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Gradius IV Fukkatsu
Gradius IV Fukkatsu title screen
Developer(s)KCET
Publisher(s)Konami
Designer(s)Akinari Takai (director)
Platform(s)Arcade
Release dateJPN February, 1998
Genre(s)Horizontal scrolling shooter
Mode(s)Single player, Cooperative
Input methods8-way Joystick, 3 Buttons
CabinetUpright
Arcade systemKonami Hornet
DisplayRaster, 512 x 384 pixels (Horizontal), 65536 colors

Gradius IV Fukkatsu (グラディウスIV~復活~ Guradiusu Fō Fukkatsu?, lit. A video game developer is a software developer (a business or an individual that creates Video games A developer may specialize in a certain video () is a leading developer and publisher of numerous popular and strong-selling toys Trading cards, Anime, Tokusatsu, Slot machines () is a leading developer and publisher of numerous popular and strong-selling toys Trading cards, Anime, Tokusatsu, Slot machines A "game designer" is a person who designs Video games or one who designs traditional games such as Board games Video Games Designer A video game designer In Computing, a platform describes some sort of Hardware architecture or Software framework (including Application frameworks, that allows An arcade game is a coin-operated entertainment machine typically installed in businesses such as Restaurants Pubs Video arcades and Family Entertainment For a topic outline on this subject see List of basic Japan topics. Events Academy of Interactive Arts & Sciences hosts 1st Annual Interactive Achievement Awards; inducts Shigeru Miyamoto of Nintendo See also [[Game classification]] Video games are categorized into Genres based on their Gameplay interaction A shoot-'em-up (also known as shmup) is a Video game genre of Shooter game in which the player controls a vehicle or character and fights large In video gaming, single-player refers to the variant of a particular game where input from only one player is expected throughout the course of the gaming session Cooperative gameplay (often abbreviated as co-op) primarily refers to a feature in Video games that allows players to work together as teammates with the absence of A joystick is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling A push-button (often simply " button " or " pushbutton " is a simple Switch mechanism for controlling some aspect of a Machine In Computer graphics, a raster graphics image or bitmap, is a Data structure representing a generally rectangular grid of Pixels "Gradius IV: Revival") is the fourth arcade installment in a series of scrolling shooter video games produced by Konami. An arcade game is a coin-operated entertainment machine typically installed in businesses such as Restaurants Pubs Video arcades and Family Entertainment A shoot-'em-up (also known as shmup) is a Video game genre of Shooter game in which the player controls a vehicle or character and fights large A video game is a Game that involves interaction with a User interface to generate visual feedback on a video device. () is a leading developer and publisher of numerous popular and strong-selling toys Trading cards, Anime, Tokusatsu, Slot machines It was preceded by Gradius III, released in 1989, although other non-numbered spinoffs had been released such as Gradius Gaiden. is a Scrolling shooter Arcade game, developed and published by Konami in 1989 for Video arcades The player returns as the role of the pilot Events Notable releases Bullfrog Productions releases Populous on June 5 1989, which was is horizontal Scrolling shooter Video game produced by Konami and released in Japan on August 28 1997 This title brings a considerable graphical upgrade, particularly with the use of colored lighting. In addition, there have been several additions and removals to the vaulted weapons system; specifically, the edit mode has been removed and an online ranking system was added.

Contents

Gameplay

The core gameplay of Gradius IV remains relatively unchanged. However, several changes were made on the weapons system in the transition from Gradius III. is a Scrolling shooter Arcade game, developed and published by Konami in 1989 for Video arcades The player returns as the role of the pilot First of all, the edit mode has been completely eliminated, as are the "Snake Option" (s. option), the "Reduce" shield type, and the seventh powerup category. The seventh powerup category was the one that was labeled "!" and would produce detrimental results, such as reducing the speed or eliminating the weapons of the ship.

In this game there are a total of six configurations, the first four of which are migrated from Gradius II. is a horizontally- Scrolling shooter published by Konami in 1988 for Video arcades Gradius II never saw Availability in North America There two new configurations are as follows:

Configuration 5: The missile mode is a vertical mine that is released above and below the ship. After a short delay, the mines explode, yielding a large explosion. The double mode is the standard 45-degree angle split. The laser mode is a thin armor piercing round that can penetrate multiple enemies. An armor-piercing shell is a type of Ammunition designed to penetrate Armor.

Configuration 6: The missile mode is the flying torpedo, which produces two missiles that fly forward in front of the ship. The double mode is the tailgun, seen in other configurations. The laser is the twin laser seen in Gradius III. is a Scrolling shooter Arcade game, developed and published by Konami in 1989 for Video arcades The player returns as the role of the pilot

Starting a tradition that is continued in Gradius V, this game introduced an online-ranking system. Gradius V is a Japanese-developed Shoot 'em up Video game published by Konami for the Sony PlayStation 2 Video game After a player's game was over, a password was presented. This password, which was hashed scoring information, could be uploaded to a Konami website [1]. This ability was only available in Japan, and was discontinued in August 27 of 1998. For a topic outline on this subject see List of basic Japan topics. Events Academy of Interactive Arts & Sciences hosts 1st Annual Interactive Achievement Awards; inducts Shigeru Miyamoto of Nintendo This was similarly done for the Gradius III and IV console release. Score recording was disabled approximately a year after its arcade brethren.

Ports

Gradius IV: Fukkatsu never received a direct port. It was included in the Gradius III and IV compilation for the PlayStation 2 in 2000 and as a part of Gradius Collection for the PlayStation Portable in 2006. This page lists all the video and Arcade games from the ''Gradius'' series published by Konami between 1981 and 2006. The PlayStation Portable (officially abbreviated PSP) is a Handheld game console manufactured and marketed by Sony Computer Entertainment. The former also includes a boss rush mode (play all the game's bosses in a time attack fashion) and a stage select.

Soundtrack

Konami released a limited-edition soundtrack album for this game (Gradius IV Fukkatsu Original Game Soundtrack - KICA-7947) on 05/03/1999. Gradius IV Fukkatsu Original Game Soundtrack is the Soundtrack from the 1998 arcade game Gradius IV Fukkatsu, released by Konami in

References

External links

Official
General resources
The Killer List of Videogames (KLOV is a Web site devoted to cataloging Arcade games past and present
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