, one could, for example, mark the central squares of an unshuffled Cube with four coloured marks on each edge, each corresponding to the colour of the adjacent face. Some Cubes have also been produced commercially with markings on all of the squares, such as the Lo Shu magic square or playing card suits. Lo Shu Square ( also written 雒書 literally Luo (River Book/Scroll or the Nine Halls Diagram ( is the unique normal Magic square of order three In Recreational mathematics, a magic square of order n is an arrangement of n ² numbers usually distinct Integers in a square, such A playing card is a piece of specially prepared heavy paper thin card or thin plastic figured with distinguishing motifs and used as one of a set for playing Card games Thus one can scramble and then unscramble the Cube yet have the markings on the centers rotated, and it becomes an additional test to "solve" the centers as well. This is known as "supercubing".

Putting markings on the Rubik's Cube increases the difficulty mainly because it expands the set of distinguishable possible configurations. When the Cube is unscrambled apart from the orientations of the central squares, there will always be an even number of squares requiring a quarter turn. Thus there are 46/2 = 2,048 possible configurations of the centre squares in the otherwise unscrambled position, increasing the total number of possible Cube permutations from 43,252,003,274,489,856,000 (4. 3×1019) to 88,580,102,706,155,225,088,000 (8. 9×1022).

Solutions

Many general solutions for the Rubik's Cube have been discovered independently. The most popular method was developed by David Singmaster and published in the book Notes on Rubik's Magic Cube in 1981. David Breyer Singmaster (born 1939 USA) is a retired Professor of Mathematics at London South Bank University, England, UK. This solution involves solving the Cube layer by layer, in which one layer, designated the top, is solved first, followed by the middle layer, and then the final and bottom layer. After practice, solving the Cube layer by layer can be done in under one minute. Other general solutions include "corners first" methods or combinations of several other methods. Most tutorials teach the layer by layer method, as it gives an easy-to-understand step-by-step guide on how to solve it.

Speedcubing solutions have been developed for solving the Rubik's Cube as quickly as possible. The most common speedcubing solution was developed by Jessica Fridrich. Jessica Fridrich is the inventor of the most commonly-used method for speed-solving the Rubik's Cube, better known as Speedcubing. It is a very efficient layer-by-layer method that requires a large number of algorithms, especially for orienting and permuting the last layer. In Mathematics, Computing, Linguistics and related subjects an algorithm is a sequence of finite instructions often used for Calculation The first-layer corners and second layer are done simultaneously, with each corner paired up with a second-layer edge piece. Another well-known method was developed by Lars Petrus. Lars Petrus (born in 1960 made his name as an internationally accomplished speed cuber in 1982 when he became the national champion of In this method, a 2×2×2 section is solved first, followed by a 2×2×3, and then the incorrect edges are solved using a three-move algorithm, which eliminates the need for a possible 32-move algorithm later. One of the advantages of this method is that it tends to give solutions in fewer moves. For this reason, the method is also popular for fewest move competitions.

Solutions follow a series of steps and include a set of algorithms for solving each step. An algorithm, also known as a process or an operator, is a series of twists that accomplishes a particular goal. For instance, one algorithm might switch the locations of three corner pieces, while leaving the rest of the pieces in place. Basic solutions require learning as few as four or five algorithms but are generally inefficient, needing around 100 twists on average to solve an entire Cube. In comparison, Fridrich's advanced solution requires learning roughly 120 algorithms but allows the Cube to be solved in only 55 moves on average. Fridrich Method is one of the most commonly used methods in speedsolving a Rubik's Cube. A different kind of solution developed by Ryan Heise[10] uses no algorithms but rather teaches a set of underlying principles that can be used to solve in fewer than 40 moves. A number of complete solutions can also be found in any of the books listed in the bibliography, and most can be used to solve any Cube in under five minutes.

The search for optimal solutions

The manual solution methods described above are intended to be easy to learn, but much effort has gone into finding even faster solutions to the Rubik's Cube. are many Algorithms to solve scrambled Rubik's Cubes One such method is described in Wikibooks' article How to solve the Rubik's Cube.

In 1982, David Singmaster and Alexander Frey hypothesized that the number of moves needed to solve the Rubik's Cube, given an ideal algorithm, might be in "the low twenties". In 2007, Daniel Kunkle and Gene Cooperman used computer search methods to demonstrate that any 3×3×3 Rubik's Cube configuration can be solved in a maximum of 26 moves. [11] [12] In 2008, Tomas Rokicki lowered the maximum to 23 moves. [13][14] Work continues to try to reduce the upper bound on optimal solutions. The arrangement known as the super-flip, where every edge is in its correct position but flipped, requires 20 moves to be solved (Using the notations explained below, these are: U R2 F B R B2 R U2 L B2 R U' D' R2 F R' L B2 U2 F2. ). No arrangement of the Rubik's Cube has been discovered so far that requires more than 20 moves to solve.

Move notation

Rubik's Cube in a tilted state.
Rubik's Cube in a tilted state.
Rubik's Cube in solved state.
Rubik's Cube in solved state.

Most 3×3×3 Rubik's Cube solution guides use the same notation, originated by David Singmaster, to communicate sequences of moves. This is generally referred to as "cube notation" or in some literature "Singmaster notation" (or variations thereof), or sometimes (but rarely) it is called "direction inferred notation" or "DIN". Its relative nature allows algorithms to be written in such a way that they can be applied regardless of which side is designated the top or how the colours are organized on a particular cube. In Mathematics, Computing, Linguistics and related subjects an algorithm is a sequence of finite instructions often used for Calculation

When an apostrophe follows a letter, it means to turn the face counter-clockwise a quarter-turn, while a letter without an apostrophe means to turn it a quarter-turn clockwise. Such an apostrophe mark is pronounced prime. A letter followed by a 2 (occasionally a superscript ²) means to turn the face a half-turn (the direction does not matter). So R is right side clockwise, but R' is right side counter-clockwise. When x, y or z are primed, simply rotate the cube in the opposite direction. When they are squared, rotate it twice. For 'z', you should still be viewing the same front face when rotating.

This notation can also be used on the Pocket Cube, the Revenge, and the Professor, with additional notation. They not only have the F, B, L, R, U, D notation but also f, b, l, r, u, d. For example: (Rr)' l2 f'

(Some solution guides, including Ideal's official publication, The Ideal Solution, use slightly different conventions. Top and Bottom are used rather than Up and Down for the top and bottom faces, with Back being replaced by Posterior. '+' indicates clockwise rotation and '-' counterclockwise, with '++' representing a half-turn. However, alternative notations failed to catch on, and today the Singmaster scheme is used universally by those interested in the puzzle. )

Less-often used moves include rotating the entire Cube or two-thirds of it. The letters x, y, and z are used to indicate that the entire Cube should be turned about one of its axes. The x-axis is the line that passes through the left and right faces, the y-axis is the line that passes through the up and down faces, and the z-axis is the line that passes through the front and back faces. (This type of move is used infrequently in most solutions, to the extent that some solutions simply say "stop and turn the whole cube upside-down" or something similar at the appropriate point. )

However there is another (less common) system of move notation. It is very similar to cube notation, but has a key difference that makes it less daunting to new cube solvers. It is called "direction displayed notation" or "DDN". Each move is represented by two letters. The first indicates which side is to be moved, the second indicates which direction that side is turned. from the F point of view.

To indicate a half move just put a 2 at the end of the first letter. To indicate rotation of the entire cube as a whole, use the same notation for direction displayed notation as one would for Singmaster notaiton. (x y z)

Lowercase letters f, b, u, d, l, and r signify to move the first two layers of that face while keeping the remaining layer in place. This is of course equivalent to rotating the whole cube in that direction, then rotating the opposite face back the same amount in the opposite direction, but is useful notation to describe certain triggers for speedcubing. Furthermore, M, E, and S (and respectively their lowercase for larger sized cubes) are used for inner-slice movements. M signifies turning the layer that is between L and R downward (clockwise if looking from the left side). E signifies turning the layer between U and D towards the right (counter-clockwise if looking from the top). S signifies turning the layer between F and B clockwise.

For example, the algorithm (or operator, or sequence) F2 U' R' L F2 R L' U' F2, which cycles three edge cubes in the top layer without affecting any other part of the cube, means:

  1. Turn the Front face 180 degrees. In Mathematics, Computing, Linguistics and related subjects an algorithm is a sequence of finite instructions often used for Calculation
  2. Turn the Up face 90 degrees counterclockwise.
  3. Turn the Right face 90 degrees counterclockwise.
  4. Turn the Left face 90 degrees clockwise.
  5. Turn the Front face 180 degrees.
  6. Turn the Right face 90 degrees clockwise.
  7. Turn the Left face 90 degrees counterclockwise.
  8. Turn the Up face 90 degrees counterclockwise.
  9. Finally, turn the Front face 180 degrees.

For beginning students of the Cube, this notation can be daunting, and many solutions available online therefore incorporate animations that demonstrate the algorithms presented. In Mathematics, Computing, Linguistics and related subjects an algorithm is a sequence of finite instructions often used for Calculation

4×4×4 and larger cubes use slightly different notation to incorporate the middle layers. Generally speaking, uppercase letters (F B U D L R) refer to the outermost portions of the cube (called faces). Lowercase letters (f b u d l r) refer to the inner portions of the cube (called slices). Again Ideal breaks rank by describing their 4×4×4 solution in terms of layers (vertical slices that rotate about the z-axis), tables (horizontal slices), and books (vertical slices that rotate about the x-axis).

Competitions and record times

Many speedcubing competitions have been held to determine who can solve the Rubik's Cube in the shortest time. Speedcubingpng|thumb|270px|right|As can be seen from these two pictures often the cube will be manipulated very quickly The number of contests is going up every year; there were 72 official competitions from 2003 to 2006; 33 were in 2006 alone.

The first world championship organized by the Guinness Book of World Records was held in Munich on March 13, 1981. Munich (München; Minga is the capital city of Bavaria, Germany. Events 1138 - Cardinal Gregorio Conti is elected Antipope as Victor IV, succeeding Anacletus II. Year 1981 ( MCMLXXXI) was a Common year starting on Thursday (link displays the 1981 All Cubes were moved 40 times and rubbed with petroleum jelly. Petroleum jelly, petrolatum or soft paraffin is a Semi-solid mixture of Hydrocarbons (with Carbon numbers mainly higher than 25 The official winner, with a record of 38 seconds, was Jury Froeschl, born in Munich.

The first international world championship was held in Budapest on June 5, 1982, and was won by Minh Thai, a Vietnamese student from Los Angeles, with a time of 22. Budapest ( also /ˈbʊ-/) is the capital city of Hungary. As the largest city of Hungary it serves as the country's principal Political, Events 70 - Titus and his Roman Legions breach the middle wall of Jerusalem in the Siege of Jerusalem Year 1982 ( MCMLXXXII) was a Common year starting on Friday (link displays the 1982 Gregorian calendar) Minh Thai was a sixteen-year-old Vietnamese high school student from Los Angeles when he won the first world championship on June 5, 1982 in Budapest Los Angeles (lɑˈsændʒələs los ˈaŋxeles in Spanish) is the largest City in the state of California and the American West 95 seconds.

Since 2003, competitions are decided by the best average (middle three of five attempts); but the single best time of all tries is also recorded. The World Cube Association maintains a history of world records[15]. The World Cube Association (commonly abbreviated as WCA) is an organization that regulates and holds Rubik's Cube competitions In 2004, the WCA made it mandatory to use a special timing device called a Stackmat timer. Stackmat timers are the official timing device for speed stacking and Speedcubing.

The current world records for both average and single times were set by Yu Nakajima in 2008, he set an average of 11. is a Japanese Rubik's Cube solver Yu holds the current World record for average (11 28 seconds and a best time of 8. 72 on May 4, 2008 at Kashiwa Open 2008. Events 1256 - The Augustinian monastic order is constituted at the Lecceto Monastery when Pope Alexander IV 2008 ( MMVIII) is the current year in accordance with the Gregorian calendar, a Leap year that started on Tuesday of the Common

Alternative competitions

In addition, informal alternative competitions have been held, inviting participants to solve the Cube under unusual situations. These include:

Of these informal competitions, the World Cube Association only sanctions blindfolded, one-handed, and feet solving as official competition events. [20]

Custom built puzzles

A lot of puzzles have been built in the past resembling the Rubik's Cube or just its working (as a permutation puzzle). For example, a Cuboid is a Rubik's Cube extended with one or more extra layers, which are glued or fused onto it. Since the extra layer is not functional, the cube will function like the original Cube, although in some cases the extra pieces do place additional constraints on the moves that can be used. People often make extended cubes thanks to the unique shapes they can form. The most common extended cube is the 3×3×5 (extended) cube.

Rubik's Cube software

Four-dimensional Rubik's Cube
Four-dimensional Rubik's Cube

Several computer programs have been written to perform various functions, such as, among other things, solving the Cube or animating it. In general, these programs can be considered to fall in one of several categories:

Some of the software handles not only the 3×3×3 cube, but also other puzzle types. There is even software for virtual puzzles that do not have a real life counterpart. Examples are the four-dimensional cube, the five-dimensional cube and the gliding cube.

In addition these programs may also record player metrics, store and generate scrambled Cube positions or offer either animations or online competition. Solvers are usually given a scramble, after which a solution is generated automatically. Graphical programs can generate a static image or animate the Cube and its motions, e. g. using Java or Flash. Java (Jawa is an Island of Indonesia and the site of its Capital city Jakarta. Programs may also analyze sequences of moves and transform them to other notations or give player metrics.

See also

References

Notes

  1. ^ a b Rubik's Official Online Site
  2. ^ Marshall, Ray. Squaring up to the Rubchallenge. icNewcastle. Retrieved August 15, 2005. Events 778 - The Battle of Roncevaux Pass, at which Roland is killed Year 2005 ( MMV) was a Common year starting on Saturday (link displays full calendar of the Gregorian calendar.
  3. ^ Moleculon Research Corporation v. CBS, Inc.
  4. ^ Hofstadter, Douglas R. (1985). Metamagical Themas. Basic Books.  Hofstadter gives the name as "Ishige".
  5. ^ http://cubeman.org/cchrono.txt
  6. ^ The History of Rubik's Cube - Erno Rubik
  7. ^ Martin Schönert "Analyzing Rubik's Cube with GAP": the permutation group of Rubik's Cube is examined with GAP computer algebra system
  8. ^ Kunkle, D. In Mathematics, a permutation group is a group G whose elements are Permutations of a given set M, and whose group operation GAP ( Groups, Algorithms and Programming) is a Computer algebra system for computational discrete algebra with particular emphasis on but not ; Cooperman, C. (2007). "Twenty-Six Moves Suffice for Rubik's Cube" (PDF). Proceedings of the International Symposium on Symbolic and Algebraic Computation (ISSAC '07), ACM Press.  
  9. ^ KFC (2008). "Rubik’s cube proof cut to 25 moves". .  
  10. ^ Ryan Heise's method
  11. ^ Kunkle, D. ; Cooperman, C. (2007). "Twenty-Six Moves Suffice for Rubik's Cube". Proceedings of the International Symposium on Symbolic and Algebraic Computation (ISSAC '07), ACM Press.  
  12. ^ Julie J. Rehmeyer. Cracking the Cube. MathTrek. Retrieved on 2007-08-09. Year 2007 ( MMVII) was a Common year starting on Monday of the Gregorian calendar in the 21st century. Events 48 BC - Caesar's civil war: Battle of Pharsalus - Julius Caesar decisively defeats Pompey at Pharsalus
  13. ^ Tom Rokicki. Twenty-Five Moves Suffice for Rubik's Cube. Retrieved on 2008-03-24. 2008 ( MMVIII) is the current year in accordance with the Gregorian calendar, a Leap year that started on Tuesday of the Common Events 1401 - Mongol emperor Timur sacks Damascus. 1603 - James VI of Scotland
  14. ^ Rubik's Cube Algorithm Cut Again, Down to 23 Moves. slashdot. Retrieved on 2008-06-05. 2008 ( MMVIII) is the current year in accordance with the Gregorian calendar, a Leap year that started on Tuesday of the Common Events 70 - Titus and his Roman Legions breach the middle wall of Jerusalem in the Siege of Jerusalem
  15. ^ [http://www.worldcubeassociation.org/results/regions.php?regionId=&eventId=333&years=&history=History World Cube Association Official Results]. World Cube Association. Retrieved on 2008-02-16. 2008 ( MMVIII) is the current year in accordance with the Gregorian calendar, a Leap year that started on Tuesday of the Common Events 1249 - Andrew of Longjumeau is dispatched by Louis IX of France as his ambassador to meet with the Khan of the Mongols
  16. ^ Rubik's 3x3x3 Cube: Blindfolded records
  17. ^ Rubik's Cube 3x3x3: Underwater
  18. ^ Rubik's 3x3x3 Cube: One-handed
  19. ^ Rubik's 3x3x3 Cube: With feet
  20. ^ Competition Regulations, Article 9: Events. World Cube Association (2008-04-09). 2008 ( MMVIII) is the current year in accordance with the Gregorian calendar, a Leap year that started on Tuesday of the Common Events 193 - Septimius Severus is proclaimed Roman Emperor by the army in Illyricum (in the Balkans) Retrieved on 2008-04-16. 2008 ( MMVIII) is the current year in accordance with the Gregorian calendar, a Leap year that started on Tuesday of the Common Events 1178 BC - A Solar eclipse may have marked the return of Odysseus, legendary King of Ithaca, to his kingdom

External links

Dictionary

Rubik's Cube

-noun

  1. Alternative capitalization of Rubik's cube.
© 2009 citizendia.org; parts available under the terms of GNU Free Documentation License, from http://en.wikipedia.org
Dapyx Software network: MP3 Explorer | Ebook Manager | Zenithic