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A player character or playable character (PC) is a fictional character in a video game or role playing game who is controlled or controllable by a player, and is typically a protagonist of the story told in the course of the game. A video game is a Game that involves interaction with a User interface to generate visual feedback on a video device. A role-playing game ( RPG; often roleplaying game) is a Game in which the participants assume the roles of Fictional characters. A player of a Game is a participant therein The term 'player' is used with this same meaning both in Game theory and in ordinary recreational Games The Protagonist or main character is the central figure of a story. Player characters are often also metonymically called players. In Rhetoric, metonymy (mɨˈtɒnɨmi is the use of a word for a concept or object associated with the concept/object originally denoted by the word Some video games only have one player character, others, especially two player games have two, or another small number of player characters to choose from, one for each player. Where more than one player character is available, the characters may have slightly or completely different abilities, strengths and weaknesses to make the game play style different. Games such as fighting games typically have a larger amount of player characters to choose from, with some basic moves available to all or most characters and some unique moves only available to one or a few characters. A fighting game (also referred as a versus fighting game, competitive fighting game, tournament fighting game or head-to-head fighting game) Fighting games often have no unique levels to travel through only combat, so having many different characters to play with and against, that possess different moves and abilities is necessary to create a larger gameplay variety that other games may get with different levels.

Player characters may sometimes be real people, or non-fictional characters especially in sports games that use the names and likenesses of real sports people. A nonfictional character (sometimes called a historical character) is a character in a Narrative that was a real-life figure whether played by Historical people and leaders may sometimes appear as characters too.

By contrast, a non-player character (often shortened to NPC) is a character in a game whose actions are not under the player's control. A non-player character, often shortened to NPC, is a character that is controlled by the Gamemaster in Role-playing games or one that is not Non-playable characters may be bystanders, competitors, bosses, or may exist to aid the player's progress in the game. A boss is a computer-controlled opponent which is found in Video games Their purpose is to test the skills that the player has accumulated over the course of a game

A secret character may be a playable character in a video game available after completing the game or meeting other requirements. A secret character (not to be confused with an Unseen character) is usually a playable character, although sometimes a Non-player character, in a Video In some video games, characters that are not secret but appear only as non-player characters like bosses or enemies become playable characters, after completing certain requirements, or sometimes cheating. A boss is a computer-controlled opponent which is found in Video games Their purpose is to test the skills that the player has accumulated over the course of a game

See also

An alternate character, often referred to in slang as alt, alt char, or multi, is a character in addition to one's "primary" Player A non-player character, often shortened to NPC, is a character that is controlled by the Gamemaster in Role-playing games or one that is not

Dictionary

player character

-noun

  1. (gaming): A character in a role-playing game whose actions are controlled by a participant in the game.
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