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In mathematics, the dot product, also known as the scalar product, is an operation which takes two vectors over the real numbers R and returns a real-valued scalar quantity. Mathematics is the body of Knowledge and Academic discipline that studies such concepts as Quantity, Structure, Space and In Mathematics, the real numbers may be described informally in several different ways In Linear algebra, Real numbers are called Scalars and relate to vectors in a Vector space through the operation of Scalar multiplication It is the standard inner product of the orthonormal Euclidean space. In Mathematics, an inner product space is a Vector space with the additional Structure of inner product. In Linear algebra, two vectors in an Inner product space are orthonormal if they are orthogonal and both of unit length

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Definition

The dot product of two vectors a = [a1, a2, … , an] and b = [b1, b2, … , bn] is defined as:

\mathbf{a}\cdot \mathbf{b} = \sum_{i=1}^n a_ib_i = a_1b_1 + a_2b_2 + \cdots + a_nb_n

where Σ denotes summation notation.

For example, the dot product of two three-dimensional vectors [1, 3, −5] and [4, −2, −1] is

\begin{bmatrix}1&3&-5\end{bmatrix} \cdot \begin{bmatrix}4&-2&-1\end{bmatrix} = (1)(4) + (3)(-2) + (-5)(-1) = 3.

For two complex vectors the dot product is defined as

\mathbf{a}\cdot \mathbf{b} = \sum{a_i \overline{b_i}}

where

\overline{b_i}

is the complex conjugate of bi. Complex plane In Mathematics, the complex numbers are an extension of the Real numbers obtained by adjoining an Imaginary unit, denoted In Mathematics, the complex conjugate of a Complex number is given by changing the sign of the Imaginary part.

The dot product is typically applied to vectors from orthonormal vector spaces. In Linear algebra, two vectors in an Inner product space are orthonormal if they are orthogonal and both of unit length In Mathematics, a vector space (or linear space) is a collection of objects (called vectors) that informally speaking may be scaled and added Its generalization to non-orthonormal vector spaces is described below. In Mathematics, the dot product, also known as the scalar product, is an operation which takes two vectors over the Real numbers R

Conversion to matrix multiplication

Using matrix multiplication and treating the vectors as n×1 matrices (i. In Mathematics, matrix multiplication is the operation of multiplying a matrix with either a scalar or another matrix In Mathematics, a matrix (plural matrices) is a rectangular table of elements (or entries) which may be Numbers or more generally e. "column matrices" or "column vectors"), the dot product can also be written as:

\mathbf{a} \cdot \mathbf{b} = \mathbf{a}^T \mathbf{b} \,

where aT denotes the transpose of the matrix a, and in this specific case, since a is a column matrix, the transpose of a is a "row matrix" or "row vector" (1×n matrix). In Linear algebra, a column vector or column matrix is an m × 1 matrix, i This article is about the Matrix Transpose operator For other uses see Transposition In Linear algebra, the transpose of a In Linear algebra, a row vector or row matrix is a 1 × n matrix, that is a matrix consisting of a single row \mathbf

For instance, the dot product of the two above-mentioned three-dimensional vectors is equivalent to the product of a 1×3 matrix by a 3×1 matrix (which, by virtue of the matrix multiplication, results in a 1×1 matrix, i. e. , a scalar):

\begin{bmatrix}
    1&3&-5
\end{bmatrix}\begin{bmatrix} 
    4\\-2\\-1
\end{bmatrix} = \begin{bmatrix}
    3
\end{bmatrix}.

Geometric interpretation

The dot product A • B is equal to |A| |B| cos(θ). |A| cos(θ) is the scalar projection of A onto B
The dot product AB is equal to |A| |B| cos(θ).
|A| cos(θ) is the scalar projection of A onto B

In Euclidean geometry, the dot product, length, and angle are related. The scalar resolute, also known as the scalar projection or scalar component, of a vector \mathbf{b} in the direction of a vector \mathbf{a} In Linear algebra, Functional analysis and related areas of Mathematics, a norm is a function that assigns a strictly positive length In Geometry and Trigonometry, an angle (in full plane angle) is the figure formed by two rays sharing a common Endpoint, called For a vector a, the dot product a · a is the square of the length of a, or

|\mathbf{a}| = \sqrt{\mathbf{a} \cdot \mathbf{a}}

where |a| denotes the length (magnitude) of a. In Linear algebra, Functional analysis and related areas of Mathematics, a norm is a function that assigns a strictly positive length More generally, if b is another vector

 \mathbf{a} \cdot \mathbf{b} = |\mathbf{a}| \, |\mathbf{b}| \cos \theta \,

where

|a| and |b| denote the length of a and b
θ is the angle between them. In Geometry and Trigonometry, an angle (in full plane angle) is the figure formed by two rays sharing a common Endpoint, called

Thus, given two vectors, the angle between them can be found by rearranging the above formula:

\theta =  \arccos \left( \frac {\bold{a}\cdot\bold{b}} {|\bold{a}||\bold{b}|}\right).

As the cosine of 90° is zero, the dot product of two orthogonal vectors is always zero:

\text{If } \mathbf{a} \perp \mathbf{b} \text{, then } \mathbf{a} \cdot \mathbf{b} = 0.

Moreover, two vectors can be considered orthogonal if and only if their dot product is zero, and they have non-null length. In Mathematics, two Vectors are orthogonal if they are Perpendicular, i This property provides a simple method to test the condition of orthogonality.

Sometimes these properties are also used for defining the dot product, especially in 2 and 3 dimensions; this definition is equivalent to the above one. For higher dimensions the formula can be used to define the concept of angle.

The geometric properties rely on the basis being orthonormal, i. Basis vector redirects here For basis vector in the context of crystals see Crystal structure. In Linear algebra, two vectors in an Inner product space are orthonormal if they are orthogonal and both of unit length e. composed of vectors perpendicular to each other and having unit length.

Scalar projection

If both a and b have length one (i. e. they are unit vectors), their dot product simply gives the cosine of the angle between them. In Mathematics, a unit vector in a Normed vector space is a vector (often a spatial vector) whose length is 1 (the unit length

If only b is a unit vector, then the dot product a · b gives |a| cos(θ), i. In Mathematics, a unit vector in a Normed vector space is a vector (often a spatial vector) whose length is 1 (the unit length e. the magnitude of the projection of a in the direction of b, with a minus sign if the direction is opposite. This is called the scalar projection of a onto b, or scalar component of a in the direction of b (see figure). The scalar resolute, also known as the scalar projection or scalar component, of a vector \mathbf{b} in the direction of a vector \mathbf{a} This property of the dot product has several useful applications (for instance, see next section).

Rotation

A rotation of the orthonormal basis in terms of which vector a is represented is obtained with a multiplication of a by a rotation matrix R. In Geometry and Linear algebra, a rotation is a transformation in a plane or in space that describes the motion of a Rigid body around a fixed In Matrix theory, a rotation matrix is a real Square matrix whose Transpose is its inverse and whose Determinant is +1 This matrix multiplication is just a compact representation of a sequence of dot products. In Mathematics, matrix multiplication is the operation of multiplying a matrix with either a scalar or another matrix

For instance, let

Then the rotation from B1 to B2 is performed as follows:

 \bold a_2 = \bold{Ra}_1 = 
\begin{bmatrix} u_x & u_y & u_z \\ v_x & v_y & v_z \\ w_x & w_y & w_z \end{bmatrix} 
\begin{bmatrix} a_x \\ a_y \\ a_z \end{bmatrix} =
\begin{bmatrix} \bold u_1\cdot\bold a_1 \\ \bold v_1\cdot\bold a_1 \\ \bold w_1\cdot\bold a_1 \end{bmatrix} = \begin{bmatrix} a_u \\ a_v \\ a_w \end{bmatrix} .

Notice that the rotation matrix R is assembled by using the rotated basis vectors u1, v1, w1 as its rows, and these vectors are unit vectors. By definition, Ra1 consists of a sequence of dot products between each of the three rows of R and vector a1. Each of these dot products determines a scalar component of a in the direction of a rotated basis vector (see previous section).

If a1 is a row vector, rather than a column vector, then R must contain the rotated basis vectors in its columns, and must post-multiply a1:

 \bold a_2 = \bold a_1 \bold R = 
\begin{bmatrix} a_x & a_y & a_z \end{bmatrix}
\begin{bmatrix} u_x & v_x & w_x \\ u_y & v_y & w_y \\ u_z & v_z & w_z \end{bmatrix} =
\begin{bmatrix} \bold u_1\cdot\bold a_1 & \bold v_1\cdot\bold a_1 & \bold w_1\cdot\bold a_1 \end{bmatrix} = \begin{bmatrix} a_u & a_v & a_w \end{bmatrix} .

The dot product in physics

In physics, magnitude is a scalar in the physical sense, i. In Linear algebra, a row vector or row matrix is a 1 × n matrix, that is a matrix consisting of a single row \mathbf In Linear algebra, a column vector or column matrix is an m × 1 matrix, i Physics (Greek Physis - φύσις in everyday terms is the Science of Matter and its motion. In Physics, a scalar is a simple Physical quantity that is not changed by Coordinate system rotations or translations (in Newtonian mechanics or e. a physical quantity independent of the coordinate system, expressed as the product of a numerical value and a physical unit, not just a number. A physical Quantity is a physical property that can be quantified In Mathematics, a product is the Result of multiplying, or an expression that identifies factors to be multiplied A number is an Abstract object, tokens of which are Symbols used in Counting and measuring. The dot product is also a scalar in this sense, given by the formula, independent of the coordinate system. The formula in terms of coordinates is evaluated with not just numbers, but numbers times units. Therefore, although it relies on the basis being orthonormal, it does not depend on scaling.

Example:

Properties

The following properties hold if a, b, and c are real vectors and r is a scalar. In Physics, mechanical work is the amount of Energy transferred by a Force. In Physics, a force is whatever can cause an object with Mass to Accelerate. In Physics, displacement is the vector that specifies the position of a point or a particle in reference to a previous position or to the origin of the chosen In Linear algebra, Real numbers are called Scalars and relate to vectors in a Vector space through the operation of Scalar multiplication

The dot product is commutative:

 \mathbf{a} \cdot \mathbf{b} = \mathbf{b} \cdot \mathbf{a}.

The dot product is distributive over vector addition:

 \mathbf{a} \cdot (\mathbf{b} + \mathbf{c}) = \mathbf{a} \cdot \mathbf{b} + \mathbf{a} \cdot \mathbf{c}.

The dot product is bilinear:

 \mathbf{a} \cdot (r\mathbf{b} +  \mathbf{c}) 
    = r(\mathbf{a} \cdot   \mathbf{b}) +(\mathbf{a} \cdot \mathbf{c}).

When multiplied by a scalar value, dot product satisfies:

 (c_1\mathbf{a}) \cdot (c_2\mathbf{b}) = (c_1c_2) (\mathbf{a} \cdot \mathbf{b})

(these last two properties follow from the first two). In Mathematics, commutativity is the ability to change the order of something without changing the end result In Mathematics, and in particular in Abstract algebra, distributivity is a property of Binary operations that generalises the distributive law In Mathematics, a bilinear form on a Vector space V is a Bilinear mapping V  ×  V  →  F, where

Two non-zero vectors a and b are perpendicular if and only if ab = 0. In Geometry, two lines or planes (or a line and a plane are considered perpendicular (or orthogonal) to each other if they form congruent

Unlike multiplication of ordinary numbers, where if ab = ac, then b always equals c unless a is zero, the dot product does not obey the cancellation law:

If ab = ac and a0:
then we can write: a • (b - c) = 0 by the distributive law; and from the previous result above:
If a is perpendicular to (b - c), we can have (b - c) ≠ 0 and therefore bc. In Mathematics, the notion of cancellative is a generalization of the notion of Invertible. In Mathematics, and in particular in Abstract algebra, distributivity is a property of Binary operations that generalises the distributive law

Provided that the basis is orthonormal, the dot product is invariant under isometric changes of the basis: rotations, reflections, and combinations, keeping the origin fixed. The above mentioned geometric interpretation relies on this property. In other words, for an orthonormal space with any number of dimensions, the dot product is invariant under a coordinate transformation based on an orthogonal matrix. In Matrix theory, a real orthogonal matrix is a square matrix Q whose Transpose is its inverse: Q^T This corresponds to the following two conditions:

Derivative

If a and b are functions, then the derivative of ab is a'b + ab'

Triple product expansion

Main article: Triple product

This is a very useful identity (also known as Lagrange's formula) involving the dot- and cross-products. This article is about mathematics See Lawson criterion for the use of the term triple product in relation to Nuclear fusion. In Mathematics, the cross product is a Binary operation on two vectors in a three-dimensional Euclidean space that results in another vector which It is written as

\mathbf{a} \times (\mathbf{b} \times \mathbf{c}) = \mathbf{b}(\mathbf{a}\cdot\mathbf{c}) - \mathbf{c}(\mathbf{a}\cdot\mathbf{b})

which is easier to remember as “BAC minus CAB”, keeping in mind which vectors are dotted together. This formula is commonly used to simplify vector calculations in physics. Physics (Greek Physis - φύσις in everyday terms is the Science of Matter and its motion.

Proof of the geometric interpretation

Note: This proof is shown for 3-dimensional vectors, but is readily extendable to n-dimensional vectors.

Consider a vector

 \mathbf{v} = v_1 \mathbf{i} + v_2 \mathbf{j} + v_3 \mathbf{k}. \,

Repeated application of the Pythagorean theorem yields for its length v

 v^2 = v_1^2 + v_2^2 + v_3^2. \,

But this is the same as

 \mathbf{v} \cdot \mathbf{v} = v_1^2 + v_2^2 + v_3^2, \,

so we conclude that taking the dot product of a vector v with itself yields the squared length of the vector. In Mathematics, the Pythagorean theorem ( American English) or Pythagoras' theorem ( British English) is a relation in Euclidean geometry

Lemma 1
 \mathbf{v} \cdot \mathbf{v} = v^2. \,

Now consider two vectors a and b extending from the origin, separated by an angle θ. In Mathematics, a lemma (plural lemmata or lemmas from the Greek λήμμα "lemma" meaning "anything which is received A third vector c may be defined as

 \mathbf{c} \ \stackrel{\mathrm{def}}{=}\  \mathbf{a} - \mathbf{b}. \,

creating a triangle with sides a, b, and c. According to the law of cosines, we have

 c^2 = a^2 + b^2 - 2 ab \cos \theta. \,

Substituting dot products for the squared lengths according to Lemma 1, we get


  \mathbf{c} \cdot \mathbf{c} 
= \mathbf{a} \cdot \mathbf{a} 
+ \mathbf{b} \cdot \mathbf{b} 
- 2 ab \cos\theta. \,
                  (1)

But as cab, we also have


  \mathbf{c} \cdot \mathbf{c} 
= (\mathbf{a} - \mathbf{b}) \cdot (\mathbf{a} - \mathbf{b}) \,,

which, according to the distributive law, expands to


  \mathbf{c} \cdot \mathbf{c} 
= \mathbf{a} \cdot \mathbf{a} 
+ \mathbf{b} \cdot \mathbf{b} 
-2(\mathbf{a} \cdot \mathbf{b}). \, 
                    (2)

Merging the two cc equations, (1) and (2), we obtain


  \mathbf{a} \cdot \mathbf{a} 
+ \mathbf{b} \cdot \mathbf{b} 
-2(\mathbf{a} \cdot \mathbf{b}) 
= \mathbf{a} \cdot \mathbf{a} 
+ \mathbf{b} \cdot \mathbf{b} 
- 2 ab \cos\theta. \,

Subtracting aa + bb from both sides and dividing by −2 leaves

 \mathbf{a} \cdot \mathbf{b} = ab \cos\theta. \,

Q.E.D.

Generalization

The inner product generalizes the dot product to abstract vector spaces and is normally denoted by <a , b>. In Trigonometry, the law of cosines (also known as Al-Kashi law or the cosine formula or cosine rule) is a statement about a general In Mathematics, and in particular in Abstract algebra, distributivity is a property of Binary operations that generalises the distributive law QED is an abbreviation of the Latin phrase "la '''quod erat demonstrandum'''" which means literally "that which was to be demonstrated" In Mathematics, an inner product space is a Vector space with the additional Structure of inner product. In Mathematics, a vector space (or linear space) is a collection of objects (called vectors) that informally speaking may be scaled and added Due to the geometric interpretation of the dot product the norm ||a|| of a vector a in such an inner product space is defined as

\|\mathbf{a}\| = \sqrt{\langle\mathbf{a}\, , \mathbf{a}\rangle}

such that it generalizes length, and the angle θ between two vectors a and b by

 \cos{\theta} = \frac{\langle\mathbf{a}\, , \mathbf{b}\rangle}{\|\mathbf{a}\| \, \|\mathbf{b}\|}.

In particular, two vectors are considered orthogonal if their inner product is zero

 \langle\mathbf{a}\, , \mathbf{b}\rangle = 0.

The Frobenius inner product generalizes the dot product to matrices. In Linear algebra, Functional analysis and related areas of Mathematics, a norm is a function that assigns a strictly positive length In Mathematics, an inner product space is a Vector space with the additional Structure of inner product. In Mathematics, two Vectors are orthogonal if they are Perpendicular, i In Mathematics, matrix multiplication is the operation of multiplying a matrix with either a scalar or another matrix It is defined as the sum of the products of the corresponding components of two matrices having the same size.

Matrix representation

An inner product can be represented using a square matrix and matrix multiplication. In Mathematics, a matrix (plural matrices) is a rectangular table of elements (or entries) which may be Numbers or more generally In Mathematics, matrix multiplication is the operation of multiplying a matrix with either a scalar or another matrix For example, given two vectors

 
    \mathbf{a} = \begin{bmatrix} a_u \\ a_v \\ a_w \end{bmatrix}, \qquad
    \mathbf{b} = \begin{bmatrix} b_u \\ b_v \\ b_w \end{bmatrix}

with respect to the basis set S


    \mathrm{S} = \{ \mathbf{u}, \mathbf{v} ,\mathbf{w} \} = \left\{
    \begin{bmatrix} u_1 \\ u_2 \\ u_3 \end{bmatrix},
    \begin{bmatrix} v_1 \\ v_2 \\ v_3 \end{bmatrix},
    \begin{bmatrix} w_1 \\ w_2 \\ w_3 \end{bmatrix} \right\}

any inner product can be represented as follows:

 
   \langle \mathbf{a}\, , \mathbf{b} \rangle = \mathbf{a}^T \mathbf{M} \mathbf{b}

where M is a 3x3 matrix. Given the matrix of the inner products through S called CS, M can be calculated by solving the following system of equations.


    \mathbf{C}_S = 
        \begin{bmatrix} 
        \langle \mathbf{u,u} \rangle & \langle \mathbf{u,v} \rangle & \langle \mathbf{u,w} \rangle \\ 
        \langle \mathbf{v,u} \rangle & \langle \mathbf{v,v} \rangle & \langle \mathbf{v,w} \rangle \\ 
        \langle \mathbf{w,u} \rangle & \langle \mathbf{w,v} \rangle & \langle \mathbf{w,w} \rangle
        \end{bmatrix}
=
        \begin{bmatrix} 
        \mathbf{u}^T \mathbf{M} \mathbf{u} & \mathbf{u}^T \mathbf{M} \mathbf{v} & \mathbf{u}^T \mathbf{M} \mathbf{w} \\ 
        \mathbf{v}^T \mathbf{M} \mathbf{u} & \mathbf{v}^T \mathbf{M} \mathbf{v} & \mathbf{v}^T \mathbf{M} \mathbf{w} \\ 
        \mathbf{w}^T \mathbf{M} \mathbf{u} & \mathbf{w}^T \mathbf{M} \mathbf{v} & \mathbf{w}^T \mathbf{M} \mathbf{w}
        \end{bmatrix}

If the basis set S is composed of orthogonal unit vectors (orthonormal basis), then both CS and M reduce to the identity matrix 1, and the inner product can be represented as a simple product between a row matrix and a column matrix:

 
   \langle \mathbf{a}\, , \mathbf{b} \rangle =
   \mathbf{a}^T \mathbf{1} \mathbf{b} = \mathbf{a}^T \mathbf{b}

Thus, the square matrix M is only needed when the adopted basis set is not orthonormal. In Mathematics, two Vectors are orthogonal if they are Perpendicular, i In Mathematics, a unit vector in a Normed vector space is a vector (often a spatial vector) whose length is 1 (the unit length In Mathematics, an orthonormal basis of an Inner product space V (i In Linear algebra, the identity matrix or unit matrix of size n is the n -by- n Square matrix with ones on the Main

Example

Given a basis set


    \mathrm{S} = \{ \mathbf{u}, \mathbf{v} ,\mathbf{w} \} = \left\{
    \begin{bmatrix} 1 \\ 0 \\ 0 \end{bmatrix},
    \begin{bmatrix} 1 \\ 1 \\ 0 \end{bmatrix},
    \begin{bmatrix} 1 \\ 1 \\ 1 \end{bmatrix} \right\}

and a matrix of the inner product through S


    \mathbf{C}_S = 
        \begin{bmatrix} 
        5 & 2 & 0 \\ 
        2 & 6 & 2 \\ 
        0 & 2 & 7
        \end{bmatrix}

we can set each element of CS equal to the inner product of two of the basis vectors as follows


    \mathbf{C}_S[i,j] = \langle \mathrm{S}[i],\mathrm{S}[j] \rangle

    \mathbf{C}_S[0,0] = 5 = \langle \mathbf{u,u} \rangle =
        \begin{bmatrix} 1 & 0 & 0 \end{bmatrix} 
        \mathrm{M} 
        \begin{bmatrix} 1 \\ 0 \\ 0 \end{bmatrix}


    \mathbf{C}_S[0,1] = 2 = \langle \mathbf{u,v} \rangle =
        \begin{bmatrix} 1 & 0 & 0 \end{bmatrix} 
        \mathrm{M} 
        \begin{bmatrix} 1 \\ 1 \\ 0 \end{bmatrix}


    \cdots

which gives nine equations and nine unknowns. Solving these equations yields


    \mathbf{M} = 
        \begin{bmatrix} 
        5 & -3 & -2 \\ 
        -3 & 7 & -2 \\ 
        -2 & -2 & 9
        \end{bmatrix}

See also

External links

Dictionary

dot product

-noun

  1. (vector algebra) A scalar product.
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