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Face time is interaction or contact between two or more people at the same time and physical location. In Geography, location is a position or point in Physical space that something occupies on Earths' surface Face time therefore occurs in "real life" or "meatspace" and contrasts primarily with interaction or contact which occurs over distance (eg. Meatspace is a word referring to Real life or the physical world, and conceived as the opposite of Cyberspace or Virtual reality. via telephone) and/or electronically (eg. Basic principle A traditional landline telephone system also known as "plain old telephone service" (POTS, commonly handles both signaling and audio information via email, instant messaging, e-commerce, or computer simulations). Electronic mail, often abbreviated to e-mail, email, or originally eMail, is a Store-and-forward method of writing sending receiving Electronic commerce, commonly known as e-commerce' or eCommerce, consists of the buying and selling of products or services over electronic A computer simulation, a computer model or a computational model is a Computer program, or network of computers that attempts to simulate an

The term was originally a colloquialism but has entered the vernacular with the increasing number of people throughout the world who commonly and extensively rely on telecommunications and the internet for personal and business communication. A colloquialism is an expression not used in formal speech, writing or Paralinguistics. Vernacular refers to the Native language of a country or a locality The Internet is a global system of interconnected Computer networks

"Face time" was a primary theme in Douglas Coupland's novel Microserfs. Douglas Coupland (born December 30, 1961) is a Canadian Novelist. Microserfs, published by HarperCollins in 1995 is an Epistolary Novel by Douglas Coupland.

Contents

Characteristics of face time

Face time is important for its unique characteristics of eye contact and touch. Eye contact is an event in which two people look at each other's Eyes at the same time Various simulations that serve as an alternative to face time do not have these features (yet). Quality time is the idea of surrounding oneself with others of value, while having low obligations and being oriented towards fun (see Anthropological theories of value). Quality time is an informal reference to Time spent with loved ones ( e An obligation is a requirement to take some course of action whether legal or moral. Recreation or fun is the expenditure of time in a manner designed for therapeutic refreshment of one's Body or Mind. Anthropological theories of value attempt to expand on the traditional theories of value used by economists or ethicists. This sort of behaviour is possible in non-face time situations like chat rooms, but it is widely felt that fun in a chat room does not qualify as quality time. The term chat room, or chatroom, is primarily used by Mass media to describe any form of Synchronous conferencing, occasionally even Asynchronous conferencing The reasons for this are complicated (see loneliness). Loneliness is an Emotional state in which a Person experiences a powerful feeling of Emptiness and isolation. One explanation is that touch between humans is a fundamental of emotion well-being. An emotion is a mental and physiological state associated with a wide variety of feelings thoughts and behaviours [1] Another explanation is that direct eye contact is critical to guarantee honesty. Honesty is the human quality of communicating and acting Truthfully related to Truth as a value [2] (see lying)

Factors increasing face time

Factors decreasing face time

See also

Further reading

External links

Cybersex, computer sex, internet sex or net sex is a Virtual sex encounter in which two or more persons connected remotely via a Computer In Sociology and Critical social theory, alienation refers to an individual's estrangement from traditional community and others in general Digitality is used to mean the condition of living in a digital culture derived from Nicholas Negroponte 's book Being Digital in analogy with Modernity

Dictionary

face time

-noun

  1. (computing) Time spent talking face-to-face with another person or group of people, as opposed to e-mail or other forms of communication
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