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Publish/subscribe (or pub/sub) is an asynchronous messaging paradigm where senders (publishers) of messages are not programmed to send their messages to specific receivers (subscribers). Asynchrony, in the general meaning is the state of not being synchronized. A message in its most general meaning is an object of Communication. The word paradigm ( Greek:παράδειγμα (paradigmacomposite from para- and the verb δείχνυμι "to show" as a whole -roughly- meaning "example" Rather, published messages are characterized into classes, without knowledge of what (if any) subscribers there may be. Subscribers express interest in one or more classes, and only receive messages that are of interest, without knowledge of what (if any) publishers there are. This decoupling of publishers and subscribers can allow for greater scalability and a more dynamic network topology. In Computer science, coupling or dependency is the degree to which each program module relies on each one of the other modules In Telecommunications and Software engineering, scalability is a desirable property of a system a network or a process which indicates its ability to either Network topology is the study of the arrangement or mapping of the elements ( links, nodes, etc

Pub/sub is a sibling of the Message Queue paradigm, and is typically one part of a larger Message-Oriented Middleware solution. In Computer science, a message queue is a software-engineering component used for Interprocess communication or inter- thread communication Message-oriented middleware (MOM is a client/server infrastructure that increases the interoperability portability and flexibility of an application by allowing the application Most messaging systems support in their API (e. g. JMS) both the pub/sub and Message Queue models. The Java Message Service ( JMS) API is a Java Message Oriented Middleware (MOM API for sending messages between two or more clients

Contents

Message filtering

In the pub/sub model, subscribers typically receive only a sub-set of the total messages published. The process of selecting messages for reception and processing is called filtering. There are two common forms of filtering: topic-based and content-based.

In a topic-based system, messages are published to "topics" or named logical channels. Subscribers in a topic-based system will receive all messages published to the topics to which they subscribe, and all subscribers to a topic will receive the same messages. The publisher is responsible for defining the classes of messages to which subscribers can subscribe.

In a content-based system, messages are only delivered to a subscriber if the attributes or content of those messages match constraints defined by the subscriber. The subscriber is responsible for classifying the messages.

Some systems support a hybrid of the two; publishers post messages to a topic while subscribers register content-based subscriptions to one or more topics.

Topologies

In many pub/sub systems, publishers post messages to an intermediary broker and subscribers register subscriptions with that broker, letting the broker perform the filtering. Message broker is an intermediary program that translates a message from the formal messaging protocol of the sender to the formal messaging protocol of the receiver in a telecommunication The broker normally performs a store-and-forward function to route messages from publishers to subscribers. Store and forward is a Telecommunications technique in which Information is sent to an intermediate station where it is kept and sent at a later time to the final

Other pub/sub systems eliminate the message broker by distributing the routing and filtering functions among the publishers and subscribers, sometimes with the help of daemons. In Unix and other computer multitasking Operating systems a daemon (ˈdiːmən or /ˈdeɪmən/ is a Computer program that runs in the background An especially high-performance option involves mapping pub/sub topics to IP multicast groups, so that data can be sent directly from publisher to subscribers with a single message on the wire. IP Multicast is a method of forwarding IP Datagrams to a group of interested receivers Content-based filtering can then be performed in the subscriber, before messages are passed up to the application layer

History

The first publish-subscribe system was the "news" subsystem in the Isis Toolkit and was described in the 1987 ACM Symposium on Operating Systems Principles conference, in a paper "Exploiting Virtual Synchrony in Distributed Systems. 123-138". The publish-subscribe technology described there was invented by Frank Schmuck, who probably should get the credit as the first person to ever invent a fully functional publish-subscribe solution.

Advantages

Loosely-coupled: Publishers are loosely coupled to subscribers, and needn't even know of their existence. With the topic being the focus, publishers and subscribers are allowed to remain ignorant of system topology. Each can continue to operate normally regardless of the other. In the traditional tightly-coupled client-server paradigm, the client cannot post messages to the server while the server process is not running, nor can the server receive messages unless the client is running. The client-server Software architecture model distinguishes client systems from server systems which communicate over a Computer network Many pub/sub systems decouple not only the locations of the publishers and subscribers, but also decouple them temporally. A common strategy with such pub/sub systems is to take down a publisher to allow the subscriber to work through the backlog (a form of bandwidth throttling). Bandwidth throttling is a method of ensuring a bandwidth intensive device such as a server, will limit ("throttle" the quantity of data it transmits and/or

Scalable: For relatively small installations, pub/sub provides the opportunity for better scalability than traditional client-server, through parallel operation, message caching, tree-based or network-based routing, etc. In Telecommunications and Software engineering, scalability is a desirable property of a system a network or a process which indicates its ability to either However, as systems scale up to become datacenters with thousands of servers sharing the pub/sub infrastructure, this benefit is often lost; in fact, scalability for pub/sub products under high load in large deployments is very much a research challenge.

Disadvantages

The most serious problems with pub/sub systems are a side-effect of their main advantage: the decoupling of publisher from subscriber. The problem is that it can be hard to specify stronger properties that the application might need on an end-to-end basis:

As noted above, while pub/sub scales very well with small installations, a major difficulty is that the technology often scales poorly in larger ones. These manifest themselves as instabilities in throughput (load surges followed by long silence periods), slowdowns as more and more applications use the system (even if they are communicating on disjoint topics), and so-called IP broadcast storms, which can shut down a local area network by saturating it with overhead messages that choke out all normal traffic, even traffic unrelated to pub/sub.

For pub/sub systems that use brokers (servers), the agreement for a broker to send messages to a subscriber is in-band, and can be subject to security problems. Brokers might be fooled into sending notifications to the wrong client, amplifying denial of service requests against the client. Brokers themselves could be overloaded as they allocate resources to track created subscriptions.

Even with systems that do not rely on brokers, a subscriber might be able to receive data that it is not authorized to receive. An unauthorized publisher may be able to introduce incorrect or damaging messages into the pub/sub system. This is especially true with systems that broadcast or multicast their messages. In Computer networking, broadcasting refers to transmitting a packet that will be received (conceptually by every device on the network Multicast is a network addressing method for the delivery of Information to a group of destinations simultaneously using the most efficient strategy Encryption (e. g. SSL/TLS) can be the only strong defense against unauthorized access. Transport Layer Security ( TLS) and its predecessor Secure Sockets Layer ( SSL) are Cryptographic protocols that provide secure

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See also

In Computer programming, event-driven programming or event-based programming is a Programming paradigm in which the flow of the program is determined The observer pattern (sometimes known as Publish/subscribe) is a design pattern used in computer programming to observe the state of an object in a Data Distribution Service for Real-time Systems ( DDS) is a specification of a Publish/subscribe Middleware for Distributed systems created in
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