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| Developer(s) | StarWraith 3D Games LLC |
| Publisher(s) | StarWraith 3D Games LLC |
| Designer(s) | Shawn Bower |
| License | Shareware |
| Series | Evochron |
| Version | 1. A video game developer is a software developer (a business or an individual that creates Video games A developer may specialize in a certain video A "game designer" is a person who designs Video games or one who designs traditional games such as Board games Video Games Designer A video game designer A software license (or software licence in commonwealth usage is a Legal instrument governing the usage or redistribution of copyright protected software Evochron Alliance is a Shareware First Person 3D Space Combat & Mercenary Simulation PC game by indie developer Starwraith 3D Games and sequel to Evochron 858 |
| Platform(s) | Microsoft Windows |
| Release date | September 28th, 2007 |
| Genre(s) | Space simulation |
| Mode(s) | Singleplayer, Multiplayer |
| System requirements | Windows 98/Me/2000/XP/Vista, 1024MB RAM, 64 MB 3D accelerated video card, 250 MB Hard Drive Space, 1. In Computing, a platform describes some sort of Hardware architecture or Software framework (including Application frameworks, that allows Microsoft Windows is a series of Software Operating systems and Graphical user interfaces produced by Microsoft. Events 48 BC - Pompey the Great is assassinated on orders of King Ptolemy of Egypt after landing in Egypt. Year 2007 ( MMVII) was a Common year starting on Monday of the Gregorian calendar in the 21st century. See also [[Game classification]] Video games are categorized into Genres based on their Gameplay interaction In video gaming, single-player refers to the variant of a particular game where input from only one player is expected throughout the course of the gaming session A multiplayer video game is one which more than one person can play in the same game environment at the same time 5 GHz processor, 128K DSL connection (for multiplayer) |
| Input methods | Keyboard, Mouse, Joystick, Gamepad |
Evochron Renegades is the latest installment in the indie StarWraith 3D Games series of space sims. Indie games are Video games that are created independently of the financial backing of a large Video game publisher. StarWraith is a series of Space combat simulators by StarWraith 3D Games It is the sequel to Evochron: Alliance 2.0. Evochron Alliance is a Shareware First Person 3D Space Combat & Mercenary Simulation PC game by indie developer Starwraith 3D Games and sequel to Evochron Evochron Renegades features a vast seamless universe that lets the player fly anywhere without loading screens or choppy environment flipping. [1]
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Evochron Renegades features three main gameplay modes: training, freeform single player (which includes an integrated story), and multiplayer. A multiplayer video game is one which more than one person can play in the same game environment at the same time In single player mode, the player can choose their own path in the game: becoming a pirate, miner, mercenary, trader, racer, smuggler, explorer, provider of cleaning services, virtually anything, without having to preselect a profession.
The game universe is three dimensional and entirely seamless, meaning one can fly from planet to planet given one has the fuel, resources and time. While occasional secrets may be found on such trips, it can takes hours or even days to fly from planet to planet. To avoid such journeys, every ship can be outfitted with a Fulcrum Drive which allows the player to instantly 'jump' from point to point within range of the capabilities of the equipped Fulcrum Drive. There are five levels of Fulcrum Drive, and a sixth, secret and experimental drive. Also, throughout the universe are Fulcrum Gates which can transport ships through much larger distances in a flash.
These gates have a set destination and form a main path throughout the game's universe. The last method of transportation are wormholes, which are typically one-way and can send a player to otherwise unreachable locations.
Evochron Renegades has a steep learning curve. The interactive training mode instructs new players on the basics of flying, combat, navigation, inventory management, station docking, planetary descents, and trading.
The demo mode contains 90 minutes of single player gameplay.