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A shelf of board games. The left stack contains Carcassonne, La Città, Party & Co, and Monopoly. The right stack contains Risk, Drakon, Trivial Pursuit, The Seafarers of Catan, and Cities and Knights of Catan, some in Dutch editions.
A shelf of board games. The left stack contains Carcassonne, La Città, Party & Co, and Monopoly. Carcassonne is a tile-based German-style Board game for two to five players designed by Klaus-Jürgen Wrede and published in 2000 Monopoly is a Board game published by Parker Brothers, a subsidiary of Hasbro. The right stack contains Risk, Drakon, Trivial Pursuit, The Seafarers of Catan, and Cities and Knights of Catan, some in Dutch editions. Risk is a commercial strategic Board game, produced by Parker Brothers (now a division of Hasbro) Trivial Pursuit is a Board game in which progress is determined by a player's ability to answer general knowledge and Popular culture questions The Seafarers of Catan ( German: Die Seefahrer von Catan) is an expansion of the Board game Settlers of Catan for three The Cities and Knights of Catan (Städte und Ritter is an expansion to the Board game Settlers of Catan for three to four players (five to six

A board game is a game which played with counters or pieces that are placed on, removed from, or moved across a "board" (a premarked surface, usually specific to that game). A game is a structured activity, usually undertaken for Enjoyment and sometimes also used as an Educational tool Simple board games often make ideal family entertainment since they are often appropriate for all ages. Some board games, such as chess, go/weiqi, xiangqi, shogi, or oware, have intense strategic value and have been classics for centuries. Chess is a recreational and competitive Game played between two players. or Japanese chess (literally "generals' chess" ˈʃoʊɡiː in English is the most popular of a family of Chess variants native to Japan. Oware is an Abstract strategy game and is the variant of Mancala most widely considered suitable for serious adult competition

There are many different types of board games. Many games simulate aspects of real life. Popular games of this type include:

Other games only loosely, or do not at all, attempt to imitate reality. Monopoly is a Board game published by Parker Brothers, a subsidiary of Hasbro. Real estate is a legal term (in some jurisdictions notably in the USA, United Kingdom Cluedo ( Clue in North America) is a Mystery Crime fiction Board game originally published by Murder is the unlawful killing of another human person with Malice aforethought, as defined in Common Law countries Risk is a commercial strategic Board game, produced by Parker Brothers (now a division of Hasbro) LIFE, also known as The Game of Life, is a Board game originally created in 1861 by Milton Bradley, as The Checkered These games include:

Contents

History


Senet is believed[who?]to be the oldest board game
Senet is believedto be the oldest board game

Board games have been played in most cultures and societies throughout history; some even pre-date literacy skill development in the earliest civilizations. A number of important historical sites, artifacts and documents exist which shed light on early board games. Some of these include:

This game can be the oldest board game too, (found in Jiroft civilization)
This game can be the oldest board game too, (found in Jiroft civilization)
This game can be the oldest board game too, (found in Jiroft civilization)
This game can be the oldest board game too, (found in Jiroft civilization)

Timeline

See also: Timeline of chess

Board games first became widely popular among the general population early in the 20th century when the rise of the middle class with disposable income and leisure time made them a receptive audience to such games. This is a timeline of Chess. Early history See also History of chess 6th century - The game Chaturanga probably The middle class, in colloquial usage consists of those who have some economic independence but not a great deal of social Influence or power. This popularity expanded after the Second World War, a period from which many classic board games date. World War II, or the Second World War, (often abbreviated WWII) was a global military conflict which involved a majority of the world's nations, including

Many board games are now available as computer games, including the option to have the computer act as an opponent; and many acclaimed computer games such as Civilization were originally based upon board games. A personal computer Game (also known as a computer game or simply PC game) is a Video game played on a Personal computer, rather Sid Meier's Civilization is a Turn-based strategy computer game created by Sid Meier for MicroProse in 1991 The rise of computers has also led to a relative decline in the most complicated board games, as computers require less space, and the games don't have to be set up and cleared away. With the Internet, many board games can now be played online against a computer or other players. The Internet is a global system of interconnected Computer networks Some web sites allow play in real time and immediately show the opponent's moves, while most use e-mail to notify the players after each move (see the links at the end of this article).

Some board games make use of additional components, aside from the board and playing pieces. Some games use CDs, video cassettes and more recently DVDs to provide an accompaniment to the game. PLEASE BEAR IN MIND THAT THIS IS A GENERAL ARTICLE ABOUT VCRs/VIDEOCASSETTE RECORDERS A genre of DVD games makes use of the interactive features of DVDs, often to provide a "quizmaster" for trivia games. A DVD TV game (or DVDi, "DVD interactive" is a standalone game that can be played on a set-top DVD player.

The modern board game industry is rife with corporate mergers and acquisitions, with large companies such as Hasbro owning many subsidiaries and selling products under a variety of brand names. Hasbro ( is an American Toy company It is one of the largest toy makers in the world second only to the toy giant Mattel. It is difficult to successfully market a new board game to the mass market. Retailers tend to be conservative about stocking games of untested popularity, and most large board game companies have established criteria that a game must meet in order to be produced. If, for instance, Monopoly were introduced as a new game today, it might not meet the criteria for production. Monopoly is a Board game published by Parker Brothers, a subsidiary of Hasbro.

See also

Category:Years in games

Psychology

While there has been fair amount of scientific research on the psychology of traditional board games (e. g. , chess, Go, mancala games), much less has been done on more recent board games such as Monopoly, Scrabble, or Risk. Chess is a recreational and competitive Game played between two players. Mancala is a family of board games played around the world sometimes called " Sowing " games or "count-and-capture" games which describes the Monopoly is a Board game published by Parker Brothers, a subsidiary of Hasbro. The verb "to scrabble" also means to scratch scramble or scrape about see Wiktionaryscrabble. Risk is a commercial strategic Board game, produced by Parker Brothers (now a division of Hasbro) [7]. Most of the research has been carried out on chess, in part because chessplayers are ranked in national and international rating lists, which makes it possible to compare their level of expertise precisely. The classical works of Adriaan de Groot, William Chase and Herbert Simon have established that knowledge plays an essential role in chessplaying, more than the ability to anticipate moves. Adrianus Dingeman (Adriaan de Groot ( Santpoort, 26 October 1914 &ndash Schiermonnikoog, 14 August 2006 was a Dutch Chess master and Psychologist Herbert Alexander Simon ( June 15, 1916 February 9, 2001) was an American Political scientist whose research ranged This seems to be the case in other traditional games such as Go and oware (a type of mancala game), but data are lacking with more recent board games.

Luck, strategy and diplomacy

One way to categorize board games is to distinguish those based primarily upon luck from those that involve significant strategy. Luck (also called fortunity) is a chance happening, or that which happens beyond a person's control. A Strategy is a long term plan of action designed to achieve a particular goal, most often "winning Some games, such as chess, are entirely deterministic, relying only on the strategy element for their interest. Chess is a recreational and competitive Game played between two players. Children's games, on the other hand, tend to be very luck-based, with games such as Sorry!, Candy Land and Chutes and ladders having virtually no decisions to be made. Sorry!, the slide pursuit game is a Board game based on Pachisi, sold by Parker Brothers. Snakes and ladders, or Chutes and ladders, is a classic children's Board game. Most board games involve both luck and strategy. A player may be hampered by a few poor rolls of the dice in Risk or Monopoly, but over many games a player with a superior strategy will win more often. For other uses see either Die or Dice (disambiguation. Dice (the Plural of Die, from Old French Risk is a commercial strategic Board game, produced by Parker Brothers (now a division of Hasbro) Monopoly is a Board game published by Parker Brothers, a subsidiary of Hasbro. While some purists consider luck to not be a desirable component of a game, others counter that elements of luck can make for far more diverse and multi-faceted strategies as concepts such as expected value and risk management must be considered. For non-business risks see Risk or the disambiguation page Risk analysis. Still, adult game players prefer to make decisions during play and find purely luck based games such as Snakes and ladders quite boring. Snakes and ladders, or Chutes and ladders, is a classic children's Board game.

The third important factor in a game is diplomacy, or players making deals with each other. Diplomacy is the art and practice of conducting Negotiations between representatives of groups or states A game of solitaire, for obvious reasons, has no player interaction. Solitaire, also called patience, is any of a family of single-player Card games of a generally similar character but varying greatly in detail Two player games usually do not have diplomacy, with Lord of the Rings being a notable exception where players compete against an automatic opponent (see cooperative games). Lord of the Rings is a family board game designed by Reiner Knizia based on The Lord of the Rings by J This article is about a part of a game theory For video gaming see Cooperative gameplay. Thus, this generally applies only to games played with three or more people. An important facet of Settlers of Catan, for example, is convincing people to trade with you rather than with other players. Settlers of Catan is a multiplayer Board game designed by Klaus Teuber. In Risk, one example of diplomacy's effectiveness is when two or more players team up against others. Risk is a commercial strategic Board game, produced by Parker Brothers (now a division of Hasbro) Easy diplomacy consists of convincing other players that someone else is winning and should therefore be teamed up against. Difficult diplomacy (such as in the aptly named game Diplomacy) consists of making elaborate plans together, with possibility of betrayal. Diplomacy is a strategic Board game created by Allan B Calhamer in 1954 and released commercially in 1959.

Luck is introduced to a game by a number of methods. The most popular is using dice, generally six-sided. For other uses see either Die or Dice (disambiguation. Dice (the Plural of Die, from Old French These can determine everything from how many steps a player moves their token, as in Monopoly, to how their forces fare in battle, such as in Risk, or which resources a player gains, such as in Settlers of Catan. Settlers of Catan is a multiplayer Board game designed by Klaus Teuber. Other games such as Sorry! use a deck of special cards that, when shuffled, create randomness. Scrabble does something similar with randomly picked letters. Other games use spinners, timers of random length, or other sources of randomness. Trivia games have a great deal of randomness based on the questions a person gets. German-style board games are notable for often having rather less of a luck factor than many North American board games. German-style board games are a broad class of games produced in recent decades in Germany and other countries

Common terms

Carcassonne tokens, or meeples
Carcassonne tokens, or meeples

Although many board games have a jargon all their own, there is a generalized terminology to describe concepts applicable to basic game mechanics and attributes common to nearly all board games. Carcassonne is a tile-based German-style Board game for two to five players designed by Klaus-Jürgen Wrede and published in 2000 For Wikipedia jargon see WikipediaGlossary. For hacker slang see Jargon File. Terminology is the study of terms and their use Terms are Words and Compound words that are used in specific contexts A game mechanic is a construct of rules intended to produce an enjoyable Game or Gameplay.

References

  1. ^ a b Peter A. Piccione
  2. ^ Okno do svita deskovych her
  3. ^ "Iran's Burnt City Throws up World’s Oldest Backgammon." Persian Journal. December 4, 2004. "December 4th" redirects here For the song by Jay-Z, see December 4th (song. Retrieved on November 15, 2006. Events 655 - Battle of Winwaed: Penda of Mercia is defeated by Oswiu of Northumbria.
  4. ^ Robert S. Brumbaugh
  5. ^ John Fairbairn's Go in Ancient China
  6. ^ Varro: Lingua Latina X
  7. ^ Gobet, Fernand, de Voogt, Alex, & Retschitzki, Jean (2004). Moves in mind: The psychology of board games. Psychology Press. ISBN 1841693367.  

Further reading

Bulletin of the American Schools of Oriental Research, No. 286. (May, 1992), pp. 1-5.

See also

External links

This is a list of Board games This page classifies board games according to the concerns which might be uppermost for someone organizing a gaming event or party This list includes manufacturers of Card games Board games miniatures games wargames Role-playing games and Collectible card games A DVD TV game (or DVDi, "DVD interactive" is a standalone game that can be played on a set-top DVD player. A card game is any Game using Playing cards either traditional or game-specific Tabletop game is a general term used to refer to Board games Card games Dice games Miniatures wargames Tile-based games and other A wargame is a Game that simulates or represents a Military operation. German-style board games are a broad class of games produced in recent decades in Germany and other countries Usenet, a Portmanteau of "user" and "network" is a world-wide distributed Internet discussion system A newsgroup is a Repository usually within the Usenet system for messages posted from many users in different locations

Dictionary

board game

-noun

  1. (games, board games) Any of many games of strategy or chance played on a specially designed board; often involves two or more opponents moving pieces and using dice or cards.
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