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Image:chess zver 26.png a8 bd b8 nd c8 rd d8 bd e8 nd f8 kd g8 rd h8 qd Image:chess zver 26.png
a7 pd b7 pd c7 pd d7 pd e7 pd f7 pd g7 pd h7 pd
a6 b6 c6 d6 e6 f6 g6 h6
a5 b5 c5 d5 e5 f5 g5 h5
a4 b4 c4 d4 e4 f4 g4 h4
a3 b3 c3 d3 e3 f3 g3 h3
a2 pl b2 pl c2 pl d2 pl e2 pl f2 pl g2 pl h2 pl
a1 bl b1 nl c1 rl d1 bl e1 nl f1 kl g1 rl h1 ql
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One of 960 possible starting positions.

Chess960, or Fischer Random Chess (also written Fischerrandom and Fischerandom), is a chess variant produced by the late former World Champion Bobby Fischer by modifying the rules of Shuffle Chess so that castling possibilities exist for all starting positions. Chess is a recreational and competitive Game played between two players. A chess variant is a Game derived from related to or similar to Chess in at least one respect See also Development of the World Chess Championship The World Chess Championship is played to determine the World Champion in the Board game Chess Robert James "Bobby" Fischer ( March 9 1943 – January 17 2008) was an American -born Chess Grandmaster It was originally announced on June 19, 1996, in Buenos Aires, Argentina. Events 1179 - The Norwegian Battle of Kalvskinnet outside Nidaros. Year 1996 ( MCMXCVI) was a Leap year starting on Monday (link will display full 1996 Gregorian calendar) Buenos Aires is the Capital and largest city of Argentina. It is geographically located on the southern shore of the Río de la Plata, on the southeastern For a topic outline on this subject see List of basic Argentina topics. Fischer's goal was to create a chess variant in which chess creativity and talent would be more important than memorization and analysis of opening moves. In Chess the word " opening " has two common meanings both of which are discussed in this article His approach was to create a randomized initial chess position, which would thus make memorizing chess opening move sequences useless. The initial position is set up in a special way and there are 960 such positions, thus the name 'Chess960'.

Contents

Rules

Before the game a starting position is randomly set up, subject to certain rules. After this, the game is played in the same way as standard chess. In particular, pieces and pawns have their normal moves, and each player's objective is to checkmate the opponent's king.

Starting position requirements

The starting position for Chess960 must meet certain rules. White pawns are placed on the second rank as in regular chess. The pawn (♙♟ is the weakest and most numerous piece in the Game of Chess, representing Infantry All remaining white pieces are placed randomly on the first rank, but with the following restrictions:

The black pieces are placed equal-and-opposite to the white pieces. For example, if the white king is placed on f1, then the black king is placed on f8. Note that the king never starts on file a or h, because there would be no room for a rook. The starting position can be generated before the game either by a computer program or using dice, coin, cards, etc.

Determining a starting position

Main article: Chess960 starting position
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a7 pd b7 pd c7 pd d7 pd e7 pd f7 pd g7 pd h7 pd
a6 b6 c6 d6 e6 f6 g6 h6
a5 b5 c5 d5 e5 f5 g5 h5
a4 b4 c4 d4 e4 f4 g4 h4
a3 b3 c3 d3 e3 f3 g3 h3
a2 pl b2 pl c2 pl d2 pl e2 pl f2 pl g2 pl h2 pl
a1 nl b1 bl c1 nl d1 rl e1 bl f1 ql g1 kl h1 rl
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Chess960 starting position generated by dice rolls:
  • 3 (bishop on e1)
  • 5 (skip)
  • 1 (bishop on b1)
  • 4 (queen on f1)
  • 6 (skip)
  • 2 (knight on c1)
  • 1 (knight on a1)

There are many procedures for creating this starting position. Chess960 is a variant of Chess in which the arrangement of pieces on the first rank is randomly generated A common one is that proposed by Hans L. Bodlaender, which uses one six-sided die to create an initial position. Typically this is done just before the game commences:

This procedure generates any of the 960 possible initial positions with an equal chance; on average, this particular procedure uses 6. 7 die rolls. Note that one of these initial positions is the standard chess position, at which point a standard chess game begins.

It is also possible to use this procedure to see why there are exactly 960 possible initial positions. Each bishop can take one of four positions, the queen one of six, and the two knights can have five or four possible positions, respectively. (That leaves three open squares and the king must occupy the middle of those three squares, with rooks taking the last two squares, with no choice. ) This means that there are 4×4×6×5×4 = 1920 possible positions if the two knights were different in some way. However, the two knights are indistinguishable during play; if they were swapped, there would be no difference. This means that the number of distinguishable positions is half of 1920, or 1920/2 = 960 possible distinguishable positions.

Rules for castling

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a7 b7 c7 d7 e7 f7 g7 h7
a6 b6 c6 d6 e6 f6 g6 h6
a5 b5 c5 d5 e5 f5 g5 h5
a4 b4 c4 d4 e4 f4 g4 h4
a3 b3 c3 d3 e3 f3 g3 h3
a2 b2 c2 d2 e2 pl f2 g2 h2
a1 rl b1 kl c1 d1 e1 rl f1 g1 h1
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Initial position of kings and rooks
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a7 b7 c7 d7 e7 f7 g7 h7
a6 b6 c6 d6 e6 f6 g6 h6
a5 b5 c5 d5 e5 f5 g5 h5
a4 b4 c4 d4 e4 f4 g4 h4
a3 b3 c3 d3 e3 f3 g3 h3
a2 b2 c2 d2 e2 pl f2 g2 h2
a1 b1 c1 kl d1 rl e1 rl f1 g1 h1
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Black has castled h-side (O-O), and white has castled a-side (O-O-O)

Chess960 allows each player to castle once per game, moving both the king and a rook in a single move. However, a few interpretations of standard chess games rules are needed for castling, because the standard rules presume initial locations of the rook and king that are often untrue in Chess960 games.

After castling, the rook and king's final positions are exactly the same positions as they would be in standard chess. Thus, after a-side castling (also called sometimes c-castling) the king is on c-file (c1 for White and c8 for Black) and the a-side Rook is on d-file (d1 for White and d8 for Black). This castling notated as O-O-O and known as queen-side castling in orthodox chess. After h-side castling (also called sometimes g-castling) the King is on g-file and the h-side Rook is on f-file. This move notated as O-O and known as king-side castling in orthodox chess. It is recommended that a player state "I am about to castle" before castling, to eliminate potential misunderstanding.

However, castling may only occur under the following conditions. The first two are identical to the standard chess castling rules. The third is an extension of the standard chess rule, which requires only that the squares between the king and castling rook must be vacant.

  1. Unmoved: The king and the castling rook must not have moved before in the game, including castling.
  2. Unattacked: No square between the king's initial and final squares (including the initial and final squares) may be under attack by any opposing piece.
  3. Unimpeded: All the squares between the king's initial and final squares (including the final square), and all of the squares between the rook's initial and final squares (including the final square), must be vacant except for the king and castling rook. An equivalent way of stating this is that the smallest back rank interval containing the king, the castling rook, and their destination squares contains no pieces other than the king and castling rook.

If the initial position happens to be the standard chess initial position, these castling rules have exactly the same effect as the standard chess castling rules. In some starting positions, some squares can stay filled during castling that would have to be vacant in standard chess. For example, after a-side castling (O-O-O), it's possible to have a, b, and/or e still filled, and after h-side castling (O-O), it's possible to have e and/or h filled. In some starting positions, the king or rook (but not both) do not move during castling.

How to castle

When castling on a physical board with a human player, it is recommended that the king be moved outside the playing surface next to his final position, the rook then be moved from its starting to ending position, and then the king be placed on his final square. This is always unambiguous, and is a simple rule to follow.

Eric van Reem suggests other ways to castle:

In the meantime there has been an adjustment setting of the WNCA that when performing a castling move it is irrelevant in which sequence involved pieces were touched. All pieces involved in a move may be touched arbitrarily. When castling those pieces are the King and Rook, and in capturing moves they are the capturing and the captured piece. Especially with players new to Chess960 it might make sense also to announce a castling to avoid misunderstandings. When a chess clock will be used, pressing the button could be taken as a sign that a castling move has been completed.

When castling using a computer interface, programs should have separate a-side (O-O-O) and h-side (O-O) castling actions (e. g. , as a button or menu item). Ideally, programs should also be able to detect a king or rook move that cannot be anything other than a castling move and consider that a castling move. Recommended gestures are: the King is moving to his at least two steps distant castling target square or else upon the involved Rook, to avoid by this a possible confusion with normal King's moves.

When using an electronic board, to castle one should remove the king, remove the castling rook, place the castling rook on its new position, and then place the king on its new position. This will create an unambiguous move for electronic boards, which often only have sensors that can detect the presence or absence of an object on each square (and cannot tell what object is on the square). Ideally, electronic boards should detect a king or rook move that can only be a castling move as well, but users should not count on this.

Gameplay

The study of openings for Chess960 is in its infancy, but opening fundamentals still apply. These include: protect the King, control the center squares (directly or indirectly), and develop your pieces rapidly starting with the less valuable pieces. Some starting positions have unprotected pawns that may need to be dealt with quickly.

Some have argued that two games should be played with each initial position, with players alternating as white and black, since some initial positions may turn out to give white a much bigger advantage than standard chess. However, there is no evidence that any position gives either side a significant advantage greater than the advantage white already has in orthodox chess.

Recording games and positions

Since the initial position is usually not the orthodox chess initial position, recorded games must also record the initial position. Games recorded using the Portable Game Notation (PGN) can record the initial position using Forsyth-Edwards Notation (FEN), as the value of the "FEN" tag. Portable Game Notation (PGN is a Computer -processible format for recording chess games (both the moves and related Data) many chess programs recognize Castling is marked as O-O or O-O-O, just as in standard chess. Note that not all chess programs can handle castling correctly in Chess960 games (except if the initial position is the standard chess initial position). To correctly record a Chess960 game in PGN, an additional "Variant" tag must be used to identify the rules; the rule named "Fischerandom" is accepted by many chess programs as identifying Chess960, though "Chess960" should be accepted as well. Be careful to use "Variant" and not "Variation", which has a different meaning. This means that in a PGN-recorded game, one of the PGN tags (after the initial 7 tags) would look like this: [Variant "Fischerandom"].

FEN is capable of expressing all possible starting positions of Chess960. However, unmodified FEN cannot express all possible positions of a Chess960 game. In a game, a rook may move into the back row on the same side of the king as the other rook, or pawn(s) may be underpromoted into rook(s) and moved into the back row. If a rook is unmoved and can still castle, yet there is more than one rook on that side, FEN notation as traditionally interpreted is ambiguous. This is because FEN records that castling is possible on that side, but not which rook is still allowed to castle.

A modification of FEN, X-FEN, has been devised by Reinhard Scharnagl to remove this ambiguity. X-FEN is an extension of Forsyth-Edwards Notation (FEN The traditional Forsyth-Edwards Notation is not sufficient to represent all possible positions in 8x8 Chess960 Reinhard Scharnagl (born 1953) is Author of a book about the future of the game of Chess, inventor of Capablanca Random Chess and the In X-FEN, the castling markings "KQkq" have their expected meanings: "Q" and "q" mean a-side castling is still legal (for white and black respectively), and "K" and "k" mean h-side castling is still legal (for white and black respectively). X-FEN is an extension of Forsyth-Edwards Notation (FEN The traditional Forsyth-Edwards Notation is not sufficient to represent all possible positions in 8x8 Chess960 However, if there is more than one rook on the baseline on the same side of the king, and the rook that can castle is not the outermost rook on that side, then the file letter (uppercase for white) of the rook that can castle is used instead of "K", "k", "Q", or "q"; in X-FEN notation, castling potentials belong to the outermost rooks by default. X-FEN is an extension of Forsyth-Edwards Notation (FEN The traditional Forsyth-Edwards Notation is not sufficient to represent all possible positions in 8x8 Chess960 The maximum length of the castling value is still four characters. X-FEN is upwardly compatible with FEN, that is, a program supporting X-FEN will automatically use the normal FEN codes for a traditional chess starting position without requiring any special programming. X-FEN is an extension of Forsyth-Edwards Notation (FEN The traditional Forsyth-Edwards Notation is not sufficient to represent all possible positions in 8x8 Chess960 As a benefit all 18 pseudo FRC positions (positions with traditional placements of rooks and king) still remain uniquely encoded.

The solution implemented by chess engines like Shredder and Fritz is to use the letters of the columns on which the rooks began the game. This scheme is sometimes called Shredder-FEN. For the traditional setup, Shredder-FEN would use HAha instead of KQkq. The castling coding is changed. The way (castling as king's move) could be insufficient in case of Kf1 Rh1. Kg1 is Kg1 or 0-0? So the 0-0 is coded Kh1 - as the king would beat his own rook.

History

Chess960 is a variant of Shuffle chess defined by former World Champion Bobby Fischer and introduced formally to the chess public on June 19, 1996, in Buenos Aires, Argentina. Shuffle Chess had been played for quite some time before this, as early as 1842. [1] Fischer's goal was to eliminate what he considers the complete dominance of openings preparation in chess today, and to replace it with creativity and talent. His belief about Russians fixing all international games also provided motivation. In a situation where the starting position was random it would be impossible for the Russians to fix every move of the game. Since the opening book for each possible opening position would be too difficult to devote to memory (959 "book opening" systems), therefore, each player must create every move originally. From the first move, both players have to come up with original strategies and cannot use well-known thinking patterns. By eliminating memorized book moves, Fischer believes that it will level the playing field; and as an accidental consequence, it makes computer chess programs much weaker, as they rely heavily on the opening book to beat humans.

The first Fischer Random Chess tournament was held in Yugoslavia in the spring of 1996, and was won by Grandmaster Péter Lékó. The title Grandmaster is awarded to extremely strong Chess masters by the world chess organization FIDE. Péter Lékó (Петер Леко (born September 8, 1979 in Subotica, Yugoslavia) is a Hungarian Chess player

In 2001, Lékó became the first Fischer Random Chess world champion, defeating GM Michael Adams in an eight game match played as part of the Mainz Chess Classic. Michael Adams (born November 17, 1971 in Truro, Cornwall, England, UK) is a British Grandmaster of Mainz (ˈmaɪ̯nʦ (Mayence is a City in Germany and the capital of the German federal state of Rhineland-Palatinate. There were no qualifying matches (also true of the first orthodox world chess champion titleholders), but both players were in the top five in the January 2001 world rankings for orthodox chess. Lékó was chosen because of the many novelties he has introduced to known chess theories, as well as his previous tournament win; in addition, Lékó has played Chess960 games with Fischer himself. Adams was chosen because he was the world number one in blitz (rapid) chess and is regarded as an extremely strong player in unfamiliar positions. The match was won by a narrow margin, 4. 5 to 3. 5.

In 2002 at Mainz, an open tournament was held which attracted 131 players. Peter Svidler won the event. Peter Svidler (Пётр Свидлер Pyotr Svidler born June 17, 1976, in Leningrad) is a Russian Chess grandmaster. Other interesting events happened in 2002. The website ChessVariants.org selected Fischer Random chess as its "Recognized Variant of the Month" for April 2002. Yugoslavian Grandmaster Svetozar Gligoric published in 2002 the book Shall We Play Fischerandom Chess?, popularizing this variant further. Svetozar Gligorić ( Serbian Cyrillic: Светозар Глигорић) (born February 2 1923) is a Serbian Chess

At the 2003 Mainz Chess Classic, Svidler beat Lékó in an eight game match for the World Championship title by a score of 4. 5 - 3. 5. The Chess960 (Fischer Random Chess) open tournament attracted 179 players, including 50 GMs. It was won by Levon Aronian (Armenia), the 2002 World Junior Champion. Levon Aronian (Լևոն Արոնյան born 6 October 1982) is an Armenian Chess player Armenia (Հայաստան transliterated: Hayastan,) officially the Republic of Armenia (Հայաստանի Հանրապետություն Hayastani

Aronian played Svidler for the title at the 2004 Mainz Chess Classic, losing 4. 5-3. 5. At the same tournament in 2004, Aronian played two Chess960 games against the Dutch computer chess program The Baron, developed by Richard Pijl. Both games ended in a draw. It was the first ever man against machine match in Chess960. Zoltán Almási won the Chess960 open tournament in 2004. Zoltán Almási (born August 29 1976) is a Grandmaster of Chess from Hungary.

In 2005, The Baron played two Chess960 games against Chess960 World Champion Peter Svidler; Svidler won 1. 5-0. 5. The chess program Shredder, developed by Stefan Meyer-Kahlen from Düsseldorf, Germany, played two games against Zoltán Almási from Hungary; Shredder won 2-0. Shredder is a commercial Chess program developed in Germany by Stefan Meyer-Kahlen in 1993. Zoltán Almási (born August 29 1976) is a Grandmaster of Chess from Hungary. Almási and Svidler played an eight-game match at the 2005 Mainz Chess Classic. Once again, Svidler defended his title, winning 5-3. Levon Aronian won the Chess960 open tournament in 2005. Levon Aronian (Լևոն Արոնյան born 6 October 1982) is an Armenian Chess player During the Chess Classic 2005 in Mainz, initiated by Mark Vogelgesang and Eric van Reem, the first-ever Chess960 computer chess world championship was played. [1] Nineteen programs, including the powerful Shredder, played in this tournament. Shredder is a commercial Chess program developed in Germany by Stefan Meyer-Kahlen in 1993. As a result of this tournament, Spike became the first Chess960 computer world champion.

The 2006 Mainz Chess Classic saw Svidler defending his championship in a rematch against Levon Aronian. This time, Aronian won the match 5-3 to become the third ever Chess960 World Champion. Étienne Bacrot won the Chess960 open tournament, earning him a title match against Aronian in 2007. Étienne Bacrot (born January 22, 1983 in Picardie, France) is a French Chess grandmaster. In 2006 Shredder won the computer championship, making it Chess960 computer world champion. Shredder is a commercial Chess program developed in Germany by Stefan Meyer-Kahlen in 1993. Three new Chess960 world championship matches were held, in the women, junior and senior categories. In the women category, Alexandra Kosteniuk became the first Chess960 Women World Champion by beating Elisabeth Paehtz 5. Alexandra Kostantinovna Kosteniuk (Александра Константиновна Костенюк (born April 23, 1984 in Perm, Volga Federal Elisabeth Pähtz (or Paehtz, born January 8, 1985, in Erfurt) is a German Chess Woman Grandmaster. 5 to 2. 5. The 2006 Senior Chess960 World Champion was Vlastimil Hort, and the 2006 Junior Chess960 World Champion was Pentala Harikrishna. Vlastimil Hort (born 12 January 1944) is a Chess grandmaster of Czech nationality Pendyala Harikrishna (born May 10, 1986) is a Chess player from Andhra Pradesh, India.

In 2007 Mainz Chess Classic Aronian successfully defended his title of Chess960 World Champion over Viswanathan Anand, while Victor Bologan won the Chess960 open tournament. Viswanathan Anand (ʋiɕˈʋəˌnɑˌt̪ʰən ɑnˌənd̪ விசுவநாதன் ஆனந்த் (born December 11, 1969) is an Indian Victor Viorel Bologan (born December 14, 1971) is a Moldovan Chess grandmaster. Rybka won the 2007 computer championship. Rybka is a computer Chess engine created by International Master Vasik Rajlich.

Summary table

Year World Championship Mainz Open Computer Championship
2001 Péter Lékó (4. 5-3. 5 vs Michael Adams) - -
2002 - Peter Svidler -
2003 Peter Svidler (4. 5-3. 5 vs Péter Lékó) Levon Aronian -
2004 Peter Svidler (4. 5-3. 5 vs Levon Aronian) Zoltán Almási -
2005 Peter Svidler (5-3 vs Zoltán Almási) Levon Aronian Spike
2006 Levon Aronian (5-3 vs Peter Svidler) Etienne Bacrot Shredder
2007 Levon Aronian (2-2, 1. 5-0. 5 vs Viswanathan Anand) Victor Bologan Rybka

Naming

This particular chess variant has a number of different names. The first names applied to it include "Fischer Random Chess" and "Fischerandom Chess". However, as it became more popular many objected to this name. Some object to having the name of any person attached to the game; others object because they object to many of Mr. Fischer's actions over the years.

Hans-Walter Schmitt (chairman of the Frankfurt Chess Tigers e. V. ) is an advocate of this chess variant, and he started a brainstorming process to choose a new name for it. The new name had to obey the following requirements on the parts of some leading grandmasters:

  1. It should not use parts of the name of any Grandmaster colleague
  2. It should not include negatively biased or "spongy" elements like "random" or "freestyle"
  3. It should be understood worldwide.

This effort culminated in the name "Chess960," deriving from the number of different initial positions.

R. Scharnagl, another proponent of this variant, had used the term FullChess instead. But today he uses "FullChess" to address chess variants consistently embedding the traditional chess game, e. g. Chess960 and some new variants based on the extended 10x8 Capablanca piece set Capablanca chess. Capablanca chess is a Chess variant played on a 10x8 board The game is named after its inventor the former World chess champion, José Raúl Capablanca He currently recommends the use of the term "Chess960" instead of Fischer Random Chess for this particular set of rules.

Bobby Fischer never stated in public whether he accepted the name 'Chess960'.

Similar chess variants

Non-random setups

The initial setup need not necessarily be random. The players or a tournament setting may decide on a specific position in advance, for example. Tournament Directors prefer that all boards in a single round play the same random position, as to maintain order and abbreviate the setup time for each round.

Edward Northam suggests the following approach for allowing players to jointly create a position without randomizing tools: First, the back ranks are cleared of pieces, and the white Bishops, Knights, and Queen are gathered together. Starting with Black, the players, in turn, place one of these pieces on White's back rank, where it must stay. The only restriction is that the Bishops must go on opposite colored squares. There will be a vacant square of the required color for the second Bishop, no matter where the previous pieces have been placed. Some variety could be introduced into this process by allowing each player to exercise a one time option of moving a piece already on the board instead of putting a new piece on the board. After all five pieces have been put on the board, the King must be placed on the middle of the three vacant back rank squares that remain. Rooks go on the other two.

This approach to the opening setup has much in common with Pre-Chess, the variant in which White and Black, alternately and independently, fill in their respective back ranks. Pre-Chess could be played with the additional requirement of ending up with a legal Chess960 opening position. A chess clock could even be used during this phase as well as during normal play.

Without some limitation on which pieces go on the board first, it is possible to reach impasse positions, which cannot be completed to legal Chess960 starting positions. Example: Q. RB. N. N If the players want to work with all eight pieces, they must have a prior agreement about how to correct illegal opening positions that may arise. If the Bishops end up on same color squares, a simple action, such as moving the a-side Bishop one square toward the h-file, might be agreeable, since there is no question of preserving randomness. Once the Bishops are on opposite colored squares, if the King is not between the Rooks, it should trade places with the nearest Rook.

Chess480

Castling in Chess480
Image:chess zhor 26.png
Image:chess zver 26.png a8 b8 c8 d8 e8 f8 g8 h8 Image:chess zver 26.png
a7 b7 c7 d7 e7 f7 g7 h7
a6 b6 c6 d6 e6 f6 g6 h6
a5 b5 c5 d5 e5 f5 g5 h5
a4 b4 c4 d4 e4 f4 g4 h4
a3 b3 c3 d3 e3 f3 g3 h3
a2 b2 c2 d2 e2 f2 g2 h2
a1 b1 c1 rl d1 e1 f1 kl g1 h1 rl
Image:chess zhor 26.png
Chess480 castling rule. In Chess 960 the king ends up in either g1 (h-side castling) or c1 (a-side castling). In Chess 480, the king ends up in h1 (h-side castling) or d1 (a-side castling), while the rook ends up in g1 or e1, respectively.

John Kipling Lewis's "Castling in Chess960: An appeal for simplicity" proposes the same rules for the initial position as Chess960, but proposes an alternative set of castling rules. In this variation, the preconditions for castling are the same, but when castling "the king is transferred from its original square two squares towards (or over) the rook, then that rook is transferred to the square the king has just crossed (if it is not already there). If the king and rook are adjacent in a corner and the king cannot move two spaces over the rook, then the king and rook exchange squares. " Note that these rules are different from the Chess960 rules, since the final position after castling will usually not be the same as the final position of a castling move in traditional chess. Lewis argues that this alternative better conforms to how the castling move was historically developed. Lewis has named this chess variation "Chess480"; this variation follows the rules of Chess960 with the exception of the castling rules which Lewis has named "Orthodoxed Castling".

Note also that although the game can start with any of 960 starting positions, half of these are actually mirror positions that theoretically don't change the games' tactics.

Naturally, the right to castle is lost:

And castling is prevented temporarily:

Note: There are other claims to the nomenclature 'Chess480'. Reinhard Scharnagl defines it as the white queen is always to the left of the white king. Another way of defining Chess480 is that the white king must always be located on a dark square. The definition could also be that the white king must always be on a light square. The point is that half the positions are mirror image reversals of the other half. It is really up to the individual to decide how to filter the 480 positions.

Other related chess variants

There are other chess variants with rules similar to Chess960. These include:

See also

References

  1. ^ http://www.xs4all.nl/~timkr/chess2/diary_7.htm Tim Krabbe's Diary 123

External links

Descriptions and commentary

http://www.dwheeler.com/essays/Fischer_Random_Chess.html

Chess960 software and online play sites

Distributed computing

PGN / database


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