Prof. dr. Mark Overmars (Markus Hendrik Overmars born 29 September 1958, Zeist) is a Dutch computer scientist and teacher of games programming known for his game development application Game Maker. Events 522 BC - Darius I of Persia kills the Magian usurper Gaumâta securing his hold as king of the Persian Empire. Year 1958 ( MCMLVIII) was a Common year starting on Wednesday (link will display full calendar of the Gregorian calendar. Zeist is a Municipality and a Town in the central Netherlands, located east of the city of Utrecht. Computer science (or computing science) is the study and the Science of the theoretical foundations of Information and Computation and their Game Maker is a proprietary software application written by Mark Overmars in the Delphi Programming language. Game Maker lets people easily create PC games using simple drag-and-drop technology. He is the head of the Center for Geometry, Imaging, and Virtual Environments (GIVE) at the Utrecht University, the Netherlands. Utrecht University ( Universiteit Utrecht in Dutch) is a University in Utrecht, The Netherlands. The Netherlands ( Dutch:, ˈnedərlɑnt is the European part of the Kingdom of the Netherlands, which consists of the Netherlands the Netherlands This research center concentrates on computational geometry and its application in areas like computer graphics, robotics, geographic information systems, imaging, multimedia, virtual environments, and games. Computational geometry is a branch of Computer science devoted to the study of algorithms which can be stated in terms of Geometry. Computer graphics are Graphics created by Computers and more generally the Representation and Manipulation of Pictorial Data See also Robot Robotics is the science and technology of Robots and their design manufacture and application Multimedia is media and content that utilizes a combination of different content forms.
Overmars received his Ph. D. in 1983 from Utrecht University, and has since been a member of the faculty of the same university. Overmars has published over 100 journal papers, largely on computational geometry, and is the co-author of several books including a widely used computational geometry text. Computational geometry is a branch of Computer science devoted to the study of algorithms which can be stated in terms of Geometry. He has an Erdős number of 3 due to his collaborations with several other computational geometers. The Erdős number (ɛrdøːʃ honoring the late Hungarian mathematician Paul Erdős, is a way of describing the "collaborative distance" between a person