| Martech | |
|---|---|
| Fate | Unknown; did not publish after 1989 |
| Founded | 1982 |
| Defunct | 1989 |
| Location | Pevensey Bay, UK |
| Industry | Video games |
| Products | Rex, Vixen |
| Key people | David Martin, John Barry, Ian McArdle |
Martech Games Ltd was a video game publisher active between 1982 and 1989. Year 1982 ( MCMLXXXII) was a Common year starting on Friday (link displays the 1982 Gregorian calendar) Year 1989 ( MCMLXXXIX) was a Common year starting on Sunday (link displays 1989 Gregorian calendar) Pevensey is a Village and Civil parish in the Wealden district of East Sussex, England. The United Kingdom of Great Britain and Northern Ireland, commonly known as the United Kingdom, the UK or Britain,is a Sovereign state located A video game is a Game that involves interaction with a User interface to generate visual feedback on a video device. Rex is a Shoot 'em up Video game published by Martech in 1988 for the ZX Spectrum and Amstrad CPC. Vixen is a platform sidescroller released in 1988 for the Commodore Amiga, Amstrad CPC, Atari ST, Commodore A video game publisher is a company that publishes Video games that they have either developed internally or have had developed by a Video game developer Year 1982 ( MCMLXXXII) was a Common year starting on Friday (link displays the 1982 Gregorian calendar) Year 1989 ( MCMLXXXIX) was a Common year starting on Sunday (link displays 1989 Gregorian calendar)
Martech was formed by David Martin and brother-in-law John Barry, initially under the name Software Communications Ltd under partnership with a firm of exporters. They were initially based at Bay Terrace, Pevensey Bay, East Sussex. BN24 6EE.
David, a chemistry teacher and boardgame designer, first started programming with the school computers and moved onto the ZX Spectrum at home. This hobby eventually became a cottage industry, with software duplication and dispatch all handled from home. The putting-out system was a means of subcontracting work It was also known as the workshop system.
Early games drew on David's boardgaming experience – Conflict on the ZX Spectrum and Quest of Marravid on the Commodore 64, for example. When David was not able to further his coding skills due to the managerial aspect of the company, an additional programmer, Ian McArdle, was hired.
Ian worked on Martech's 'personality' games; those with licensed content such as Eddie Kidd Jump Challenge. Eventually a team-based approach to game production was adopted, with in-house full-time programmers.
In 1988, David Martin established Emerald Software Ltd with Mike Dixon. Emerald Software was a Video game publisher founded in 1988 by two UK entertainment executives - David Martin of Martech, and Mike Dixon who previously
In 1989, the Martech label became known as Screen 7.
As Martech:
As Screen 7: