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Chrono Cross
Chrono Cross North American Box Art
Developer(s) Square
Publisher(s) JP Square
NA Square Electronic Arts
Designer(s) Hiromichi Tanaka (game producer)
Masato Kato (game director, scenario writer)
Yasuyuki Honne (art director)
Nobuteru Yūki (character designer)
Ryosuke Aiba (monster designer)
Yasunori Mitsuda (composer)
Series Chrono
Platform(s) PlayStation
Release date JP November 18, 1999
NA August 15, 2000
Genre(s) Console role-playing game
Mode(s) Single player
Rating(s) ESRB: T (Teen)
Media 2 CD-ROMs

Chrono Cross (クロノ・クロス Kurono Kurosu?) is a console role-playing game developed and published by Square (now Square Enix) for the Sony PlayStation video game console. A video game developer is a software developer (a business or an individual that creates Video games A developer may specialize in a certain video was a Japanese Video game company founded in September 1983 by Masafumi Miyamoto. For a topic outline on this subject see List of basic Japan topics. was a Japanese Video game company founded in September 1983 by Masafumi Miyamoto. A "game designer" is a person who designs Video games or one who designs traditional games such as Board games Video Games Designer A video game designer (born January 7, 1962) is a Japanese video game developer Game producer, Game director and Game designer. A game producer is the person in charge of overseeing development of a Video game. is a Japanese game developer and scenario writer He first worked for Tecmo on Captain Tsubasa and the Ninja Gaiden series A game director is a person who is in charge of significant creative aspects of a Video game. A scenario (from Italian, that which is pinned to the scenery) is a synthetic description of an event or series of actions and events (born March 1971 is a video game artist and director who worked for Square and is now employed with Monolith Soft. The term art director is a blanket title for a variety of similar job functions in Advertising, Publishing, film and Television, the Internet Nobuteru Yūki (結城 信輝 Yūki Nobuteru) (born December 24, 1962) is a Japanese Mangaka, Illustrator, and Animator UserScottandrewhutchins: http//enwikipediaorg/w/indexphp?title=Characterization&diff=next&oldid=157919139 --> Characterization is a process of conveying is a Japanese Video game music Composer, sound programmer and Musician. A composer (literally meaning 'one who puts together' is a person who creates Music, usually in the medium of notation, for Interpretation and Performance The Chrono series is a Video game franchise owned by Square Enix (formerly Square) In Computing, a platform describes some sort of Hardware architecture or Software framework (including Application frameworks, that allows The PlayStation (abbreviated PS, PSone, PS1, or informally as PSX) is a 32-bit fifth generation Video game console For a topic outline on this subject see List of basic Japan topics. Events 326 - The old St Peter's Basilica is consecrated 1302 - Pope Boniface VIII issues the Papal bull Year 1999 ( MCMXCIX) was a Common year starting on Friday (link will display full 1999 Gregorian calendar) Events 778 - The Battle of Roncevaux Pass, at which Roland is killed 2000 ( MM) was a Leap year that started on Saturday of the Common Era, in accordance with the Gregorian calendar. See also [[Game classification]] Video games are categorized into Genres based on their Gameplay interaction A console role-playing game is a video game genre that has its origin rooted in Video game consoles and includes game mechanics and frequently settings derived In video gaming, single-player refers to the variant of a particular game where input from only one player is expected throughout the course of the gaming session A video game content rating system is a system used for the classification of Video games into suitability-related groups The Entertainment Software Rating Board ( ESRB) is a self-regulatory organization that applies and enforces ratings, Advertising guidelines and Digital media (as opposed to analog media) usually refers to Electronic media that work on digital Codes. CD-ROM (an initialism of "Compact Disc Read-Only Memory " is a pre-pressed Compact Disc that contains data accessible to but not writable A console role-playing game is a video game genre that has its origin rooted in Video game consoles and includes game mechanics and frequently settings derived A video game developer is a software developer (a business or an individual that creates Video games A developer may specialize in a certain video A video game publisher is a company that publishes Video games that they have either developed internally or have had developed by a Video game developer was a Japanese Video game company founded in September 1983 by Masafumi Miyamoto. is a Japanese video game and publishing company best known for its Console role-playing game franchises which include the Final Fantasy series the Dragon ( SCEI) is a Japanese Video game company specializing in a variety of areas in the video game industry mostly in Video game consoles and is a full The PlayStation (abbreviated PS, PSone, PS1, or informally as PSX) is a 32-bit fifth generation Video game console It is the sequel to Chrono Trigger, which was released in 1995 for the Super Nintendo Entertainment System. A sequel is a work in Literature, Film, or other media that portrays events following those of a previous work is a Console role-playing game developed and published by Square (now Square Enix) for the Super Nintendo Entertainment System in Year 1995 ( MCMXCV) was a Common year starting on Sunday. Events of 1995 The Super Nintendo Entertainment System or Super NES (also called SNES and Super Nintendo) is a 16-bit Video game console that was Unlike its predecessor's "Dream Team", Chrono Cross was developed primarily by scenarist and director Masato Kato and other programmers for Chrono Trigger, including art director Yasuyuki Honne and sound planner Minoru Akao. is a Japanese game developer and scenario writer He first worked for Tecmo on Captain Tsubasa and the Ninja Gaiden series (born March 1971 is a video game artist and director who worked for Square and is now employed with Monolith Soft. is a Japanese sound programmer currently working for Square Enix (formerly Square He has been their lead sound programmer since he started working for Square since 1991 Composer Yasunori Mitsuda scored Chrono Cross and Nobuteru Yūki designed its characters. is a Japanese Video game music Composer, sound programmer and Musician. Nobuteru Yūki (結城 信輝 Yūki Nobuteru) (born December 24, 1962) is a Japanese Mangaka, Illustrator, and Animator [1]

The story of Chrono Cross focuses on a teenage boy named Serge and a theme of parallel worlds. The following are characters from the PlayStation game Chrono Cross. Parallel universe or alternative reality is a self-contained separate reality coexisting with one's own Faced with an alternate reality in which he died as a child, Serge endeavors to discover the truth of the two worlds' divergence. The flashy thief Kid and forty-three other characters assist him in his travels around the tropical archipelago El Nido. The following are characters from the PlayStation game Chrono Cross. Struggling to uncover his past and find the mysterious Frozen Flame, Serge is chiefly challenged by Lynx, a shadowy antagonist working to apprehend him. This is a comprehensive listing of notable characters from the Video game Chrono Trigger, a Console role-playing game released in 1995 by The following are characters from the PlayStation game Chrono Cross.

Upon its release in Japan in 1999 and in the United States in 2000,[2] Chrono Cross received high ratings and critical acclaim, earning a rare perfect 10. For a topic outline on this subject see List of basic Japan topics. Events BAFTA (British Academy of Film and Television Arts hosts the 2nd annual BAFTA Interactive Entertainment Awards March – The United States of America —commonly referred to as the 0 score from GameSpot. GameSpot is a video gaming Website that provides News, Reviews Previews Downloads and other information [3] The game's 1. 5 million copies shipped worldwide led to a Greatest Hits re-release and continued life in Japan as part of the Ultimate Hits series. [4][5] A "Millennium Edition" featuring a calendar, clock, and music sampler disc was also released.

Contents

Gameplay

Chrono Cross features standard RPG gameplay with certain innovations. A console role-playing game is a video game genre that has its origin rooted in Video game consoles and includes game mechanics and frequently settings derived Players advance the game by controlling Serge through the game's world by foot and boat. Navigation between areas is conducted via an overworld map, depicting the landscape from a scaled down overhead view. Around the island world are villages, outdoor areas, and dungeons, through which the player moves in three dimensions. Locations such as cities and forests are represented by more realistically scaled field maps, in which players can converse with locals to procure items and services, solve puzzles and challenges, or encounter enemies. Like Chrono Trigger, the game features no random encounters; enemies are openly visible on field maps or lie in wait to ambush the party. A random encounter is a feature commonly used in Hack and slash Role-playing games and computer and video games whereby encounters with Non-player [3] Touching the monster switches perspectives to a battle screen, where players physically attack, use Elements, defend, or run away from the enemy. Battles are turn-based, allowing the player infinite time to select an action from the available menu. For both the playable characters and the CPU-controlled enemies, each attack reduces their number of hit points (a numerically based life bar), which can be restored through Elements and Consumable Elements. Health is a Game mechanic used in computer and Video games to give value to characters, enemies NPCs, and related objects Health is a Game mechanic used in computer and Video games to give value to characters, enemies NPCs, and related objects When a playable character loses all hit points, he or she faints. If all the player's characters fall in battle, the game ends and must be restored from a previously saved chapter—except for specific storyline-related battles that allow the player to lose.

In battle, players can attack, use Elements, defend, or run away
In battle, players can attack, use Elements, defend, or run away

Chrono Cross's developers aimed to break new ground in the genre, and the game features several innovations. [6] The game's magical system focuses on Elements, which unleash magic effects upon the enemy or party and must be equipped for use (much like the materia of 1997's Final Fantasy VII). is a Console role-playing game developed by Square (now Square Enix) and published by Sony Computer Entertainment as the seventh installment in the Elements can be purchased from shops or found in treasure chests littered throughout areas. Once acquired, they are allocated to a grid whose size and shape are unique to each character. They are ranked according to eight tiers; certain high level Elements can only be assigned on equivalent tiers in a character's grid. With each level up, the grid expands, allowing more powerful Elements to be equipped. Elements are divided into six paired oppositional types, or "colors," each with a natural effect. These pairs are Red (fire/magma) and Blue (water/ice), Green (wind/flora), Yellow (earth/lightning), White (light/cosmos), and Black (darkness/gravity). [3] Each character has an innate color, enhancing the power of using same-color Elements. Chrono Cross features a "field effect", which keeps track of Element color used in the upper corner of the battle screen. If the field is purely one color, the power of Elements of that color will be enhanced, while Elements of the opposite color will be weakened. Characters also innately learn some special techniques, called "Techs", that are unique to each character but otherwise act like Elements. Like Chrono Trigger, characters can combine certain Techs to make more powerful Double or Triple Techs. is a Console role-playing game developed and published by Square (now Square Enix) for the Super Nintendo Entertainment System in [3] Players can run away from all conflicts, including boss fights and the final battle. A boss is a computer-controlled opponent which is found in Video games Their purpose is to test the skills that the player has accumulated over the course of a game [3]

Another unique aspect of Chrono Cross is its stamina bar. [3] At the beginning of a battle, each character has seven points of stamina. When a character attacks or uses an Element, stamina is decreased according to the potency of the attack. Stamina slowly recovers when other characters and enemies perform actions in battle. Characters with stamina below one point must wait to take action, and Elements require all seven stamina points to use (if you use an Element at any number less than seven, the character's stamina gauge falls into the negative and the character must wait longer than usual to recover). With each battle, players can enhance statistics such as strength and defense. An attribute is a piece of data (a “ statistic ” that describes to what extent a Fictional character in a Role-playing game possesses a specific However, no system of experience points exists; after four or five upgrades, statistics remain static until players defeat a boss. A boss is a computer-controlled opponent which is found in Video games Their purpose is to test the skills that the player has accumulated over the course of a game This adds a star to a running count shown on the status screen, which allows for another few rounds of statistical increases. [3] Players can equip characters with weapons, armor, helmets, and accessories. Consumable Elements may be used to restore hit points or heal status ailments after battle. Health is a Game mechanic used in computer and Video games to give value to characters, enemies NPCs, and related objects In Role-playing games a status effect is a temporary modification to a game character ’s original Set of properties that usually comes into [3] Certain accessories can be equipped to provide special effects in combat—such as the Power Seal, which upgrades attack power. Items and equipment may be purchased or found on field maps, often in treasure chests. In computer and video games, power-ups are objects that instantly benefit or add extra abilities to the game character Unlike Elements, weapons and armor cannot be purchased; instead, the player must obtain base materials—such as copper, bronze, or bone—for a blacksmith to forge for a fee. Copper (ˈkɒpɚ is a Chemical element with the symbol Cu (cuprum and Atomic number 29 Bronze is any of a broad range of Copper alloys, usually with Tin as the main additive but sometimes with other elements such as Phosphorus Bones are rigid organs that form part of the Endoskeleton of Vertebrates They function to move support and protect the various organs of the body produce blacksmith is a person who creates objects from Iron or Steel by Forging the Metal; i The items can later be disassembled into their original components at no cost.

Players navigate the game's tropical setting by sailing
Players navigate the game's tropical setting by sailing

The existence of two parallel dimensions, like time periods in Chrono Trigger, plays a significant role in the game. Parallel universe or alternative reality is a self-contained separate reality coexisting with one's own Players must go back and forth between worlds to recruit party members, obtain items, and advance the plot. Much of the population of either world have counterparts in the other; some party members can even visit their other versions. The player must often search for items or places found exclusively in one world. Events in one dimension sometime have an impact in another—for instance, cooling scorched ground on an island allows vegetation to grow in the other world. This system assists the presentation of certain themes, including the questioning of the importance of one's past decisions and humanity's role in destroying the environment. [7] Rounding out the notable facets of Chrono Cross's gameplay are the New Game+ option and multiple endings. New Game Plus (usually written as " New Game+ " is a Video game mode that allows the player to start a new game after they finish the game at least once As in Chrono Trigger, players who have completed the game may choose to start the game over using data from the previous session. Character levels, learned techniques, equipment, and items gathered copy over, while acquired money and some story-related items are discarded. On a New Game+, players can access twelve endings. [8] Scenes viewed depend on players' progress in the game before the final battle, which can be fought at any time.

Plot

Characters

Chrono Cross features a diverse cast of forty-five party members. The following are characters from the PlayStation game Chrono Cross. To create characters, developers brainstormed traits and archetypes. [6] Originally, sixty-four were planned. [6] Each character is outfitted with an innate Element affinity and three unique special abilities. The presence of six elements is a departure from Chrono Trigger's limit at four, and Chrono Cross does provide an explanation for the change—that Chrono Trigger's magic involved manipulating four basic universal properties, and that Chrono Cross's magic employs manufactured tools to effect changes in nature. [9] If taken to the world opposite their own, characters react to their counterparts (if available). Many characters tie in to crucial plot events. Since it is impossible to obtain all forty-five in one playthrough, players must replay the game to witness everything. Through use of the New Game+ feature, players can ultimately obtain all characters on one save file. New Game Plus (usually written as " New Game+ " is a Video game mode that allows the player to start a new game after they finish the game at least once Several characters speak with unique accents. Done manually in the Japanese release, implementing accents the same way in the English version would have been impossible due to size restraints. As a result, developers coded a system for the North American release that produces accents by modifying basic text. The system changes the text template based on the character speaking. [6]

Serge, the game's protagonist, is a seventeen year old boy with blue hair who lives in the fishing village of Arni. The following are characters from the PlayStation game Chrono Cross. One day, he slips into an alternate world in which he drowned ten years before. Determined to find the truth behind the incident, he follows a predestined course that leads him to save the world. He is assisted by Kid, a feisty, skilled thief who seeks the mythical Frozen Flame. The following are characters from the PlayStation game Chrono Cross. Portrayed as willful and tomboyish due to her rough, thieving past, she helps Serge sneak into Viper Manor. Tomboy is a Girl who behaves according to the Gender role of a Boy. Raised by Lucca as a child, she vows to find and defeat Lynx, an anthropomorphic panther who burned down Lucca's orphanage. This is a comprehensive listing of notable characters from the Video game Chrono Trigger, a Console role-playing game released in 1995 by The following are characters from the PlayStation game Chrono Cross. A sadistic and cruel agent of FATE, he is bent on finding Serge, and succeeds in taking his body. He travels with Harle, a mysterious, playful girl dressed like a harlequin. The following are characters from the PlayStation game Chrono Cross. Harlequin ( Arlecchino in Italian, Arlequin in French) is the most popular of the Zanni or comic servant characters from Sent by the Dragon God to shadow Lynx and one day steal the Frozen Flame from Chronopolis, she painfully fulfills her duty though smitten with Serge. To this end, she helped Lynx manipulate the Acacia Dragoons, the powerful militia governing the islands of El Nido. As the Dragoons maintain order, they contend with Fargo, a former Dragoon turned pirate captain who holds a grudge against their leader, General Viper. Their home base, Viper Manor, is also infiltrated by Serge, Kid, and one of three characters—Nikki, a musician, Pierre, a hero-in-training, or Guile, a mysterious magician. Though tussling with Serge initially, the Acacia Dragoons—whose ranks include the fierce warriors Karsh, Zoah, Marcy, and Glenn—later assist him when the militaristic nation of Porre invades the archipelago. The invasion brings Norris and Grobyc to the islands, a heartful commander of an elite force and a prototype cyborg soldier, respectively. As they too seek the Frozen Flame, the plot unfolds amidst tens of other characters.

Story

The story of Chrono Cross begins with Serge, who must collect komodo dragon scales on the beach for his friend Leena. The Komodo dragon ( Varanus komodoensis) is a species of Lizard that inhabits the islands of Komodo, Rinca, Flores, Gili The setting is El Nido, a tropical archipelago inhabited by ancient natives, mainland colonists, and beings called Demi-humans who are often prejudiced against. [10] While meeting his friend, Serge slips into an alternate dimension in which he drowned on the beach ten years prior. Parallel universe or alternative reality is a self-contained separate reality coexisting with one's own While searching for truth behind his supposed death, Serge meets the famous thief, Kid, a teenage girl intent on finding the mysterious Frozen Flame. Serge joins her search, and they recruit help and infiltrate Viper Manor, rumored to host the artifact. Viper Manor is home to the Acacia Dragoons—the combative, affluent, and revered protectors of the island. While in the manor's library, a mysterious old man known as the prophet of time reveals that ten years before the present, the universe split into two dimensions—one in which Serge lived (Home world), and one in which he perished (Another world). [11] The shadowy antagonist, Lynx (or Yamaneko in the Japanese version), foils the break-in, poisoning Kid and causing the would-be thieves to flee.

Kid eventually recuperates, and Serge prepares to journey to Fort Dragonia, an ancient ruin left by Dragonians, a mysterious race gone extinct a hundred years before. There, the Acacia Dragoons intend to make a stand against an invading continental army of Porre. While preparing, Serge gains the ability to travel between the dimensions and secure further assistance and items, including the Water Dragon's breath, capable of freezing lava. He attempts to voyage by boat to the fort's shores, but is interrupted by the pirate Fargo. Initially imprisoned, Serge is freed when the ship comes under attack from ghosts. After earning Fargo's respect, Serge enters the fort and ascends to its highest floor. Through the use of a Dragonian artifact called the Dragon Tear, Lynx switches bodies with Serge. Unknowing of the switch, Kid confides in Lynx; he stabs her as the real Serge helplessly watches. Lynx boasts of his victory and banishes Serge to a strange realm called the Temporal Vortex. He takes Kid under his wing, brainwashing her to believe the real Serge (in Lynx's body) is her enemy.

Entrance to the Dead Sea
Entrance to the Dead Sea

Serge escapes with help from Harle. The following are characters from the PlayStation game Chrono Cross. Discovering that his new body prevents him from traveling across the dimensions, he is marooned in Home world. He sets out to regain his former body and learn more of the universal split that occurred ten years earlier. He speaks with his mother and recruits new members to his cause. Hearing that a Demi-human sage confined on a cruise ship may be able to help him, he journeys to the S. A cruise ship or cruise liner is a Passenger ship used for pleasure voyages where the voyage itself and the ship's amenities are part of the experience S. Zelbess. He gains the sage's favor, and is given an artifact that allows access to the Dead Sea, a mysterious body of water. While attempting to enter, he discovers the evil sword Masamune and must counter it with the holy sword Einlanzer. Once inside the Dead Sea, he finds a wasteland frozen in time, dotted with futuristic ruins. [12] At the center, he locates a man named Miguel and presumably Home world's Frozen Flame. Charged with guarding the Dead Sea by an entity named FATE,[13] Miguel unsuccessfully battles Serge. To prevent Serge from obtaining the Frozen Flame, FATE destroys the Dead Sea. Still in Lynx's body, Serge is rescued by a Dragon, one of six mythical entities that inhabit El Nido.

Able to return to Another world, Serge finds the Acacia Dragoons in dire straits from Porre's invasion and rescues General Viper's daughter. After collecting six relics from the Dragons, he locates that dimension's Dragon Tear and travels to Fort Dragonia to initiate a ceremony to recreate his body. He succeeds after staving off Lynx at the base of the fortress. With the Dragon relics in tow, he enters the Sea of Eden, Another world's physical equivalent of the Dead Sea. He finds a temporal research facility called Chronopolis; inside are Lynx, Kid, and the Frozen Flame. Confronted by Serge, Lynx bonds with the entity FATE, the main computer of the facility, to defeat the boy in battle. He is unsuccessful, and with FATE's capitulation, the defense systems of Chronopolis fall. After uniting in air, the six Dragons fly over the facility and scoop up the Frozen Flame. Kid falls into a coma, and Harle bids the party goodbye to fly with the Dragons. The new villains soar to Terra Tower, a massive structure raised from the sea floor.

Serge regroups his party and tends to Kid, who remains comatose. Continuing his adventure, he obtains and cleanses the Masamune. He then uses the Dragon relics and shards of the Dragon Tears to create the mythic Element Chrono Cross. The spiritual power of the Masamune later allows him to lift Kid from her coma and prepare to assault Terra Tower. He outfits his boat with an anti-gravity device and travels to battle the Dragons. At Terra Tower, the prophet of time, revealed to be Belthasar from Chrono Trigger, visits him and imparts the boy's history. is a Console role-playing game developed and published by Square (now Square Enix) for the Super Nintendo Entertainment System in This information is later expatiated by accompanied apparitions. Serge learns that the time research facility Chronopolis created El Nido thousands of years ago after a catastrophic experimental failure drew it to the past. [14] The introduction of a temporally foreign object in history caused the planet to pull in a counterbalance from a different dimension. [15] This was Dinopolis, a city of Dragonians—parallel universe descendants of Chrono Trigger's Reptites. The institutions warred and Chronopolis subjugated the Dragonians. Humans captured their chief creation—the Dragon God, an entity capable of controlling nature.

Chronopolis divided this entity into six pieces and created an Elements system, which individuals could use for combat or trade. FATE terraformed an archipelago, erased the memories of most Chronopolis's staff, and sent them to inhabit and populate its new paradise. The terraforming (literally "Earth-shaping" of a Planet, moon, or other body is the hypothetical process of deliberately modifying its [16] Chronopolis remained obscured from view by clouds and surrounded by poisonous reef. Thousands of years later, a panther demon attacked a three-year old Serge. His father took him to find assistance at Marbule, but Serge's boat blew off course due to a raging magnetic storm caused by Schala. This is a comprehensive listing of notable characters from the Video game Chrono Trigger, a Console role-playing game released in 1995 by Schala, the princess of the Kingdom of Zeal, had long ago accidentally fallen to a place known as the Darkness Beyond Time and began merging with Lavos, the chief villain of Chrono Trigger. is a Console role-playing game developed and published by Square (now Square Enix) for the Super Nintendo Entertainment System in is a Console role-playing game developed and published by Square (now Square Enix) for the Super Nintendo Entertainment System in [17][18] Schala's storm nullified Chronopolis's defenses and allowed Serge to contact the Frozen Flame. Approaching it healed Serge but corrupted his father. [19] By touching the Flame, Serge was designated its Arbiter by a circuit in Chronopolis, simultaneously preventing FATE from using the artifact by extension. The Dragons were aware of this situation, creating a seventh Dragon under the storm's cover. This Dragon was Harle, who manipulated Lynx by serving as his accomplice. [20]

Serge and the Chrono Trigger team at Opassa Beach before the final battle
Serge and the Chrono Trigger team at Opassa Beach before the final battle

After Serge returned home, FATE manipulated his father to try and kill the boy, which would release the lock on the Frozen Flame. His father drowned Serge and became Lynx. However, ten years after the event, the thief Kid—presumably on Belthasar's orders—went back in time to save Serge and split the dimensions. FATE, locked out of the Frozen Flame again, knew that Serge would one day cross to Another world and prepared to apprehend him. [21] Lynx switched bodies with Serge to dupe the biological check of Chronopolis on the Frozen Flame. When Serge defeated FATE, the freed Dragons snatched the Frozen Flame and raised Terra Tower. Belthasar then reveals that these events were part of a plan he had orchestrated named Project Kid–and that its final purpose would soon be revealed. Serge continues to the top of Terra Tower and defeats the Dragon God.

Continuing to the beach where the split in dimensions had occurred, Serge finds three apparitions resembling the original team from Chrono Trigger. is a Console role-playing game developed and published by Square (now Square Enix) for the Super Nintendo Entertainment System in More of the game's history is revealed, such as the revelation that Belthasar planned the entire plot to empower Serge and free Schala from melding with Lavos. [22] The resulting fused being—called the Time Devourer—would consume and destroy spacetime. SpaceTime is a patent-pending three dimensional graphical user interface that allows end users to search their content such as Google Google Images Yahoo! YouTube eBay Amazon and RSS Lucca explains that Kid is Schala's clone, sent to the modern age to take part in Project Kid. This is a comprehensive listing of notable characters from the Video game Chrono Trigger, a Console role-playing game released in 1995 by [23] Crono entreats Serge to use the Chrono Cross to free Schala. [24] Serge uses a Time Egg—given to him by Belthasar—to enter the Darkness Beyond Time and vanquish the Time Devourer. He separates Schala from Lavos and restores the dimensions to one. Thankful, Schala muses on evolution and the struggle of life and returns Serge to his home, noting that he will forget the entire adventure. She then seemingly records the experience in her diary, set upon a desk on which a wedding photo of Kid and Serge appears. The meaning of the scenes shown during the credits, depicting "Kid" seemingly searching for someone in modern times, is confirmed as a means to make the players think of their own reality, and the possibility that a version of "Kid" exists in it and would one day meet them. The ambiguous ending leaves the events of the characters' lives following the game up to interpretation. [25]

Chrono Cross employs story arcs, characters, and themes from Radical Dreamers, a Satellaview side story to Chrono Trigger released in Japan. A story arc is an extended or continuing storyline in episodic storytelling media such as Television, Comic books Comic strips is a Japanese Video game produced by Squaresoft (now Square Enix) in 1996 for the Satellaview add-on for the Nintendo Super Famicom The was a Satellite modem add-on for Nintendo 's Super Famicom system in Japan released in 1995 A side story in fiction is a form of narrative that occurs alongside established stories set within a fictional universe For a topic outline on this subject see List of basic Japan topics. An illustrated text adventure, it was created to wrap up an unresolved plot line of Chrono Trigger. [26] Though it borrows from Radical Dreamers in its exposition, Chrono Cross is not a remake of Radical Dreamers, but a larger effort to fulfill that game's purpose. [26] The plots of the games are irreconcilable. To resolve continuity issues and acknowledge Radical Dreamers, the developers of Chrono Cross suggested the game happened in a parallel dimension. In mathematics the dimension of a Space is roughly defined as the minimum number of Coordinates needed to specify every point within it [27] A notable difference between the two games is that Magus—present in Radical Dreamers as Gil—is absent from Chrono Cross. Director Masato Kato originally planned for Magus to appear in disguise as Guile, but scrapped the idea due to plot difficulties. [26] As Richard Honeywood translated the game for its US release, he worked with Kato to rewrite certain dialogue for ease of comprehension in English. Richard Mark Honeywood is a video game Translator working for Square Enix. [28]

Development

Before 1999, Chrono Trigger's scenario director Masato Kato was asked to develop a new Chrono game in the style of Radical Dreamers. The Chrono series is a Video game franchise owned by Square Enix (formerly Square) [29] At the time, he had also been considering a direct sequel to Chrono Trigger intended to wrap up certain unfinished plot threads. Kato and the game's producer, Hiromichi Tanaka, decided to pursue a different course as Chrono Trigger would soon be ported to Final Fantasy Chronicles to create a sense of continuity. (born January 7, 1962) is a Japanese video game developer Game producer, Game director and Game designer. Final Fantasy Chronicles is a compilation of Square 's Console role-playing games Final Fantasy IV and Chrono Trigger Kato remarked that setting the story of Chrono Cross differently with a new cast would allow those who had forgotten or never played Chrono Trigger to take up the game without feeling confused. [29] Developers decided against integrating heavy use of time travel into the game, as they felt it would be "rehashing and cranking up the volume of the last game". This article details time travel itself For other uses see Time Traveler. [29] Kato confirmed that aside from parallel worlds, the central theme of Chrono Cross was the fate of Schala, which he was previously unable to expound upon in Chrono Trigger. He overall aimed to make the player realize that alternate futures and possibilities may exist with the ending sequence, desiring to have the realization "not. . . stop with the game". [29]

Music

 Music Samples:
  • "The Dream that Time Dreams"
    A 30 second sample of The Dream that Time Dreams, illustrating the use in the game's music of melodies established in Radical Dreamers. is a Japanese Video game produced by Squaresoft (now Square Enix) in 1996 for the Satellaview add-on for the Nintendo Super Famicom
    "Scars of Time"
    A 30 second sample of Scars of Time, the iconic title piece featuring the guitar playing of Tomohiko Kira. Tomohiko Kira (b December 6 1959 is a Japanese guitarist who leads the band ZABADAK.
    "Radical Dreamers ~ Unstolen Jewel"
    A 30 second sample of game's credits theme, demonstrating the voice of Noriko Mitose. is a Japanese singer She is the vocalist of the band Kirche, and as a solo singer has performed many songs for games.
  • Problems playing the files? See media help.

Chrono Cross was scored by freelance video game music composer Yasunori Mitsuda, who previously worked on Chrono Trigger. Video game music is any of the musical pieces or Soundtracks found in Video games History Early video game technology and computer chip music A composer (literally meaning 'one who puts together' is a person who creates Music, usually in the medium of notation, for Interpretation and Performance is a Japanese Video game music Composer, sound programmer and Musician. After being contacted to compose the score by Kato,[29] Mitsuda decided to center his work around old world cultural influences, including Mediterranean, Fado, Celtic, and percussive African music. The Old World consists of those parts of Earth known to Europeans Asians and Africans in the 15th century FADO - False and Authentic Documents Online A computerised image-archiving system to help combat illegal immigration and organised crime ACT Council Joint Action 98/700/JHA Celtic music is a term utilised by artists record companies music stores and music magazines to describe a broad grouping of Musical genres that evolved out of the Folk The music of Africa is as vast and varied as the continent's many regions, nations and Ethnic groups Although there is no distinctly pan-African [30] To complement the theme of parallel worlds, he gave Another and Home respectively dark and bright moods. [29] Xenogears contributor Tomohiko Kira played guitar on the beginning and ending themes. is a Console role-playing game developed and published by Square (now Square Enix) for Sony 's PlayStation. Tomohiko Kira (b December 6 1959 is a Japanese guitarist who leads the band ZABADAK. Noriko Mitose, as selected by Masato Kato, sang the ending song—"Radical Dreamers - The Unstolen Jewel". is a Japanese singer She is the vocalist of the band Kirche, and as a solo singer has performed many songs for games. [29] Ryo Yamazaki, a synthesizer programmer for Square Enix, helped Mitsuda transfer his ideas to the PlayStation's sound capabilities. Ryo Yamazaki (山崎良 is a Japanese Video game music Synthesizer programmer currently working at Square Enix. In Video game music, a synthesizer programmer - or a Manipulator - helps a Composer by choosing the right instruments to play the music inside the is a Japanese video game and publishing company best known for its Console role-playing game franchises which include the Final Fantasy series the Dragon [30] Mitsuda was happy to accomplish even half of what he envisioned. [30] Certain songs were ported from the score of Radical Dreamers, such as Gale, Frozen Flame, and Viper Mansion. is a Japanese Video game produced by Squaresoft (now Square Enix) in 1996 for the Satellaview add-on for the Nintendo Super Famicom Other entries in the soundtrack contain leitmotifs from Chrono Trigger and Radical Dreamers. A leitmotif (ˌlaɪtmoʊˈtiːf (also leitmotiv; lit "leading motif" is a recurring Musical theme, associated with a particular person place The melody of Far Promise ~ Dream Shore features prominently in The Dream That Time Dreams and Voyage ~ Another World. [29]

Once production concluded, Mitsuda played Chrono Cross to record his impressions and observe how the tracks intermingled with scenes. [30] Players who preordered the game received a sampler disc of five songs. In 1999, a three-CD official soundtrack was released in Japan. A Compact Disc (also known as a CD) is an Optical disc used to store digital data, originally developed for storing digital audio In 2005, Square Enix reissued the soundtrack due to popular demand. Earlier that year Mitsuda announced a new arranged album of music was scheduled for release in July 2005. [31] It did not materialize, though at a Play! A Video Game Symphony concert in May 2006, he revealed it would be out "within the year" and would feature acoustic music. PLAY! A Video Game Symphony is a symphony world-tour featuring music from video games [32] Later in 2006, Mitsuda alleged that the album would actually be released in 2007. [33]

Reception and criticism

Chrono Cross shipped 850,000 and 650,000 units in Japan and abroad respectively. [4] It was re-released once in the United States as a Greatest Hits title and again as part of the Japanese Ultimate Hits PlayStation series. For the PAL region and Japanese equivalents see Platinum Range and The Best range, respectively The PlayStation (abbreviated PS, PSone, PS1, or informally as PSX) is a 32-bit fifth generation Video game console [5] Critics praised the game's complex plot, innovative battle system, varied characters, moving score, vibrant graphics, and success in breaking convention with its predecessor. [3][7][34][35] Electronic Gaming Monthly gave Chrono Cross a Gold Award, scoring it 10/10/9. Electronic Gaming Monthly (often abbreviated to EGM) is an American Video game magazine. 5 in their three reviewer format. [36] GameSpot awarded the game a perfect 10, one of five in the 40,000 games listed on Gamespot, and its Console Game of the Year Award for 2000. GameSpot is a video gaming Website that provides News, Reviews Previews Downloads and other information [3] Famitsu rated the game 36 out of 40 from four reviewers. (formerly Famicom Tsushin) is a Japanese Video game magazine published by Enterbrain Inc [26] As of July 2007, Rotten Tomatoes and Game Rankings rate Chrono Cross at 92 and 93 percent. Rotten Tomatoes is a Website devoted to reviews information and news of Movies. Game Rankings is a Website which keeps track of Video game reviews from other sites and combines them to present an average rating for each game [2][37]

In terms of negative criticism, reviewers claimed that the game's flaws were its vague ending, confusing plot elements, and narrative pacing problems. [7][35] Fan reaction was largely positive,[3] though certain fans complained that the game was too far a departure from its predecessor (Chrono Cross broke convention in featuring a new cast—with more characters and fewer double and triple techs—and not allowing access to most old locations [38] ), and/or that it possessed a multitude of problems, including a lagging battle system and a lack of character development. It should be noted that Producer Hiromichi Tanaka and director Masato Kato were aware of the changes in development, specifically intending to provide an experience different from Chrono Trigger. [38][6]

Sequels

There is no planned continuation of the Chrono series. The Chrono series is a Video game franchise owned by Square Enix (formerly Square) In 2001, Hironobu Sakaguchi revealed that the company's staff wanted to develop a new game and were discussing script ideas. Events Academy of Interactive Arts & Sciences hosts the 4th Annual Interactive Achievement Awards; inducts John Carmack of Id Software (born November 25, 1962) is a Japanese Game designer, Game director and Game producer. Though Kato was interested in a new title, the project had not been greenlighted. [39] Square then registered a trademark for Chrono Break in Japan and the United States, causing speculation concerning a new sequel. is the name of a Trademark registered by Squaresoft (now Square Enix) on December 5 2001 that was later abandoned Nothing materialized, and the trademark was dropped in the US on November 13, 2003, though it still stands in Japan. Events 1002 - English king Ethelred orders the killing of all Danes in England, known today as the St Year 2003 ( MMIII) was a Common year starting on Wednesday of the Gregorian calendar. [40][41] A 2001 exodus of Square employees to Monolith Soft may have caused the series's suspension. Not to be confused with Monolith Productions, an American video game studio It is also possible that sales of Chrono Cross—totaling 1. 5 million—compared to performance of contemporary Final Fantasy games, each achieving over 5 million sales[4]—contributed to the hiatus. Hope continues for a new game, as Kato recently returned to work on Seiken Densetsu 4 (Dawn of Mana) and Children of Mana. Dawn of Mana, known in Japan as is an Action-adventure game developed and published by Square Enix for the Sony PlayStation Children of Mana, known in Japan as is the latest entry in the Mana series as part of the World of Mana compilation launched by Square [42] Mitsuda also expressed interest in scoring a new Chrono series game. [32]

References

  1. ^ MobyGames: Chrono Cross Credits. MobyGames. Retrieved on 1 July 2006.
  2. ^ a b Game Rankings: Chrono Cross. Game Rankings. Game Rankings is a Website which keeps track of Video game reviews from other sites and combines them to present an average rating for each game Retrieved on 27 July 2007.
  3. ^ a b c d e f g h i j k Andrew Vestal (2000-01-06). 2000 ( MM) was a Leap year that started on Saturday of the Common Era, in accordance with the Gregorian calendar. Events 1066 - Harold Godwinson is crowned King of England. 1205 - Philip of Swabia becomes King GameSpot: Chrono Cross Review. GameSpot. GameSpot is a video gaming Website that provides News, Reviews Previews Downloads and other information Retrieved on 24 July 2006.
  4. ^ a b c Square Enix staff (2003-08-04). Year 2003 ( MMIII) was a Common year starting on Wednesday of the Gregorian calendar. Events 70 - The Destruction of the Second Temple in Jerusalem by the Romans. Square Enix IR Roadshow Document. Square Enix Japan. Retrieved on 6 July 2006.
  5. ^ a b Chris Winkler (2006-04-28). Year 2006 ( MMVI) was a Common year starting on Sunday of the Gregorian calendar. Events 1192 - Assassination of Conrad of Montferrat (Conrad I King of Jerusalem, in Tyre, two days after his title Square Enix Adds 16 to Ultimate Hits Series. RPGFan. RPGFan is a website devoted to electronic role-playing games for console and PC, both domestic and imported Retrieved on 1 July 2006.
  6. ^ a b c d e GamePro: Interview with Chrono Cross Developers. Chrono Compendium (2000-10-17). 2000 ( MM) was a Leap year that started on Saturday of the Common Era, in accordance with the Gregorian calendar. Events 539 BC - King Cyrus The Great of Persia marches into the city of Babylon, releasing the Jews from almost Retrieved on 2 July 2006.
  7. ^ a b c David Zdyrko (2000-08-15). 2000 ( MM) was a Leap year that started on Saturday of the Common Era, in accordance with the Gregorian calendar. Events 778 - The Battle of Roncevaux Pass, at which Roland is killed IGN: Chrono Cross Review. IGN. IGN (abbreviated and formerly known as I magine G ames N etwork is a multimedia news and reviews Website that focuses heavily on Video Retrieved on 24 July 2006.
  8. ^ Chrono Compendium staff (2005). Chrono Cross Endings. Chrono Compendium. Retrieved on 24 July 2006.
  9. ^ Spekkio: Not just magic, but EVERYTHING is based on the balance of these 4 powers. Square. Chrono Trigger. Square. Super Nintendo. (in English). (1995-08-22) / Ghost: The development of Elements, using the energy of the natural world. Year 1995 ( MCMXCV) was a Common year starting on Sunday. Events of 1995 Events 392 - Arbogast has Eugenius elected Western Roman Emperor. . . (Chrono Cross). Square Co. , 1999.
  10. ^ Direa: 'Tis sad. . . The mainland teachings state that humans and demi-humans are incompatible species. Square. Chrono Cross. Square. PlayStation. (in English). (2000-08-15)
  11. ^ Prophet: In your home world, you survived to live a happy and prosperous life. 2000 ( MM) was a Leap year that started on Saturday of the Common Era, in accordance with the Gregorian calendar. Events 778 - The Battle of Roncevaux Pass, at which Roland is killed That is how you made it to the present point in time. However, here in this '"alternate"' world, you are, in fact, very dead and buried. You died 10 years ago, but this world's time line has flowed on regardless. Square. Chrono Cross. Square. PlayStation. (in English). (2000-08-15)
  12. ^ Member: The waves are at a standstill. 2000 ( MM) was a Leap year that started on Saturday of the Common Era, in accordance with the Gregorian calendar. Events 778 - The Battle of Roncevaux Pass, at which Roland is killed . . And. . . What is that dark shadow in the distance. . . ? Square. Chrono Cross. Square. PlayStation. (in English). (2000-08-15)
  13. ^ Miguel: Yes. 2000 ( MM) was a Leap year that started on Saturday of the Common Era, in accordance with the Gregorian calendar. Events 778 - The Battle of Roncevaux Pass, at which Roland is killed . . I've been here in this very place. . . For 14 years. . . Square. Chrono Cross. Square. PlayStation. (in English). (2000-08-15)
  14. ^ Ghost: Originally, El Nido was nothing but ocean. 2000 ( MM) was a Leap year that started on Saturday of the Common Era, in accordance with the Gregorian calendar. Events 778 - The Battle of Roncevaux Pass, at which Roland is killed The El Nido Archipelago is purely artificial, created by FATE. It was a remodeling plan that took place 10,000 years ago. Square. Chrono Cross. Square. PlayStation. (in English). (2000-08-15)
  15. ^ Kid: Perhaps our planet beckoned Dinopolis into the past. 2000 ( MM) was a Leap year that started on Saturday of the Common Era, in accordance with the Gregorian calendar. Events 778 - The Battle of Roncevaux Pass, at which Roland is killed . . maybe as a measure against Chronopolis and humanity. Square. Chrono Cross. Square. PlayStation. (in English). (2000-08-15)
  16. ^ Ghost: The research center staff, who had their memories of the future erased, left the center, and began a life outside amidst nature. 2000 ( MM) was a Leap year that started on Saturday of the Common Era, in accordance with the Gregorian calendar. Events 778 - The Battle of Roncevaux Pass, at which Roland is killed This is how FATE's paradise came into existence. Square. Chrono Cross. Square. PlayStation. (in English). (2000-08-15)
  17. ^ Elranzer. 2000 ( MM) was a Leap year that started on Saturday of the Common Era, in accordance with the Gregorian calendar. Events 778 - The Battle of Roncevaux Pass, at which Roland is killed Japanese to English Changes Guide. GameFAQs. GameFAQs is a Website that hosts FAQs and Walkthroughs for Video games It was created in November 1995 by Jeff "CJayC" Veasey and Retrieved on 20 May 2007. Elranzer's "Japanese to English Changes Guide" affirms this was simply called "The Tesseract" in the original game. Given that Chrono Cross' driving theme is Spatiality and Alternate Dimensions, a Tesseract indeed fits the content.
  18. ^ Lucca: Princess Schala was sucked into a dimensional vortex with the Lavos Mammon Machine. Schala and Lavos became unified into one even more powerful entity that would evolve into the Devourer of Time. Square. Chrono Cross. Square. PlayStation. (in English). (2000-08-15)
  19. ^ Lucca: Led by the pitiful crying the young Serge made as the panther demon's poison took hold of him. 2000 ( MM) was a Leap year that started on Saturday of the Common Era, in accordance with the Gregorian calendar. Events 778 - The Battle of Roncevaux Pass, at which Roland is killed . . Princess Schala traveled ten thousand years in time to try and make contact with this dimension! This caused a raging magnetic storm that resulted in FATE's system malfunction, which led Serge to the Frozen Flame. Square. Chrono Cross. Square. PlayStation. (in English). (2000-08-15)
  20. ^ Crono: In the meantime, the six Dragons had sent Harle forth to try and gain possession of the Flame. 2000 ( MM) was a Leap year that started on Saturday of the Common Era, in accordance with the Gregorian calendar. Events 778 - The Battle of Roncevaux Pass, at which Roland is killed Harle made contact with FATE's biological incarnation, Lynx, and tricked him into temporarily joining forces. Square. Chrono Cross. Square. PlayStation. (in English). (2000-08-15)
  21. ^ Crono: You see, FATE calculated that you would one day cross the dimensions and try to make contact with the Flame. 2000 ( MM) was a Leap year that started on Saturday of the Common Era, in accordance with the Gregorian calendar. Events 778 - The Battle of Roncevaux Pass, at which Roland is killed Square. Chrono Cross. Square. PlayStation. (in English). (2000-08-15)
  22. ^ Lucca: And now, about '"Project Kid"'. 2000 ( MM) was a Leap year that started on Saturday of the Common Era, in accordance with the Gregorian calendar. Events 778 - The Battle of Roncevaux Pass, at which Roland is killed . . the time control project Belthasar planned out. The whole project existed to lead you to this one, special point in time! The founding of Chronopolis, the Time Crash, and the battle between FATE and the Dragon Gods. . . It was all coordinated so that you would get your hands on the Chrono Cross and come to this place! Square. Chrono Cross. Square. PlayStation. (in English). (2000-08-15)
  23. ^ Lucca: Before the destructive mind-set could become dominant, she cloned herself and sent her copy into this dimension. 2000 ( MM) was a Leap year that started on Saturday of the Common Era, in accordance with the Gregorian calendar. Events 778 - The Battle of Roncevaux Pass, at which Roland is killed . . That's right. . . Kid is Schala's daughter-clone! Square. Chrono Cross. Square. PlayStation. (in English). (2000-08-15)
  24. ^ Crono: The Chrono Cross. 2000 ( MM) was a Leap year that started on Saturday of the Common Era, in accordance with the Gregorian calendar. Events 778 - The Battle of Roncevaux Pass, at which Roland is killed . . It alone can combine the sounds of the planet that the six types of Elements produce! The melody and harmony that brim within all life-forms. . . Use the '"song of life"' to heal her enmity and suffering. . . We entreat you, Serge! Please save Schala. . . Square. Chrono Cross. Square. PlayStation. (in English). (2000-08-15)
  25. ^ Chrono Cross Resolutions. 2000 ( MM) was a Leap year that started on Saturday of the Common Era, in accordance with the Gregorian calendar. Events 778 - The Battle of Roncevaux Pass, at which Roland is killed Chrono Compendium (2006). Retrieved on 24 July 2006.
  26. ^ a b c d Weekly Famitsu: Interview with Chrono Cross Developers. Chrono Compendium (1999). Retrieved on 1 July 2006.
  27. ^ Kid: Kid: Radical Dreamers. . . !? And me name's on here, too! What the bloody hell is goin' on?
    Kid: . . . . . . This seems to be an archive from a different time than our own.
    Kid: Aside from the two worlds we already know about. . . there may be other worlds and times which exist. . . Chrono Cross. Square Co. , 1999.
  28. ^ Edge Online: Q&A - Square Enix's Richard Honeywood. Edge Online (February 2006). Retrieved on 14 August 2006.
  29. ^ a b c d e f g h (1999) in Studio BentStuff: Chrono Cross Ultimania (in Japanese). Square Enix, 476–477. ISBN 4-925075-73-X.  
  30. ^ a b c d Yasunori Mitsuda (2000-18-12). Chrono Cross OST Liner Notes. Chrono Compendium. Retrieved on 24 July 2006.
  31. ^ New Year's News. Dengeki Online (2005). Archived from the original on 2006-01-07. Year 2006 ( MMVI) was a Common year starting on Sunday of the Gregorian calendar. Events 1325 - Alfonso IV becomes King of Portugal. 1558 - France takes Calais, the last continental Retrieved on 1 July 2006.
  32. ^ a b N-Sider: PLAY! Concert Interviews. N-Sider (2006-30-05). Retrieved on 1 July 2006.
  33. ^ Gay, James (2006-10-13). Year 2006 ( MMVI) was a Common year starting on Sunday of the Gregorian calendar. Events 54 - Nero ascends to the Roman throne 409 - Vandals and Alans crossed the Pyrenees Yasunori Mitsuda Interview. PAL Gaming Network. Retrieved on 2007-05-22. Year 2007 ( MMVII) was a Common year starting on Monday of the Gregorian calendar in the 21st century. Events 334 BC - The Greek army of Alexander the Great defeats Darius III of Persia in the Battle of the Granicus.
  34. ^ Jake (2000-09-05). 2000 ( MM) was a Leap year that started on Saturday of the Common Era, in accordance with the Gregorian calendar. Events 1590 - Alexander Farnese 's army forces Henry IV of France to raise the siege of Paris. Game Rankings: Chrono Cross Review. Game Rankings. Game Rankings is a Website which keeps track of Video game reviews from other sites and combines them to present an average rating for each game Retrieved on 24 July 2006.
  35. ^ a b RPGFan staff (2002-06-22). See also 2002 (disambiguation Year 2002 ( MMII) was a Common year starting on Tuesday of the Gregorian calendar. Events 217 BC - Battle of Raphia: Ptolemy IV of Egypt defeats Antiochus III the Great of the Seleucid kingdom. RPGFan: Chrono Cross Review. RPGFan. RPGFan is a website devoted to electronic role-playing games for console and PC, both domestic and imported Retrieved on 24 July 2006.
  36. ^ EGM staff (2004-02-22). "MMIV" redirects here For the Modest Mouse album see " Baron von Bullshit Rides Again " Events 1495 - King Charles VIII of France enters Naples to claim the city's throne Gamestats: Chrono Cross. Gamestats. Retrieved on 24 July 2006.
  37. ^ Rotten Tomatoes: Chrono Cross. Rotten Tomatoes. Retrieved on 27 July 2007.
  38. ^ a b Procyon Studio: Interview with Masato Kato. Cocoebiz.com (November 1999). Archived from the original on 2004-07-07. "MMIV" redirects here For the Modest Mouse album see " Baron von Bullshit Rides Again " Events 1456 - A retrial verdict acquits Joan of Arc of heresy 25 years after her death Retrieved on 24 July 2006.
  39. ^ Shahed Ahmed (2001-07-03). Year 2001 ( MMI) was a Common year starting on Monday according to the Gregorian calendar. Events 324 - Battle of Adrianople Constantine I defeats Licinius, who flees to Byzantium. New Chrono game in planning stages. GameSpot. GameSpot is a video gaming Website that provides News, Reviews Previews Downloads and other information Retrieved on 1 July 2006.
  40. ^ Latest Status Info. Trademark Applications and Registration Retrieval (2003-11-13). Year 2003 ( MMIII) was a Common year starting on Wednesday of the Gregorian calendar. Events 1002 - English king Ethelred orders the killing of all Danes in England, known today as the St Retrieved on 1 July 2006.
  41. ^ Japanese Trademark and Patent Office (2002-07-26). See also 2002 (disambiguation Year 2002 ( MMII) was a Common year starting on Tuesday of the Gregorian calendar. Events 657 - Battle of Siffin. 811 - Battle of Pliska; Byzantine Emperor Nicephorus Retrieved on 24 July 2006. To find the Chrono Brake patent, search "Japanese Trademark Database" for "chronobrake". Click Index to find the result, and click the link.
  42. ^ Bryan Boulette (2005-10-03). Year 2005 ( MMV) was a Common year starting on Saturday (link displays full calendar of the Gregorian calendar. Events 42 BC - First Battle of Philippi: Triumvirs Mark Antony and Octavian fight an indecisive battle with Caesar's Children of Mana Team Announced. RPGamer. RPGamer is a media and news Website dedicated to covering computer and Video game RPGs. Retrieved on 24 July 2006.

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