Dating sims (or dating simulations) are a video game subgenre of simulation games, usually Japanese, with romantic elements. A video game is a Game that involves interaction with a User interface to generate visual feedback on a video device. A simulation game is a Game that contains a mixture of skill, chance, and strategy to simulate an aspect of reality such as a Stock For a topic outline on this subject see List of basic Japan topics. The most common objective of dating sims is to date, usually choosing from among several characters, and to achieve a romantic relationship. The term dating sim is also often used as a synonym for the visual novel genre. A is an Interactive fiction game featuring mostly static graphics usually with Anime -style art However, this is mixing genre and medium, as visual novels are considered a subgenre of adventure games and the term does not cover simulations. A is an Interactive fiction game featuring mostly static graphics usually with Anime -style art An adventure game is a type of Video game characterized by investigation exploration puzzle-solving, interaction with game characters and a focus on Narrative While the two genres often share a common visual presentation, dating sims are sometimes considered to be more statistically based than the "choose your own adventure" style of visual novels.
The technical definition of a dating simulation game, known as a romantic simulation game (恋愛シミュレーションゲーム ren'ai shimyureeshon geemu?) in Japan, can involve several technical elements such as a time limit, several statistics such as looks and charm which can be boosted through exercise, or an "attraction meter" which can increase or decrease depending on one's decisions.
| Part of a series on Dating sims and visual novels |
|---|
| Distribution |
| AnimePlay |
| Dōjin soft |
| Genres |
| Dating sims |
| Erotic games |
| Visual novels |
| Gender target |
| Bishōjo games |
| Otome games |
In a typical dating sim, the player controls a male avatar surrounded by female characters. AnimePlay is a trademark used to refer to the Visual novel games distributed by Hirameki International and a (discontinued magazine profiling these games also sometimes called, are Video games created by Japanese hobbyists or hobbyist groups (referred to as "circles" more for fun than for profit essentially the An is a Japanese video or computer game that features erotic content usually in the form of Anime -style artwork A is an Interactive fiction game featuring mostly static graphics usually with Anime -style art A,or girl game, gal game is a type of Japanese video game centered around interactions with attractive Anime girls An is a Video game that is targeted towards a female market where one of the main goals besides the plot goal is to develop a romantic relationship between the player character The gameplay involves conversing with a selection of girls, attempting to increase their internal "love meter" through correct choices of dialogue. The game lasts for a fixed period of game time, such as one month or three years. When the game ends, the player either loses the game if he failed to properly win over any of the girls, or "finishes" one of the girls, often by having sex with her, marrying her (as in Magical Date), and/or achieving eternal love. Magical Date is an Arcade game and Playstation Skill game and Dating sim, known in Japanese as sotsugyou kokuhaku daisakusen or dokidoki This gives the games more replay value, since the player can focus on a different girl each time, trying to get a different ending.
While bishōjo games make up the bulk of dating sims, other types of games exist. A,or girl game, gal game is a type of Japanese video game centered around interactions with attractive Anime girls Games where the player character is female and potential objects of affection are male are known as GxB or otome games. An is a Video game that is targeted towards a female market where one of the main goals besides the plot goal is to develop a romantic relationship between the player character Homosexual relationships are also possible, as are games with no specific gender lines ("all pairings").
There are many variations on this theme: high-school romances are the most common, but a dating sim may also take place in a fantasy setting and involve such challenges as defending one's girl from monsters. Dating sims, as their name suggests, generally strive for a romantic atmosphere.
One game series that keeps a sub quest of dating in most of the games is the farming sim series Harvest Moon. This article is about the computer game For other uses see Harvest moon (disambiguation. The subplot of dating is more focused towards choosing one of usually five girls and offering them presents or joining them on events in the game.