Morphing is a special effect in motion pictures and animations that changes (or morphs) one image into another through a seamless transition. The illusions used in the Film, Television, Theater, or Entertainment industries to simulate the imagined events in a story are traditionally called The bouncing ball animation (below consists of these 6 frames An image (from Latin imago) or picture is an artifact usually two-dimensional that has a similar appearance to some subject &mdashusually Most often it is used to depict one person turning into another through some magical or technological means or as part of a fantasy or surreal sequence. Traditionally such a depiction would be achieved through cross-fading techniques on film. Since the early 1990s, this has been replaced by computer software to create more realistic transitions.
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In early feature films a morph would be achieved by cross-fading from the motion picture of one actor or object to another. Because of the limitations of this technique the actors or objects would have to stay virtually motionless in front of a background that did not change or move in the frame between the before and after shots. morphing means just changing a certain object into a different object e. g. a circle turning into a letter such as A or a person turning into a different person.
Later more sophisticated cross-fading techniques were employed that vignetted different parts of one image to the other gradually instead of transitioning the entire image at once. This style of morphing was perhaps most famously employed in the video that former 10cc members Kevin Godley and Lol Creme (performing as Godley & Creme) produced in 1985 for their song Cry. Kevin Godley (born Kevin Michael Godley, 7 October 1945, Prestwich, Lancashire, England) is a British Lol Creme (born 19 September 1947 in Prestwich, near Bury, Lancashire, England) is an English Musician Godley & Creme were a duo of English Pop musicians and Music video directors Kevin Godley and Lol Creme. Year 1985 ( MCMLXXXV) was a Common year starting on Tuesday (link displays 1985 Gregorian calendar) It comprised a series of black and white close-up shots of faces of many different people that gradually faded from one to the next. In a strict sense, this had little to do with modern-day computer generated morphing effects, since it was merely a dissolve using fully analogue equipment.
In the early 1990s computer techniques that often produced more convincing results began to be widely used. These involved distorting one image at the same time that it faded into another through marking corresponding points and vectors on the "before" and "after" images used in the morph. For example, one would morph one face into another by marking key points on the first face, such as the countour of the nose or location of an eye, and mark where these same points existed on the second face. The computer would then distort the first face to have the shape of the second face at the same time that it faded the two faces.
Though The Golden Child implemented very crude morphing effects from animal to human and back, the first movie to employ detailed morphing was Willow, in 1988. The Golden Child is a 1986 American mystical Comedy film starring Eddie Murphy. Willow is a 1988 Fantasy film directed by Ron Howard, based on a story by George Lucas. Year 1988 ( MCMLXXXVIII) was a Leap year starting on Friday (link displays 1988 Gregorian calendar) A similar process was used a year later in Indiana Jones and the Last Crusade to create Walter Donovan's gruesome demise. Indiana Jones and the Last Crusade is a 1989 Adventure film directed by Steven Spielberg from a story co-written by Executive producer Both effects were created by Industrial Light and Magic using grid warping techniques developed by Tom Brigham and Doug Smythe (AMPAS)[1]. Industrial Light & Magic ( ILM) is a motion picture Visual effects company that was founded in May 1975 by George Lucas and is owned Image warping is the process of digitally manipulating an image such that any shapes portrayed in the image have been significantly distorted
This technique appeared notably in 1991 in the Michael Jackson music video Black Or White and in the movies Terminator 2: Judgment Day and Star Trek VI: The Undiscovered Country. Year 1991 ( MCMXCI) was a Common year starting on Tuesday (link will display full calendar of the Gregorian Calendar. Michael Joseph Jackson (born August 29 1958 is an American musician entertainer and businessman " Black or White " was the first single taken from Michael Jackson 's album Dangerous, released in October 1991 Terminator 2 Judgment Day, commonly abbreviated as T2, is a 1991 action / Science fiction film directed co-written Star Trek VI The Undiscovered Country is the sixth feature film based on the Star Trek Science fiction Television series. The first application for personal computers to offer morphing was Gryphon Software's Morph on the Apple Macintosh. Macintosh, commonly nicknamed Mac is a Brand name which covers several lines of Personal computers designed developed and marketed by Apple Inc Other early morphing systems included ImageMaster, Morph Plus and CineMorph, all of which premiered for the Commodore Amiga in 1992. The Amiga is a family of Personal computers originally developed by Amiga Corporation. Other programs became widely available within a year, and for a time the effect became common to the point of cliché. A cliché (from French, klɪ'ʃe or cliche is a phrase expression or idea that has been overused to the point of losing its intended force For high-end use, Elastic Reality (based on Morph Plus) saw its first feature film use in In The Line of Fire (1993) and was used frequently as a plot device in Quantum Leap (work performed by the Post Group). Elastic Reality was a warping and Morphing software application available on Windows, Macintosh and Silicon Graphics Workstations Quantum Leap is an American science fiction television series that ran for 96 episodes from March 1989 to May 1993 on the NBC network At VisionArt Ted Fay used Elastic Reality to morph Odo for Star Trek: Deep Space Nine. VisionArt Design & Animation was a motion picture and television visual effects company founded in the 1980s by David Rose and Todd Hess Odo, played by René Auberjonois, is a main character on the science fiction television series Star Trek Deep Space Nine. Elastic Reality was later purchased by Avid, having already become the de facto system of choice, used in many hundreds of films. Avid Technology Inc ( is an American company specializing in video and audio production technology specifically digital non-linear editing (NLE The technology behind Elastic Reality earned two Academy Awards in 1996 for Scientific and Technical Achievement going to Garth Dickie and Perry Kivolowitz. The effect is technically called a "spatially-warped cross-dissolve". The first social network designed for user-generated morph examples to be posted online was Galleries by Morpheus (morphing software). Morpheus is a computer software for Windows and Mac users which is used to generate Morphs between two pictures
Morphing software continues to advance today and many programs can automatically morph images that correspond closely enough with relatively little instruction from the user. This has led to the use of morphing techniques to create convincing slow-motion effects where none existed in the original film or video footage by morphing between each individual frame using optical flow technology. Optical flow or optic flow is the pattern of apparent motion of objects surfaces and edges in a visual scene caused by the relative motion between an observer Morphing has also appeared as a transition technique between one scene and another in television shows, even if the contents of the two images are entirely unrelated. The software in this case attempts to find corresponding points between the images and distort one into the other as they crossfade. In effect morphing has replaced the use of crossfading as a transition in some television shows, though crossfading was originally used to produce morphing effects.
Morphing is used far more heavily today than ever before. In years past, effects were obvious, which led to their overuse. Now, morphing effects are most often designed to be invisible.