| id Software | |
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| Type | Private |
| Founded | Shreveport, Louisiana, USA (February 1, 1991) |
| Headquarters | Mesquite, Texas |
| Key people | John Carmack, Lead Programmer Kevin Cloud, Artist Tim Willits, Game Designer Todd Hollenshead, CEO |
| Industry | Computer and video games |
| Products | See complete products listing |
| Employees | 47 |
| Website | www.idsoftware.com |
id Software (IPA: /ɪd/ officially) is an American computer game developer based in Mesquite, Texas, a suburb of Dallas. The term privately held company refers to ownership of a business company in two different ways first referring to ownership by non-governmental organizations and second Shreveport is the third-largest city and the principal city of the third largest Metropolitan area in the U The United States of America —commonly referred to as the Events 1327 - Teenaged Edward III is crowned King of England, but the country is ruled by his mother Queen Year 1991 ( MCMXCI) was a Common year starting on Tuesday (link will display full calendar of the Gregorian Calendar. Mesquite is a city in Dallas and Kaufman Counties in the US state of Texas and a Suburb of Dallas. Texas ( is a state geographically located in the South Central United States and is also known as the Lone Star State. John D Carmack II (born August 20 1970) is an American Game programmer, and the co-founder of Id Software. Kevin Cloud is a Computer games Graphic designer. He was hired in 1992 by Id Software to work as an assistant artist to the then lead artist Tim Willits is the lead designer and co-owner of Video game developer Id Software. Todd Hollenshead is the co-owner and CEO of Id Software. For other uses of this term see Industry (disambiguation An industry (from Latin industrius, "diligent industrious" The video game industry (formally referred to as Interactive entertainment) is the economic sector involved with the development, Marketing In Marketing, a product is anything that can be offered to a Market that might satisfy a want or need Employment is a Contract between two parties, one being the employer and the other being the employee. A website (alternatively web site or Web site, a back-construction from the Proper noun World Wide Web) is a collection of Web pages The United States of America —commonly referred to as the A video game developer is a software developer (a business or an individual that creates Video games A developer may specialize in a certain video Mesquite is a city in Dallas and Kaufman Counties in the US state of Texas and a Suburb of Dallas. Texas ( is a state geographically located in the South Central United States and is also known as the Lone Star State. The company was founded by four members of the computer company Softdisk: programmers John Carmack and John Romero, game designer Tom Hall, and artist Adrian Carmack (no relation to John Carmack). Softdisk is a software and Internet company based in Shreveport Louisiana. A game programmer is a Programmer who primarily develops Video games or related Software (such as Game development tools. John D Carmack II (born August 20 1970) is an American Game programmer, and the co-founder of Id Software. Alfonso John Romero (born October 28 1967 in Colorado Springs, Colorado) is a Game designer, programmer, and A "game designer" is a person who designs Video games or one who designs traditional games such as Board games Video Games Designer A video game designer Tom A Hall (born September 2, 1964) is a Game designer born in Wisconsin. The definition of an artist is wide-ranging and covers a broad spectrum of Activities to do with creating Art, practicing the Arts and/or demonstrating Adrian Carmack (born on May 5, 1969) is one of the four founders of Id Software, along with Tom Hall, John Romero, and John D It is now considered the most influential of the many game development companies in the Dallas area, known as the Dallas Gaming Mafia. Dallas Gaming Mafia is an informal term used to refer to the large number of Video game developers located in the Dallas Texas, USA area
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The founders of id Software met in the offices of Softdisk developing multiple games for Softdisk's monthly publishing. Softdisk is a software and Internet company based in Shreveport Louisiana. These included Dangerous Dave and other titles. Dangerous Dave is a 1988 Computer game by John Romero. It was developed for the Apple II and DOS as an example game to In September 1990, John Carmack developed an efficient way to perform rapid side-scrolling graphics on the PC. IBM PC compatible computers are those generally similar to the original IBM PC, XT, and AT. Upon making this breakthrough, Carmack and Hall stayed up late into the night making a replica of the first level of the popular 1990 NES game Super Mario Bros. 3, inserting stock graphics of Romero's Dangerous Dave character in lieu of Mario. The Nintendo Entertainment System (often abbreviated as NES or simply Nintendo) is an 8-bit Video game console that was released by is the fifth release in the Super Mario Video game series It was first released for the Famicom in Japan and later on the NES When Romero saw the demo, entitled "Dangerous Dave in Copyright Infringement", he realized that Carmack's breakthrough could mean fame and fortune, and the id Software guys immediately began moonlighting, going so far as to "borrow" company computers that were not being used over the weekends and at nights while they whipped together a full-scale carbon copy of Super Mario Bros. A game demo is an often but not always freely distributed demonstration or preview of an upcoming or recently released computer or video game. 3 for the PC, hoping to license it to Nintendo. is a Multinational corporation headquartered in Kyoto Japan founded on
Despite their work, Nintendo turned them down, saying they had no interest in expanding to the PC market. Around this time, Scott Miller of Apogee Software learned of the group and their exceptional talent, having played one of John Romero's Softdisk games, Pyramids of Egypt, and contacted Romero under the guise of multiple fan letters that Romero came to realize all originated from the same address. Scott Miller is an Entrepreneur and former Game programmer. Miller is the founder and CEO of Apogee Software, Ltd 3D Realms (legal name Apogee Software Ltd) is the name of a video and computer game producer (not publisher and developer based in Garland Texas, a suburb of When he confronted Miller, Miller explained that the deception was necessary since companies at that time were very protective of their talent and it was the only way he could get Romero to initiate contact with him. Miller suggested that they develop shareware games that he would distribute. The term shareware, popularized by Bob Wallace, refers to Copyrighted commercial Software that is Distributed without payment on a trial As a result, the id Software team began the development of Commander Keen, a Mario-style side-scrolling game for the PC, once again "borrowing" company computers to work on it at odd hours at the lake house at which they lived in Shreveport, Louisiana. Shreveport is the third-largest city and the principal city of the third largest Metropolitan area in the U On December 14, 1990, the first episode was released as shareware by Miller's company, Apogee, and orders began rolling in. Events 1287 - St Lucia's flood: The Zuider Zee sea wall in the Netherlands collapses killing over 50000 people Year 1990 ( MCMXC) was a Common year starting on Monday (link displays the 1990 Gregorian calendar) Shortly after this, Softdisk management learned of the team's deception and suggested that they form a new company together, but the administrative staff at Softdisk threatened to resign if such an arrangement were made. In a legal settlement, the team was required to provide a game to Softdisk every two months for a certain period of time, but they would do so on their own. On February 1, 1991, id Software was founded. Events 1327 - Teenaged Edward III is crowned King of England, but the country is ruled by his mother Queen Year 1991 ( MCMXCI) was a Common year starting on Tuesday (link will display full calendar of the Gregorian Calendar.
The shareware distribution method was initially employed by id Software through Apogee Software to sell their products, such as the Commander Keen, Wolfenstein and Doom games. They would release the first part of their trilogy as shareware, then sell the other two installments by mail order. Mail order is a term which describes the Buying of goods or services by Mail delivery Only later (about the time of the release of Doom II) did id release their games via more traditional shrink-wrapped boxes in stores (through other game publishers). A video game publisher is a company that publishes Video games that they have either developed internally or have had developed by a Video game developer
Starting with their first shareware game series, Commander Keen, id Software has licensed the core source code for the game, or what is more commonly known as the engine. Brainstormed by John Romero, id held a weekend session titled "The id Summer Seminar" in the summer of 1991 with prospective buyers including Scott Miller, George Broussard, Ken Rogoway, Jim Norwood and Todd Replogle. Alfonso John Romero (born October 28 1967 in Colorado Springs, Colorado) is a Game designer, programmer, and One of the nights, id Software put together an impromptu game known as "Wac-Man" to demonstrate not only the technical prowess of the Keen engine, but also how it worked internally.
Since then, id Software has licensed the Keen engine, Wolfenstein 3D engine, Wolfenstein 3D + slopes engine, DOOM engine, the Quake, Quake II, and Quake III engines, as well as their latest technology that was used in making Doom 3. These engines have powered numerous notable titles, with their most successful engine being the Quake III engine.
In conjunction with his self-professed affinity for sharing source code, John Carmack has open-sourced all of the major id Software engines under the GPL license. Historically, the source code for each engine has been released once the code base is 5 years old. In Computer science, source code (commonly just source or code) is any sequence of statements or declarations written in some Human-readable Consequently, many home grown projects have sprung up porting the code to different platforms, cleaning up the source code, or providing major modifications to the core engine. Wolfenstein 3D, DOOM and Quake engine ports are ubiquitous to nearly all platforms capable of running games, such as hand-held PCs, iPods, the PSP, the Nintendo DS and more. Impressive core modifications include Darkplaces[1] which adds stencil shadow volumes into the original Quake engine along with a more efficient network protocol. DarkPlaces is a modification of the Free software Quake engine. Another such project is ioQuake3[2], which maintains a goal of cleaning up the source code, adding features and fixing bugs. ioquake3 (or ioq3 for short formerly known as icculusorg/quake3, which also used to be the URL of the project's Website) is
The source code to the Quake III engine was previously supposed to have been released around the end of 2004. However, John Carmack announced that the GPL release had been put on hold in order to maintain a grace period, since the Quake III engine was still being licensed to commercial customers who would otherwise become upset over the sudden loss in value of their recent investment. The Quake III source code was released under the GPL on August 19, 2005. Events 43 BC - Octavian, later known as Augustus compels the Roman Senate to elect him Consul. Year 2005 ( MMV) was a Common year starting on Saturday (link displays full calendar of the Gregorian calendar.
Id Software has publicly stated they will not support the Wii console, although they have since indicated that there may, in fact, be properties that can be brought to the platform. [1]
Since id Software revealed their new engine id Tech 5, they will be calling all their technology "id Tech," followed by the version of the technology. Originally dubbed Doom 4 engine (a name which is now deprecated id Tech 5 is the name of the new Game engine developed by Id Software. id Tech (also known as the Quake engines) is the family of Game engines designed and developed by Id Software. [2]
Id Software became involved in film development when they were in the production team of the film adaption of their Doom franchise in 2005. Doom is a 2005 Science fiction Horror film adaptation of the popular Doom series of Video games created by In August 2007, Todd Hollenshead stated at Quakecon 2007 that a Return to Castle Wolfenstein is in development which re-teams the Silent Hill writer/producer team, Roger Avary as writer and director and Samuel Hadida as producer. Todd Hollenshead is the co-owner and CEO of Id Software. Return to Castle Wolfenstein is a First person shooter Computer game published by Activision and originally released on November 19 Plot Rose ( Radha Mitchell) and her husband Christopher da Silva ( Sean Bean) are concerned about their adopted daughter Sharon ( Jodelle Ferland Roger Roberts Avary (born August 23, 1965) is a Canadian -born motion picture director, producer and Oscar -winning Screenwriter Samuel Hadida ( B 17 December, 1953) was born in Casablanca, Morocco.
Id Software's Linux games have been some of the most popular of the platform. Linux (commonly pronounced ˈlɪnəks Many id Software games won the Readers' and Editors' Choice awards of Linux Journal. Linux Journal is a monthly Magazine published by Belltown Media Inc Some id titles ported to Linux are Doom (the first id game to be ported), Quake, Quake II, Quake III Arena, Return to Castle Wolfenstein, Wolfenstein: Enemy Territory, Doom 3, Quake 4, and Enemy Territory: Quake Wars. Doom (officially cased DOOM) is a 1993 Computer game by Id Software that is a landmark title in the First-person shooter Quake is a First-person shooter Computer game that was released by Id Software on June 22, 1996. Quake II, released on December 9 1997, is a First person shooter computer game developed by Id Software and distributed Quake III Arena or Quake 3, abbreviated as Q3A or Q3, is a Multiplayer First-person shooter Return to Castle Wolfenstein is a First person shooter Computer game published by Activision and originally released on November 19 Wolfenstein Enemy Territory (also referred to as simply Enemy Territory or ET) is a free multiplayer FPS set during Doom 3 is a Science fiction Survival horror Video game developed by Id Software and published by Activision. Quake 4 is the fourth title in the series of Quake FPS computer games. Enemy Territory Quake Wars ( ETQW) is a First-person shooter Video game, and is the follow-up to Wolfenstein Enemy Since id Software released the source code for some of their previous games, several games which were not ported (such as Wolfenstein 3D, Heretic, and HeXen) can run on Linux by the use of source ports. Hexen Beyond Heretic is a First-person shooter Computer game developed by Raven Software, published by Id Software, and distributed This article is about software ported by the associated fan community
The Commander Keen series, a platform game introducing one of the first smooth side-scrolling game engines for the PC, brought id Software into the gaming mainstream. Platform game, or platformer, is a video game genre characterized by jumping to and from suspended platforms or over obstacles A game engine is a software system designed for the creation and development of computer and video games IBM PC compatible computers are those generally similar to the original IBM PC, XT, and AT. The game was very successful and spawned a whole series of titles. It was also the series of id Software that designer Tom Hall was most affiliated with. Tom A Hall (born September 2, 1964) is a Game designer born in Wisconsin.
The company's breakout product was 1992's Wolfenstein 3D, a first person shooter (FPS) with smooth 3D graphics that were unprecedented in computer games, and with violent game play that many gamers found engaging. Events Notable releases Namco releases Suzuka 8 Hours, Bakuretsu Quiz Ma-Q Dai Bouken, A first-person shooter ( FPS) is an action Video game from the Shooter game The initial development of Maze War After essentially founding an entire genre with this game, id created Doom, Doom II, Quake, Quake II, Quake III Arena and Doom 3. Doom (officially cased DOOM) is a 1993 Computer game by Id Software that is a landmark title in the First-person shooter Doom II Hell on Earth is a First-person shooter Video game created by Id Software. Quake is a First-person shooter Computer game that was released by Id Software on June 22, 1996. Quake II, released on December 9 1997, is a First person shooter computer game developed by Id Software and distributed Quake III Arena or Quake 3, abbreviated as Q3A or Q3, is a Multiplayer First-person shooter Doom 3 is a Science fiction Survival horror Video game developed by Id Software and published by Activision. Each of these first person shooters featured progressively higher levels of graphical technology (and progressively higher minimum system requirements). Wolfenstein 3D spawned a prequel and a sequel, the prequel called Spear of Destiny, and the second, Return to Castle Wolfenstein, used the id Tech 3 engine. Spear of Destiny, often also called Spear, Wolfenstein Spear of Destiny or just SoD, is a 1992 Return to Castle Wolfenstein is a First person shooter Computer game published by Activision and originally released on November 19 id Tech 3 is a Game engine developed by Id Software for Quake III Arena and has been used in many games under the Quake III Arena engine A game engine is a software system designed for the creation and development of computer and video games A third Wolfenstein sequel is being developed by Raven Software. Raven Software is a Video game developer based in Middleton Wisconsin.
Shortly following their release of Wolfenstein 3D, in 1993 id released Doom which would again set new standards for graphic quality and graphic violence in computer gaming. Events March &mdash In Sweden, the Swedish Video game Magazine Super PLAY (SP starts Doom (officially cased DOOM) is a 1993 Computer game by Id Software that is a landmark title in the First-person shooter Id redefined the benchmark for realism for the first-person shooter genre, which they popularized with Wolfenstein 3D. Doom featured a sci-fi/horror setting with graphic quality that had never been seen on personal computers or even video game consoles (in fact, the later console ports of the game featured notably poorer graphics than the original DOS version). Horror fiction is broadly Fiction in any medium intended to scare unsettle or horrify the audience A personal computer ( PC) is any Computer whose original sales price size and capabilities make it useful for individuals and which is intended to be operated See also Software portability In Computer science, porting is the process of adapting software so that an executable program can be created DOS, short for "Disk Operating System" is a shorthand term for several closely related Operating systems that dominated the IBM PC compatible market Doom became a cultural phenomenon and its violent theme would eventually launch a new wave of criticism decrying the dangers of violence in video games. Similar to other forms of media Video games have been the subject of debate and Censorship. Doom was ported to numerous platforms, inspired many knock-offs and was eventually followed by the technically similar Doom II. Doom II Hell on Earth is a First-person shooter Video game created by Id Software. Though popularizing the genre with Wolfenstein 3D, id really made its mark in video game history with the shareware release of Doom, and eventually revisited the theme of this game in 2004 with their release of Doom 3. The term shareware, popularized by Bob Wallace, refers to Copyrighted commercial Software that is Distributed without payment on a trial Events January 20 — Wired s Vaporware Awards gives its first "Lifetime Achievement Award" to recurring winner Doom 3 is a Science fiction Survival horror Video game developed by Id Software and published by Activision. John Carmack said in an interview at QuakeCon 2007 that there will be a Doom 4, however work has yet to begin on it[3]
The June 22, 1996 release of Quake marked the second milestone in id history. Events 217 BC - Battle of Raphia: Ptolemy IV of Egypt defeats Antiochus III the Great of the Seleucid kingdom. Year 1996 ( MCMXCVI) was a Leap year starting on Monday (link will display full 1996 Gregorian calendar) Quake is a First-person shooter Computer game that was released by Id Software on June 22, 1996. Quake combined a cutting edge fully 3D engine with an excellent art style to create what was at the time regarded as a feast for the eyes. Audio was not neglected either, having recruited Nine Inch Nails frontman Trent Reznor to facilitate unique sound-effects and ambient music for the game. Trent Reznor (born Michael Trent Reznor on May 17 1965 is an American Musician, singer producer, and Multi-instrumentalist. It also included the work of Michael Abrash. Michael Abrash is a highly regarded Technical writer, and one of the top optimization and 80x86 Furthermore, Quake's main innovation—the capability to play a deathmatch (competitive gameplay between living opponents instead of against computer-run characters) over the Internet (especially through the add-on QuakeWorld) seared the title into the minds of gamers as another smash hit. The Internet is a global system of interconnected Computer networks
In 2008 id was honored at the 59th Annual Technology & Engineering Emmy Awards for the pioneering work Quake represented in user modifiable games. A Technology and Engineering Emmy Award is given by the National Academy of Television Arts and Sciences (NATAS for outstanding achievement in technical or [3] Id is the only game development company ever honored twice by the National Academy of Television Arts & Sciences, having been given an Emmy Award in 2007 for creation of the 3D technology that underlies modern shooter computer games. A personal computer Game (also known as a computer game or simply PC game) is a Video game played on a Personal computer, rather
Todd Hollenshead announced in May 2007 that id had begun working on an all new series that would be using a new engine that is currently being developed by John Carmack. May 2007 is the fifth month of that year It began on a Tuesday and 31 days later ended on a Thursday. Hollenshead also mentioned that the title would be completely developed in-house, marking the first game since 2004's Doom 3 to be done so. "MMIV" redirects here For the Modest Mouse album see " Baron von Bullshit Rides Again " Doom 3 is a Science fiction Survival horror Video game developed by Id Software and published by Activision. [4]
At 2007's WWDC, John Carmack showed the new engine called id Tech 5. Originally dubbed Doom 4 engine (a name which is now deprecated id Tech 5 is the name of the new Game engine developed by Id Software. [5]
At Quakecon 2007, the title of the new game was revealed as Rage. QuakeCon is a bring-your-own-computer ( BYOC) Computer gaming event with a competitive tournament held every year in Dallas, Texas, USA Rage is a First-person shooter and driving Video game in development by Id Software. [6]

The name of the company is currently written with a lowercase id, which is pronounced as in "did" or "kid", and is presented by the company as a reference to the id, a psychological concept introduced by Sigmund Freud. Id, ego, and super-ego are the three parts of the " Psychic apparatus " defined in Sigmund Freud 's structural model of Sigmund Freud (ˈziːkmʊnt ˈfʁɔʏt born Sigismund Shlomo Freud (May 6 1856 &ndash September 23 1939 was an Austrian Psychiatrist who founded Evidence of the reference can be found as early as Wolfenstein 3D with the statement "that's Id, as in the id, ego, and superego in the psyche" appearing in the game's documentation. Even today, id's History page makes a direct reference to Freud. Sigmund Freud (ˈziːkmʊnt ˈfʁɔʏt born Sigismund Shlomo Freud (May 6 1856 &ndash September 23 1939 was an Austrian Psychiatrist who founded

However, when working at Softdisk, the team that later founded id Software took the name "Ideas from the Deep" (a company created by John Romero and Lane Roathe in 1989), attributing themselves as the "IFD guys". Alfonso John Romero (born October 28 1967 in Colorado Springs, Colorado) is a Game designer, programmer, and Since "id" can be seen as a shortening of IFD to "ID", some have been led to believe that it can be pronounced "eye-dee". The I was later made lowercase in the release of the second Commander Keen series, eventually followed by the D. Since Wolfenstein 3D used the "id" pronunciation together with the mixed-case "iD", it can be argued that the capitalization is purely a stylistic choice.
In 2003, the book Masters of Doom chronicled the development of id Software, concentrating on the personalities and interaction of John Carmack and John Romero. Masters of Doom How Two Guys Created an Empire and Transformed Pop Culture is a book by David Kushner about Id Software and its influence on popular culture Below are the key people involved with id's success.
The lead programmer for id Software is John Carmack, whose skill at 3D programming is widely recognized in the software industry. John D Carmack II (born August 20 1970) is an American Game programmer, and the co-founder of Id Software. A lead programmer is a Software engineer in charge of one or more software projects John D Carmack II (born August 20 1970) is an American Game programmer, and the co-founder of Id Software. 3D computer graphics (in contrast to 2D computer graphics) are graphics that use a three-dimensional representation of geometric data that is stored in the computer He is the last of the original founders still employed by the company.
John Romero, who was forced to resign after the release of Quake, later formed the ill-fated company Ion Storm. Alfonso John Romero (born October 28 1967 in Colorado Springs, Colorado) is a Game designer, programmer, and Quake is a First-person shooter Computer game that was released by Id Software on June 22, 1996. Ion Storm Inc (sometimes spelled ION Storm) was a Texas based developer of computer games founded by John Romero, a co-creator of the wildly There, he became infamous through the development of Daikatana, which got mediocre reception from reviewers and gamers alike upon release. Daikatana is a First-person shooter Computer game developed by Ion Storm and published by Eidos Interactive. Romero now heads the Cyberathlete Professional League Board of Directors and is currently developing a MMOG for his new company, Slipgate Ironworks. The Cyberathlete Professional League ( CPL) founded in June 1997 was a professional sports tournament organization specializing in computer and console video game competitions
Both Tom Hall and John Romero have reputations as designers and idea men who have helped shape some of the key PC gaming titles of the 1990s.
Tom Hall was forced to resign by id Software during the early days of Doom development, but not before he had some impact; he was responsible, for example, for the inclusion of teleporters in the game. Tom A Hall (born September 2, 1964) is a Game designer born in Wisconsin. He was let go before the shareware release of Doom and then went to work for Apogee, developing Rise of the Triad with the "Developers of Incredible Power". Rise of the Triad Dark War (abbreviated as ROTT) is a First-person shooter video game that was first released on February When he finished work on that game, he found he was not compatible with the Prey development team at Apogee, and therefore left to join his ex-id compadre John Romero at Ion Storm. For other uses of the word Prey see Prey (disambiguation Prey is a First-person shooter Video game developed by Human Ion Storm Inc (sometimes spelled ION Storm) was a Texas based developer of computer games founded by John Romero, a co-creator of the wildly Hall has frequently commented that if id Software ever sold him the rights to Commander Keen he would immediately develop another Keen title.
American McGee was a level designer for Doom II, The Ultimate Doom, Quake, and Quake II. American James McGee (born December 13 1972) is an American Game designer. A level designer is a person who creates levels challenges or missions for computer and/or Video games using a specific set of programs These After he was fired during the development of Quake II, he moved to Rogue Entertainment where he gained industry notoriety with the development of his own game American McGee's Alice. Rogue Entertainment was a computer game developer based in Dallas Texas, which was active in the late 1990s American McGee's Alice is a third-person action PC video game released on October 6, 2000, which takes place in the Alice's Adventures in Rogue Entertainment operated in the same building as id Software. When Rogue shut down, he became president of his own company, The Mauretania Import Export Company, which recently released the critically panned game Bad Day L.A.. The Mauretania Import Export Company is a Video game, Film, and Television production company founded by former Id Software employee American American McGee presents Bad Day LA is a 2006 Video game by American McGee. [7]
(Note: Dangerous Dave is a solo project of John Romero predating id's formation, but id produced its first sequel and it is sometimes regarded as an early id title. John D Carmack II (born August 20 1970) is an American Game programmer, and the co-founder of Id Software. A game programmer is a Programmer who primarily develops Video games or related Software (such as Game development tools. A game artist is an Artist who creates art for one or more types of Games Game artists are responsible for all of the aspects of Game development that call A "game designer" is a person who designs Video games or one who designs traditional games such as Board games Video Games Designer A video game designer A chief executive officer ( CEO) or chief executive is typically the highest-ranking corporate officer ( executive) or administrator Later Dangerous Dave sequels were not made by id, nor were later Catacomb titles)